I hope the game wasn't designed in a way that assumes players will use listen mode.
I would be downright shocked if it wasn't.
I hope the game wasn't designed in a way that assumes players will use listen mode.
Actual sound will work for meIsn't the game kinda built around listen mode though
enjoy your trail-and-error stealth, masochists
I would be downright shocked if it wasn't.
For someone nick picking gun combat, you sure loved Bioshock Infinite's arena shooter.
A tad ironic from a guy that's a fan of Bioshock.
not quite... humans can take a couple of bullets, unless it is a bullet to the head
Two completely different games guys, although I'm flattered you remember my likes. Headshots headshots headshots. Even in Infinite, a couple headshots put them out regardless of difficulty. Hopefully thats the same case for this.
Violence off FTW. I know you all think its dumb but that crap is way over the top.
But you're still virtually murdering people. Isn't it the act of murder which they shouldn't see, not the little spats of blood?
Have you seen any The Last of Us gameplay?
Don't be silly..Humans seem to take a bullet to the head, and stage 2 infected take multiple
It's not really the same. One looks a lot more like when a kid grabs a plush toy and toss it across the room. No harm, no visible damage.But you're still virtually murdering people. Isn't it the act of murder which they shouldn't see, not the little spats of blood?
I don't think in a game like this it works that way. The way I see it, it's like that knife scene in Saving Private Ryan. Violence here is repulsive in a way that it makes you want to not do it.Violence off FTW. I know you all think its dumb but that crap is way over the top.
Realism isn't what I'm after. I'd avoid that in real life (if at all possible) or entertainment, it's over the top for me. This is a game. The fact that I can turn it off my be the reason I consider getting it.It's not over the top, it's realistic. Shooting someone in the face or what a grenade does in close proximity is very violent in real life I'd imagine.
I get this point, but I feel like they are making them really difficult anyway, so avoiding those encounters is necessary to survive. The violence isn't necessary to make that point.I don't think in a game like this it works that way. The way I see it, it's like that knife scene in Saving Private Ryan. Violence here is repulsive in a way that it makes you want to not do it.
Weapons upgrade thoughnot quite... humans can take a couple of bullets, unless it is a bullet to the head
Realism isn't what I'm after. I'd avoid that in real life (if at all possible) or entertainment, it's over the top for me. This is a game. The fact that I can turn it off my be the reason I consider getting it.
I get this point, but I feel like they are making them really difficult anyway, so avoiding those encounters is necessary to survive. The violence isn't necessary to make that point.
True that. I'm glad for the optionWell they were striving for realism so it makes sense to have the violence like that. And the game is rated highly for a reason
Nope read the previews its very very brutal.If you can turn the violence on or off, doesn't that mean violence ON just means blood splatter and nothing more? I was hoping for gritty, realistic violence in this game. I hope Sony/ND didn't change death animations just because of all the stupid "a shotgun to the face is too disturbing" talk on the internet..
Good. Listen mode can fuck right off.
My first play through will be:
Difficulty - Hardest one I can select
Subtitles - off
Game hint - off
Strategic tips - off
Tutorial hints - off
Violence - on
Lock on aiming - off
Listen mode - off
melee prompt - off
show tag pop ups - off
I expect this to be the game I die the most since playing Demon's Souls.
I think this might be the first game where I feel obliged to go as HUD-less as I can.
Subtitles - off
Game hint - off
Strategic tips - off
Tutorial hints - on
Violence - on
Lock on aiming - off
Listen mode - off
melee prompt - on
show tag pop ups - on
I would be downright shocked if it wasn't.
Guess i'm turning them all off.
I am glad that's in really.Even the violence?
reggiewhatiswrongwithyou?.jif
Even the violence?
reggiewhatiswrongwithyou?.jif
A perfect little world of angry gamers... that makes games better for everyone after tar and feathering bad decisions.
And how do you know that they don't want that?Its not a huge deal but to me its about perception. It makes me think the developers WANT me to play it with the assistance's because, well they are on by default.
A couple? LOL. You say it like that's how it's supposed to be.Two completely different games guys, although I'm flattered you remember my likes. Headshots headshots headshots. Even in Infinite, a couple headshots put them out regardless of difficulty. Hopefully thats the same case for this.
And how do you know that they don't want that?
A couple? LOL. You say it like that's how it's supposed to be.
1 headshot was all it took for all the Uncharted games... and this one as well.
I guess Ive just been conditioned that way =P
And depending on difficulty, Uncharted baddies for sure took more than one headshot to kill. We will see come June 14th though.