You know what they say about assuming
i already said how much i hated gta 4, and hope TLOU wins GOTY
i just said, based on the info of gta 5 right now i think it will be a better game, thats all i said
and then the butthurt came
You know what they say about assuming
how am i a troll, because i said gta 5 will be better, ITS MY OPINION
wow people really can't take another opinion
should i just praise TLOU and call it GOTY?
would that make you happy
Dude, in case you didn't realize this, you are entitled to your own opinion. But it makes no difference here in a thread dedicated to TLoU reviews, because nobody cares about the previews and your opinion.
so post in a thread about GTA 5 previews then, this is clearly a Last of Us review thread
edit: on topic, 8 freaking days until we can play this >_< why couldn't it release the Friday before E3 instead of the Friday after?
3D doesn't age as badly now as it did in the PS1 days, hell many PS2 games still look pretty good. I think Uncharted 2 will stay a very good looking by any metric that isn't purely technical, at worst people start to HATE that kind of game and view Uncharted 2 as being a product of its time in that regard. And if that's the case the likes of this and Bioshock Infinite will be caught up in it too.Seriously, Uncharted doesn't have to cinematically compete with Indiana Jones for it to be one of the best video games ever. Sure in 5 years we will look back at it's ugliness but for now the criticisms just aren't valid.
That's all irrelevanti already said how much i hated gta 4, and hope TLOU wins GOTY
i just said, based on the info of gta 5 right now i think it will be a better game, thats all i said
and then the butthurt came
how am i a troll, because i said gta 5 will be better, ITS MY OPINION
wow people really can't take another opinion
should i just praise TLOU and call it GOTY?
would that make you happy
That's all irrelevant
You don't know how how GTA V will turn out
There hasn't even been gameplay shown to my knowledge
Most of the time, there's very little encouragement for the player to move in Uncharted 2, which I find problematic, especially considering Nate's mobility.
The game only seems to want the player to move somewhere when it has a scripted event for the player to watch (the helicopter knocking over the building, for instance). Other than that, it generally says "you, sit here, wait for the enemies to come, and kill them." Even my favorite sequence, the hanging-from-a-sign-while-enemies-pop-out-on-multiple-sides bit, is just "sit here, wait for enemies to come, and shoot at them."
Seriously, Uncharted doesn't have to cinematically compete with Indiana Jones for it to be one of the best video games ever. Sure in 5 years we will look back at it's ugliness but for now the criticisms just aren't valid.
gameplay has been shown in the 3 trailers
Wat? I don't think sogameplay has been shown in the 3 trailers
and pls..don't PM me again asking if I think GTA5 will be inferior to TLOU. I don't know or care. Sorry if I come off a bit rude here but sometimes it's just better to speak your mind without sugar coating things.
before Vire started making jokes about it.RedSunday said:have you even read the previews for gta 5
Most of the time, there's very little encouragement for the player to move in Uncharted 2, which I find problematic, especially considering Nate's mobility.
The game only seems to want the player to move somewhere when it has a scripted event for the player to watch (the helicopter knocking over the building, for instance). Other than that, it generally says "you, sit here, wait for the enemies to come, and kill them." Even my favorite sequence, the hanging-from-a-sign-while-enemies-pop-out-on-multiple-sides bit, is just "sit here, wait for enemies to come, and shoot at them."
Actually, here's a notion I'm not sure was explicitly challenged: why the FUCK does it matter at all which gets GotY? You're talking as if it's actually important to your enjoyment rather than just an award for a game that impressed people. Who cares if you're wrong or not if you really liked the damn game?all im saying, i hope TLOU proves me wrong, and i hope its a story of epic amazingness
and pls..don't PM me again asking if I think GTA5 will be inferior to TLOU.
Ummm Uncharted 2 will still look beautiful in five years. wtf
Wat? I don't think so
What was sesslers score for it? I heard his review contains spoilers so I'm avoiding watching it.
Link? Pm if anythingActually it has. Rockstar just took it from a cinematic angle (and with no hud of course) alot of shit that goes down in Michael's trailer are new mechanics such as the whole bullet time slow mo when he was sniping someone
What was sesslers score for it? I heard his review contains spoilers so I'm avoiding watching it.
i thought that's the point of forums, to give opinions
Uncharted 2 got similar levels of high reviews, I really do think this is just the kind of game that hits the right spots for many game reviewers out there but may not hit those same notes for someone like me or possibly you. Enough to be worth playing and seeing, absolutely, but maybe not to the degree we'd be given it 10s.I thought this was a joke at first. That's a lot of ridiculously high review scores.
Uncharted was a good series, and even revolutionary in a lot of ways. It was never that amazing, though. Both Crash Bandicoot and Jak and Daxter offered way more in the way of fun and entertainment...
I hope The Last of Us lives up to its hype. I really do! Naughty Dog is always pushing the envelope, and I look forward to seeing them send off the PS3 with a swan song exclusive.
Hit the nail on the head.The point of this thread to discuss The Last of Us, specifically its reviews. How good you think GTA V will be has nothing whatsoever to do with The Last of Us or its reviews. Posting that you think TLoU will be worse than other unrelated (unreleased) games just looks like trolling.
I wouldn't get a season pass personally but if you have the extra money go for it I guessDoes anyone have any insights into the season pass dlc?
My dilemma is that I'll be trading up to ps4 come Oct-Nov? If I get the season pass....what are the chances I'll have gotten time with all the dlc?
Might be better to buy the dlc piece meal.
(I trade up mostly because I just find dedicating game time to one console is easier...)
I'd check on the times for Uncharted 3's season pass, but for Bioshock Infinite I'm still waiting on ANYTHING to show up, it's been 2-3 months since release and we haven't even gotten "oh here's DLC #1."Does anyone have any insights into the season pass dlc?
Yeah, this nails it. If it comes up organically in discussion that's fine, maybe just listing what everyone thinks are likely GotY candidates and how you'd think they'd fare against them or whatever, but this specific GTAV train of discussion comes off as just forcing the game in for no good damn reason. It's almost like trying to voice my opinion of Star Trek in a Batman thread and harping on it.The point of this thread to discuss The Last of Us, specifically its reviews. How good you think GTA V will be has nothing whatsoever to do with The Last of Us or its reviews. Posting that you think TLoU will be worse than other unrelated (unreleased) games just looks like trolling.
I'd check on the times for Uncharted 3's season pass, but for Bioshock Infinite I'm still waiting on ANYTHING to show up, it's been 2-3 months since release and we haven't even gotten "oh here's DLC #1."
is the multiplayer any different from UC3? i havn't really read on it that much
If it's between that and the bombardment of non-reacting, spongey enemies forcing you to jump around arenas in UC3 , for example, I'll take the former any day of the week.
It's why when I hear things like "enemies soaking damage" or "waves of humans to kill" in The Last of Us, my ears perk up because ND hasn't demonstrated much restraint in those areas.
Uncharted combat has more depth than most third person shooters, including Gears since you mentioned it. The gun fights are simply superbly designed, with diversity and expanse in how you deal with them. More diverse weapons, use of the scenery, more vertical use of space, dynamic cover system, more mobility options etc etc.
Some video examples.
http://www.youtube.com/watch?v=JocFZ3nDSsM
http://www.youtube.com/watch?v=oG0ZHRfvdlg
http://www.youtube.com/watch?v=SncBymV7sIs
http://www.youtube.com/watch?v=5ZIUznmch9M
http://www.youtube.com/watch?v=87Sd3qL26mQ
Ya, it's definitely not "tacked on" multiplayer at all. Looks very cool.thank you, it looks epic.... seems like their's much more to do
I cannot wait for the story/spoiler thread.
In case anyone's asking about human enemy headshots:
headshots are 1 shot kill
helmet = 2 headshots. 1 to shoot their helmet off. Second for the kill.
Why choose between either? Why not, y'know, have good combat instead?
I don't think I mentioned Gears? Certainly not in the bit you mention.
When it comes to good shooter design, there's really only two important aspects: area control and player movement. All enemies and weapons should be designed with this in mind; that is, players should be able to 'herd' enemies through use of weapons, and enemies should be able to influence player movement through same. Likewise, different weapon types should fundamentally alter the way the player moves through and controls a space, operating as tools for the player to sculpt the situation.
Since you want to bring up Gears, this is actually one of the areas where it excels: the various weapons change the way players move around the space, and certain enemies (particularly maulers and those dudes with burrowing grenades) do a fantastic job of forcing players not to stay in cover for very long.
Uncharted has verticality, but it's not generally a part of the gameplay, any more so than a level of Gears in which enemies might appear on various surfaces. Likewise, its guns aren't all that varied, beyond who they will hit at what range, and how much damage they will do. This is rather different than Gears, where players wielding a torquebow will move around the space much differently than players who have a lancer or a gnasher. They will get up and run around the arena a lot more, and the AI will help encourage this.
Uncharted's weapons are the traditional pistol/smg/ar/shotgun/rocket launcher/grenade variety, where its enemies are primarily of the litefast/mediumnormal/heavyslow/campersniper variety. This is pretty much the generic go-to behavior for any shooter out there, from old games where people were still figuring out how to make shooters, to newer ones, where people are too dumb to try anything different.
Uncharted's gunplay is some of the dullest, most boring shooter combat out there, and if Drake's mobility wasn't a factor, it'd had no redeeming qualities whatsoever. As it stands, it's merely unsatisfying and unimaginative, rather than, like, good or anything.
It doesn't matter. People will still say that enemies are bullet sponges years from now like they call out Uncharted on.
I swear in golden abyss it was one shot to the nogin and death. Helmets are a different story, but they are obviously there for a purpose.
i like cherries
oh im sorry i thought this was a forum where we posted opinions