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The Last of Us - Review Thread [Emargo up, scores in OP.]

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Double H

Member
Box art for 10 Out of 10: The Game

0dedYpJ.jpg
 

RedSunday

Banned
its a double edged sword...

you guys are claiming that TLOU will be better then GTA V, yet accuse me of saying i think gta 5 will be better
 

brb

Member
Still on media blackout but I'm liking these numbers!
I may actually need to buy this game at full price with these kinds of review scores rolling in.
 

-COOLIO-

The Everyman
I was outside of gaf for the most part before last year. Various forums and its definitely not just gaf.

One of the most overrated games of the generation, but when theres massive hype trains for AAA games like these I'm not surprised.

hmm, perhaps.
 

Gadirok

Member
its a double edged sword...

you guys are claiming that TLOU will be better then GTA V, yet accuse me of saying i think gta 5 will be better

I don't see WHO is coming off as saying TLoU is being better than GTA V, neither of which I think anyone here has played.

You are the one whos constantly making meaningless comparisons.


I'm done with this troll.
 

Vire

Member
I don't see WHO is coming off as saying TLoU is being better than GTA V, neither of which I think anyone here has played.

You are the one whos constantly making meaningless comparisons.


I'm done with this troll.

Read the previews man.
 

DocSeuss

Member
People go apeshit about a lot of games I'm not really all that interested in. Watching them go apeshit over this doesn't get me excited. Watching the footage, though? Yes, that makes me go "okay, I'd like to give this a go." But a $60 go? Probably not. I also thought I'd want Bioshock Infinite, and that turned out to be a pretty big disappointment, despite high production values and an AI friend that wasn't completely awful. Seeing these reviews... well, yeah, I saw the reviews for Mass Effects 2 and 3, Bioshock Infinite, Metal Gear Solid 4, and, yes, Uncharted 2, and they all turned out to be overwhelming disappointments--even bad, in some ways.

Still, this is available on the PS3, so I'll go pick it up from Redbox after I get paid and see what it's like.

Whoever wrote that essay doesn't understand that gameplay brings restrictions that traditional film does not.

To say that Uncharted has bad writing and storytelling may be true when comparing it to film but I honestly don't understand how anyone could say that it isn't one of the most cinematic video game franchises of all time.

The person who wrote the essay works/used to work on making video games. I think he knows what he's talking about? I definitely do, considering my background.

I think most people--even most game writers themselves--use "well, the story wasn't that good because of limitations of the medium" as an excuse. They are wrong, plain and simple. Uncharted 2's story was bad for many reasons--a halfhearted love triangle, a villain who went through all the cliche motions, poor plot pacing, ineffectual characterization, and so on and so forth--and all of these things could have been made better without

The game was so chock-full of cutscenes and bits-where-the-game-took-camera-control-away-from-you-to-show-you-some-random-set-piece that there often seemed to be more of it than gameplay. They could have changed lines of dialog or had characters behave differently (Lazarevic's motive is... what, power? Oh, and now he's shooting the guy who was clearly a redshirt? lame and obvious) in the cutscenes alone and significantly improved the quality of the narrative.

Don't let a few great jokes and some wonderful voice acting detract from the fact that the actual writing had some huge flaws, and comes as close to being a good action movie as a Michael Bay film.

And that's not even taking into account things like the problematic enemy AI, bad encounter design (the sign encounter was phenomenal, though), occasional bugs (one level in particular I remember with little fondness as Drake refused to acknowledge that there was a rope hanging in front of him and sailed through it repeatedly), lack of good weapon variation, and so on and so forth.
 

RedSunday

Banned
wow all because i said gta 5 will be better then TLOU

i say read the previews, because people that are dissing gta 5 are basing it off their hate of gta 4, and havn't read the previews yet
 

Eusis

Member
I wish the game was releasing this Friday.
Haha, I wasn't fully following the news and didn't realize it was a Friday game rather than a Tuesday game! Though I guess you want the dust to settle first from E3. Wonder if that's effect Redbox stocking of it.
wow all because i said gta 5 will be better then TLOU

i say read the previews, because people that are dissing gta 5 are basing it off their hate of gta 4, and havn't read the previews yet
Saying GTAV "will be better" is unnecessarily divisive, and I don't think this was a thread that was heavy on GTAIV trashing (I doubt it was even brought up.) At least if it were an SR4 thread it'd be reasonably connected to the topic on hand (two biggest open world games coming.)
 

Somnia

Member
This is not the place to even be discussing this, quit fucking derailing this thread and lets get back to talking about TLOU.

E3 + Giantbomb live shows will make next week fly by I hope, the 14th needs to get here!
 

Fracas

#fuckonami
I need to call my local GS and see if they're doing a midnight release. I doubt they are, but I'd definitely attend.

Can't wait for this game.
 

RedSwirl

Junior Member
Damn lol. Funny thing is, my username is based off of Winback which was the first game with the cover system that kill.switch used which influenced Gears of War. So yeah, Gears didn't pioneer anything.

Thank God somebody else gives a shit about that game.

Really though, cover-based shooters were actually fairly common during the PS2 era. Gears just popularized the mechanic. If you get real serious you could trace it all the way back to an obscure Star Wars PC game from the early 90's along with Winback, which itself was compared to Time Crisis. The first really well-known game to use such a mechanic was actually Metal Gear Solid (which inspired Winback to an extent).

Was bored, because I love ND and because I can't wait for this game!

8966376018_678ddc49b7_o.jpg

I haven't seen that many 10's since Soul Calibur, mind you most of the 10's here are from publications I could give a shit about.
 
And that's not even taking into account things like the problematic enemy AI, bad encounter design (the sign encounter was phenomenal, though), occasional bugs (one level in particular I remember with little fondness as Drake refused to acknowledge that there was a rope hanging in front of him and sailed through it repeatedly), lack of good weapon variation, and so on and so forth.

I was with you until bad encounter design. I don't agree with that. Sure it slides into standard cover shooting at times, but most of the shootouts not in the final hour were very well done. I find U2 to be head and shoulders above both 1 + 3 in that aspect.
 

nib95

Banned
The person who wrote the essay works/used to work on making video games. I think he knows what he's talking about? I definitely do, considering my background.

I think most people--even most game writers themselves--use "well, the story wasn't that good because of limitations of the medium" as an excuse. They are wrong, plain and simple. Uncharted 2's story was bad for many reasons--a halfhearted love triangle, a villain who went through all the cliche motions, poor plot pacing, ineffectual characterization, and so on and so forth--and all of these things could have been made better without

The game was so chock-full of cutscenes and bits-where-the-game-took-camera-control-away-from-you-to-show-you-some-random-set-piece that there often seemed to be more of it than gameplay. They could have changed lines of dialog or had characters behave differently (Lazarevic's motive is... what, power? Oh, and now he's shooting the guy who was clearly a redshirt? lame and obvious) in the cutscenes alone and significantly improved the quality of the narrative.

Don't let a few great jokes and some wonderful voice acting detract from the fact that the actual writing had some huge flaws, and comes as close to being a good action movie as a Michael Bay film.

And that's not even taking into account things like the problematic enemy AI, bad encounter design (the sign encounter was phenomenal, though), occasional bugs (one level in particular I remember with little fondness as Drake refused to acknowledge that there was a rope hanging in front of him and sailed through it repeatedly), lack of good weapon variation, and so on and so forth.

Name some games with better characters, narrative, writing and voice acting in a similar genre? For me, and for more people than I've seen for any other game on GAF, it is Game of the generation. And a lot of critics agree.

http://www.metacritic.com/game/playstation-3/uncharted-2-among-thieves

You're doing a very typical thing which is to apply far far harsher and more nit picky criteria to games not ordinarily on your platform of choice. The reality is that Uncharted 2 is among the top of it's peers when it comes to video games.
 
The Uncharted 2 guys (or at least several of them who weren't involved in UC3, Staley or Druckman I think) really know what they're doing.

So excited to play this.
 

Eusis

Member
The first really well-known game to use such a mechanic was actually Metal Gear Solid (which inspired Winback to an extent).
I don't think that's really comparable, I don't THINK you could fire from cover in MGS2 explicitely (and you couldn't even aim properly short of using a sniper rifle in MGS1), and that was more for the ease of sneaking around than firefights, though MGS1 being a distant descendent of cover shooters is painfully ironic given this is from a series emphasizing stealth over killing. I guess that's to be expected with video games and perhaps human nature really.
 

DocSeuss

Member
I was with you until bad encounter design. I don't agree with that. Sure it slides into standard cover shooting at times, but most of the shootouts not in the final hour were very well done. I find U2 to be head and shoulders above both 1 + 3 in that aspect.

Most of the time, there's very little encouragement for the player to move in Uncharted 2, which I find problematic, especially considering Nate's mobility.

The game only seems to want the player to move somewhere when it has a scripted event for the player to watch (the helicopter knocking over the building, for instance). Other than that, it generally says "you, sit here, wait for the enemies to come, and kill them." Even my favorite sequence, the hanging-from-a-sign-while-enemies-pop-out-on-multiple-sides bit, is just "sit here, wait for enemies to come, and shoot at them."

Name some games with better characters, narrative, writing and voice acting in a similar genre? For me, and for more people than I've seen for any other game on GAF, it is Game of the generation. And a lot of critics agree.

http://www.metacritic.com/game/playstation-3/uncharted-2-among-thieves

You're doing a very typical thing which is to apply far far harsher and more nit picky criteria to games not ordinarily on your platform of choice. The reality is that Uncharted 2 is among the top of it's peers when it comes to video games.

I disagree with your assessment of me. Uncharted 2 could be a PC game and I'd still criticize it. I've applied harsher criticisms to other games (a 1,400 word essay on why Halo 4 is missing an entire story act, and how this completely ruins the game, for instance). Additionally, criticizing =/= nitpicking. Nitpicking is finding problems for the sake of finding problems; it's not nitpicking to complain that a shooter is making the player remain stationary in combat, nor is it nitpicking to express frustration that the enemy AI can see you through walls (and tell if you're reloading!), nor is it nitpicking to complain about how the game half-heartedly tries to make some "point" about games and violence in a game that's deliberately trying to be a fun adventure romp (it works against the rest of the game's narrative), or anything like that. These are serious criticisms.

Nobody else is really making swashbuckling adventure games, so there's not a lot to compare it to. The same's true of Mass Effect 2 and 3. Bad games, weak characters, break a lot of narrative conventions, have some major issues in terms of level design and shooting--but nobody's out there making space RPGs either, so I can't really compare them to anything.

Furthermore, you can't defend something bad by saying "well, nobody else in gaming is doing it better," or "there's nothing like it, so it's okay." That's absurd, and logically fallacious. I can point to plenty of games with better characterization (System Shock 2 immediately leaps to mind. Marathon: Infinity's a great choice. Planescape: Torment gives just about anything a run for its money. Etc), plenty of shooters with better shooting, plenty of platformers with better platforming, and plenty of puzzlers with better puzzling. I can suss out from these games how a good synthesis of these experiences should come together.

Also, appeal to popular opinion? Also a logical fallacy.

You're more than welcome to criticize my criticisms, but to resort to the common (and rarely accurate) "you're nitpicking" defense, logical fallacies, and so forth is all rather silly.
 

theluma

Member
It seems that nd has produced a game that is the fruit of several excellent games made on one piece of hardware. There is no reason why (and its quite exciting to consider this) other devs will not have similar gen-culmination-style successes with their last 360/ps3 games.

...plus Mario u is totes GOTY
 

kurbaan

Banned
If GTA5 is anything like GTA4... NO THANKs.

As for TLOU I was gonna wait till it was cheap but now I'm starting to fall into the hype
 

B.O.O.M

Member
Red "read the previews" Sunday you're going to last a long time here. I can tell.

Yep..the preview of his/her future has made it clear!

Man what a mess this thread has become..few trolls come in with gears and GTA etc and people took the bait real fast. Come on now
 

Instro

Member
What an objectively awful opinion. Really the only thing people may have legit arguments is if they don't like the gunplay. lol bad writing. Quick avatar change, I guess we're fishing here.

The equivalent of a summer popcorn flick stretched out over 10+ hours. That does not make for good writing I'm sorry to say, and the stories are far too shallow and lack much in the ways of background information delivery to flesh anything in the world out. Everything is delivered to the player by cutscenes. The games are very cinematic, impressively so, but to say they are well written or particularly well told is a slap in the face to every game that actually does have an interesting or thoughtful story told in a competent way.

Most of the time, there's very little encouragement for the player to move in Uncharted 2, which I find problematic, especially considering Nate's mobility.

The game only seems to want the player to move somewhere when it has a scripted event for the player to watch (the helicopter knocking over the building, for instance). Other than that, it generally says "you, sit here, wait for the enemies to come, and kill them." Even my favorite sequence, the hanging-from-a-sign-while-enemies-pop-out-on-multiple-sides bit, is just "sit here, wait for enemies to come, and shoot at them."

Yeah its pretty rare that you are not essentially playing a shooting gallery.
 

RedSunday

Banned
Yep..the preview of his/her future has made it clear!

Man what a mess this thread has become..few trolls come in with gears and GTA etc and people took the bait real fast. Come on now

how am i a troll, because i said gta 5 will be better, ITS MY OPINION

wow people really can't take another opinion

should i just praise TLOU and call it GOTY?

would that make you happy
 

graywolf323

Member
why not, GTA 5 is shaping up to be GOTY material

READ THE PREVIEWS

so post in a thread about GTA 5 previews then, this is clearly a Last of Us review thread

edit: on topic, 8 freaking days until we can play this >_< why couldn't it release the Friday before E3 instead of the Friday after? :(
 

Soler

Banned
how am i a troll, because i said gta 5 will be better, ITS MY OPINION

wow people really can't take another opinion

should i just praise TLOU and call it GOTY?

would that make you happy
Its your assumption really
Seriously what does GTA have to do with anything related to TLOU
 

Eusis

Member
If GTA5 is anything like GTA4... NO THANKs.

As for TLOU I was gonna wait till it was cheap but now I'm starting to fall into the hype
Eh, I might give in and get Gamefly again if Redbox is no good, but I remember how I found Uncharted 2 pretty good... but was mainly blown away by Demon's Souls and was kind of baffled actually at how Uncharted 2 kept getting the GotY nod (not over Demon's Souls specifically, just period.) Well, and I don't want to be spoiled on the game because I opted to be patient, that'd suck.
 
Name some games with better characters, narrative, writing and voice acting in a similar genre? For me, and for more people than I've seen for any other game on GAF, it is Game of the generation. And a lot of critics agree.

http://www.metacritic.com/game/playstation-3/uncharted-2-among-thieves

You're doing a very typical thing which is to apply far far harsher and more nit picky criteria to games not ordinarily on your platform of choice. The reality is that Uncharted 2 is among the top of it's peers when it comes to video games.

Seriously, Uncharted doesn't have to cinematically compete with Indiana Jones for it to be one of the best video games ever. Sure in 5 years we will look back at it's "ugliness" but for now the criticisms just aren't valid.
 
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