Why don't they develop something for it then?
Did you read the OP?
Why don't they develop something for it then?
Nintendo is hard to reach, you never know how to contact them
Why don't they develop something for it then?
I dunno. A ton of indie developers have said that Nintendo's been quite helpful with them, but you never know.
Only few months left to troll Wii U. Don't miss your chance!
They are discontinuing it that soon?
It will be almost just as bad in a few months than it is right now, only with a few more announced Nintendo titles. Yay. But, keep dreaming if you like it.
A valid question.Do you guys think Nintendo is beginning to "get it"?
Do you think their execs are beginning to think, you know, it looks like we really messed up not making it more powerful? Or no? Are they still thinking just "well stay the course we will still succeed, only software can save us", etc?
Say "more powerful" isn't the issue, but it IS the issue why next gen ports are already widely considered by third parties as PS4/Durango, and not PS4/Durango/Wii U...
They are discontinuing it that soon?
Those indies don't exist /jedi mindtrick
Hate to be "that guy" but I'm a bit confused here to be fair.
Afaik they have never done anything on a Nintendo console, am I wrong?
I don't think they've ever had any plan to release anything and they confirmed to have no such plans. So I'm not sure what they are exactly saying.
It's not like they wanted to do something but Nintendo isn't helping them, is it?
So I'm not sure what "WiiU kit collecting dust" is supposed to mean, if they never thought about doing anything
Did you read the OP?
Quoted to avoid stretching the page.
IWATA messed up, big time with this one.
To repeat the same mistakes with 3ds is so soon is sheer incompetence.
The one year headstart is all but wasted now.
Who's Avalanche again?
Queue 'Who cares, it's just Just Cause/Mad Max/Avalanche' posts.
This is sad. Nintendo third party relations stay the same despite all the promises.
What's the best WiiU could have hoped for anyway? A port of Renegade Ops with some Nintendo character cameos? Real shame if they are working on a new Just Cause or something of that ilk.
Things will soon turn around once the new Mario 3D game arrives; the Wii U can still be a big success for Nintendo. It will be around for years to come.
Just Cause developer.Who's Avalanche again?
Quoted to avoid stretching the page.
Not too surprising... NOE seems to be behind NOA as far as studio outreach.
That decision would be made at a Square Enix/Eidos level... it wouldn't be Avalanche's decision as to whether they'd port that to the Wii U or not.
Things will soon turn around once the new Mario 3D game arrives; the Wii U can still be a big success for Nintendo. It will be around for years to come.
I dunno. A ton of indie developers have said that Nintendo's been quite helpful with them, but you never know.
I was coming to post just this... They aren't a publisher. They'll do whatever the publisher says.
Clearly Avalanche is boycotting them for not using Origin as there's no other possible explanation.
Geographical location seems to matter a lot for Nintendo. You're an indie dev in America? You're in luck because Nintendo actually acknowledges you. Outside? Well you might be not so lucky.
News like this are always little weird because you hear mostly good stuff from the devs that actually are involved with the platform. Yet again they're biased in the matter and the ones with the negative attitude are the ones Nintendo should focus on convincing.
Clearly Avalanche is boycotting them for not using Origin as there's no other possible explanation.
Did Avalanche studio ever worked on a Nintendo console ??Bulletpoints, translated by me
- Avalanche has no plans for Wii U
- Have a couple of Wii U dev kits that only collects dust
- Too small install base according to Sundberg
- Nintendo is hard to reach, you never know how to contact them
- Believes Nintendo has a lot to win with copying Sony, reach out to developers, create enthusiasm
Source (Norwegian)
http://www.pressfire.no/spesialer/gdc-13/6919/-Utviklermaskinene-stvet-bare-ned
They are a privately owned studio. It's their decision whether to make a game for it or not and pitch publishers if they choose to do so.I was coming to post just this... They aren't a publisher. They'll do whatever the publisher says.
Bulletpoints, translated by me
- Avalanche has no plans for Wii U
- Have a couple of Wii U dev kits that only collects dust
- Too small install base according to Sundberg
- Nintendo is hard to reach, you never know how to contact them
- Believes Nintendo has a lot to win with copying Sony, reach out to developers, create enthusiasm
Source (Norwegian)
http://www.pressfire.no/spesialer/gdc-13/6919/-Utviklermaskinene-stvet-bare-ned
So many developers are saying Nintendo isn't hard to reach anymore, and why should they COPY Sony?
The majority of mainland Europe also gets a great deal of attention by Nintendo, but perhaps the Nintendo doesn't really have a presence in the Nordics.
Don't pin it on Nintendo. So many developers are saying Nintendo isn't hard to reach anymore, and why should they COPY Sony?
SAN FRANCISCO (PressFire.no): Avalanche is a game studio that readily admits that they get extra high pulse of the idea of ​​new consoles.
The first "Just Cause" came in 2006, around the turn of the previous console generation. The sequel has evolved to become more of a game than just a technology demo.
Just as described the three bosses in Avalanche difference between the first in the series and "Just Cause 2".
As for Nintendo's Wii U console, it is not particularly enthusiasm to track with the Swedish trio we met in conjunction with the Game Developers Conference.
- It's a bit sad
Avalanche has no plans to Wii U, they say bluntly.
- No. Not at the moment. My kids play "Skylanders Giants" on Wii U. It's pretty much the only dealings I have with the console, says Christofer Sundberg, founder of the studio.
- We actually had some develop consoles that just collected dust. It's a little sad, because we were supposed wanted to do something. I think it is a cool platform, but right now it's not just up to us. We want the game to release an as wide as possible.
- Is it that there are too few Wii U owners?
- Yes, it actually does it, says Sundberg to press four[/b]
[...]
- Nintendo difficult to obtain
User base is therefore too small to Avalanche will take the risk of making a game for the Wii U. There are several examples of this kind of skepticism among developers.
[...]
Christofer Sundberg talks about some of the challenges they have had in trying to achieve cooperation. It is not only the number of console owners who give them little appetite:
- Nintendo have from our point of view has always been difficult to get in. You never quite know where to turn. Now, however, we have managed to get through, via the publisher we work with.
- I think Nintendo has much to gain by going the same way as Sony, by stretching out a hand to the developers so as to include even more, says Sundberg.
- If it happened, would be developing felt more enthusiasm, and perhaps had wanted to make something cool and good. In Nintendo's case, it could have acted on the use of GamePad controller for the Wii U.
Clearly Avalanche is boycotting them for not using Origin as there's no other possible explanation.
I honestly don't even know why they're bothering to make it seem like there was even a chance. In all likelihood, Wii U is nowhere near powerful enough to run Just Cause 3.
Why on earth would they buy a dev kit without knowing if they would develop for the system?
That's pretty dumb.
The "small install base" comment is telling. Why waste resources on game development when potential return on investment is so small?
On the other hand, even if Avalanche Studios was to develop a Wii U game, it'd still need a publisher-- and third-party publishers aren't too keen on Wii U currently anyway.