• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Pokémon Company speaks out against cheating

-Horizon-

Member
At the risk of sounding like a casual asshole, I can't help but chuckle at all this EV/IV talk.
I don't really bother with the EV/IV side of the games either but I also think that people shouldn't cheat in the game. I guess a restructuring of the system would be a good thing though there will always be people who will still cheat.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
If you play competitively you will want your Pokemon to be the best they can possibly be and more than likely be switching teams pretty often so a lot of people just hack to save time.

Exactly, and the meta-game changes so much from what I understand. Your Garchomp today might not be the best Garchomp tomorrow.

I completely understand why people hack their pokemon for the competitive scene. It's so time-consuming and GameFreak just doesn't have any good way for you to just catch any Pokemon you want. If GameFreak made it easy to catch/train any Pokemon I think the problem would be mitigated a lot.
 

Dawg

Member
I preferred Pokemon when you just had to catch one the bastards and lvl it to 100.

Getting a full lvl 100 team is already a big enough grind. The EV/IV crap is just too much. Who does that every single game?
 
Besides that, please give me a heads up before I fight you online that you have MLB starting pitchers while I just have weekend softball folks, both at the same 'age' but way different ability levels.



Is competitive pokemon even balanced? Like what % of the 500-600+ pokemon do people actually use in tourneys?
 
I really don't put too much effort into EVs & IVs, but the thing that made me run out to get an Action Replay was so that if I ever dared to delete my game I could reobtain the items for those special areas with Pokemon hidden away in the game.

That stuff is some serious BS, and I wish they would stop making that a limited time exclusive.
 

Gurrry

Member
They should just require that your 3DS be connected to the internet every 24 hours for an "online check-in" and if you have illegal pokemon, ban you.
 

Kokonoe

Banned
They should just require that your 3DS be connected to the internet every 24 hours for an "online check-in" and if you have illegal pokemon, ban you.

That wouldn't work, at least for the hacks that are being mentioned in this thread. At the Regionals, they use devices that check if your Pokemon has stats higher than it naturally would have, but people make 'legitimate' hacks of Pokemon just at their pinnacle for battling.

They are technically using hacked pokemon, but they aren't using Pokemon with 999 in each stat, so there's no way to know.
 

gngf123

Member
Is competitive pokemon even balanced? Like what % of the 500-600+ pokemon do people actually use in tourneys?

Pokemon is a good example of how to successfully have an unbalanced game. The metagame changes regularly, and unpopular Pokemon can often become more popular if they happen to counter something common in the current metagame. Then something else will show up more often to counter that Pokemon.

You also have "tiers", which seriously helps. Back when I used to play Pokemon a lot I grew tired of OU, UU was more fun and felt like it had better variety.

I view ev/iv training as cheating.

And why?
 

Randdalf

Member
They should just require that your 3DS be connected to the internet every 24 hours for an "online check-in" and if you have illegal pokemon, ban you.

Well... you know. That's not such a bad idea if you're playing online battles, run some verification thing on each your Pokemon in some central server before allowing you to play.
 

Bsigg12

Member
Cheating in a pokemon game might be one of the most pathetic things I've ever heard.

I agree, to me it equates to time traveling in Animal Crossing. Why even play the game if you plan on breaking the game? Unless its to experience a glitch (all the craziness of Red/Blue/Yellow) it's a waste of a great experience.
 

Jockel

Member
Is there any other convenient way of getting the download only Pokeymans?
I'd love to get them in a "semi-legit" way.
 

Kokonoe

Banned
Cheating in a pokemon game might be one of the most pathetic things I've ever heard.

I agree, to me it equates to time traveling in Animal Crossing. Why even play the game if you plan on breaking the game? Unless its to experience a glitch (all the craziness of Red/Blue/Yellow) it's a waste of a great experience.

Actual cheating isn't allowed at tournaments, fyi. You can't use Pokemon with stats higher than they naturally can get.
 

gngf123

Member
Is there any other convenient way of getting the download only Pokeymans?
I'd love to get them in a "semi-legit" way.

Wifi events (they do them pretty regularly now), or head on over to a Pokemon forum and see if someone can trade you one.
 
He's making a joke.

I'm 1/2 joking... It's something that has turned pokemon to a single player only experience for me. In the GB/GBC days I cared about battling and trading and now it's not fun to play against someone who has an overly expansive spreadsheet planned out. Just hearing people like Kate Bailey(she ran a rpg podcast on 1up) obsess about ev/iv was a big turn off from ever wanting to play against anyone ever.
 
Is competitive pokemon even balanced? Like what % of the 500-600+ pokemon do people actually use in tourneys?
(649)

In the yearly Video Game Championships, the standard format is doubles, which GF has dome more work to balance towards recently.(G4 and 5). It's fairly flexible, allowing a wider variety of Pokemon to be used than normally would be possible in a singles game.

What's interesting about this gen is that GF now has more concrete data on how players play through the GBU, so they can possibly do better in their analysis going forward.
 
I'm 1/2 joking... It's something that has turned pokemon to a single player only experience for me. In the GB/GBC days I cared about battling and trading and now it's not fun to play against someone who has an overly expansive spreadsheet planned out. Just hearing people like Kate Bailey(she ran a rpg podcast on 1up) obsess about ev/iv was a big turn off from ever wanting to play against anyone ever.

This, I almost never play Pokémon competitively. I'll trade for Pokémon (but usually don't have to since I buy both versions anyway...) I'm sorry I don't have countless hours or motivation to play. I just play for fun like I always have and that's it. When I see people talking about that EV/IV crap I just get bored.
 

DaBoss

Member
Cheating is pretty bullshit. That is the only reason I would want there to be a gen-lockout for X/Y.

You have no idea what you're talking about.

Spoofing a DNS != damaging hardware/game.

The Pokémon you can make may damage your game which is what is being said.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Competitive pokemon is like a turn-based fighting game.

Imagine if Street Fighter had over 600 characters and you had to spend hours leveling up Ryu in order to use him, and then relevel him if the meta-game ever changed.
 

JoeM86

Member
You have no idea what you're talking about.

Spoofing a DNS != damaging hardware/game.

You do realise to whom you're speaking, correct? I know exactly what I'm talking about.
No, spoofing the DNS won't damage the game. However, a poorly hacked Pokémon can cause the game to crash whenever you view it. They see this is damaging the game

For what end? It basically screws up the competitive scene and doesn't really benefit anyone else.

It'd change things, yes. However, people will stop whining about "perfect IV'd Pokémon", and the metagame would adapt accordingly.

---
Oh, a bit I missed in the press release is that any player caught with hacked Pokémon in an official tournament will be banned from all future tournaments
 

Berordn

Member
Imagine if Street Fighter had over 600 characters and you had to spend hours leveling up Ryu in order to use him, and then relevel him if the meta-game ever changed.

They changed the system in such a way that you'll rarely, if ever, have to level a pre-existing creature if something changed, unless you need a specific egg move. EVs can be changed dynamically now, instead of just locking stats at level 100.

It's also much faster to level something to max level than it used to be, because of EXP scaling.
 
Competitive pokemon is like a turn-based fighting game.

Imagine if Street Fighter had over 600 characters and you had to spend hours leveling up Ryu in order to use him, and then relevel him if the meta-game ever changed.
I'd more liken it to subsequent releases of a fighting game.

You work to level up your character in one game, and fight lots, refining your strategy, laring patterns, etc. Now SF2 Turbo Edition has released, and in the transition, hitboxes are tweaked, attacks do different percentages of damage, timings are different. You can carry over most of your skills (your previously trained Pokemon) from the first game, but you now have to work to make sure those skills fit the new game, as different tactics are changed.

Also, you don't really have to relevel due to the existence of EV respeccing methods - plus it's being made easier all the time to train.
 

Boss Doggie

all my loli wolf companions are so moe
You have no idea what you're talking about.

Spoofing a DNS != damaging hardware/game.

He's referring to the Pokemon itself.

I'd more liken it to subsequent releases of a fighting game.

You work to level up your character in one game, and fight lots, refining your strategy, laring patterns, etc. Now SF2 Turbo Edition has released, and in the transition, hitboxes are tweaked, attacks do different percentages of damage, timings are different. You can carry over most of your skills (your previously trained Pokemon) from the first game, but you now have to work to make sure those skills fit the new game, as different tactics are changed.

Also, you don't really have to relevel due to the existence of EV respeccing methods - plus it's being made easier all the time to train.

There's also stuff like only Gen III Charizard having Iron Claw.

But then who uses Charizard? Hahahaha!
 
Make the game mechanics less obtuse to get competitive Pokemon then. I heard X/Y will make things like IV's and EV's more transparent, that's a start. But I'll sooner hack up some legit Pokemon or use a battle simulator to enjoy the metagame, as opposed to wasting my time breeding (or messing with RNG, admittedly never bothered with it) when I could be spending my time battling and team building. Then again I never played in any official tournaments, so I wasn't hurting anyone else. I used my hacked pokemon against other people's hacked pokemon lol.

Really it all comes down to . . .

tumblr_me2rtrmkw61raoufq.gif

A-fucking-men. It's a god awful mix of RNG and "secret value" bullshit that's kept around for tradition's sake.
 

JoeM86

Member
The PR also tells kids to be careful in trades and asks people not to hack as it creates problems for others.

I really must have missed that paragraph this morning...
 

7Th

Member
I have no problem with people cutting off the training process as long as they "create" legit Pokémon that would be normally acquirable in the game through breeding and training.

They changed the system in such a way that you'll rarely, if ever, have to level a pre-existing creature if something changed, unless you need a specific egg move. EVs can be changed dynamically now, instead of just locking stats at level 100.

It's also much faster to level something to max level than it used to be, because of EXP scaling.

Nobody has cared much about EVs for a while now; the main time sink in the metagame is the whole "breeding for the best IVs" eugenics mechanic.
 
Let us rename event Pokemon so we're not stuck with the generic all-caps bullshits.

That's literally the only reason I've ever hacked legendaries.
 

icy_eagle

Member
I really don't get people calling for the removal of these features. IVs aren't meant to be "under our control". They are genetic diversity. Again, all they need to do is fix it so we can't have "perfect" Pokémon. Job done.

Complaining about event Pokémon is also ridiculous. They're meant to be event Pokémon, special gifts...not something everyone should have access to. It's no different to pre-order DLC except this typically doesn't keep you having a certain Pokémon.



They frown on it but they don't stop it since they can't trace it

Is this for real? So if people find it unfair that a player who only differs from them in where they live gets a free gift, they're being 'entitled'! Sounds remarkably similar to what a certain "Sweet Billy" argued.

It also kind of amuses me that you're comparing it to pre-order dlc as if that makes it okay. Last time I knew, people generally don't appreciate those.

fake edit: just to make it not sound like I'm talking about non-existent people, some referential material
http://www.neogaf.com/forum/showthread.php?t=493610
 
Event distro Pokemon are less of a problem nowadays with the existence of online trading and Wi-Fi distributions - if you really want something, negotiate a trade with someone as if you're trying to get a version exclusive.

Shiny Pokemon are not super special either - they're basically alt. color costumes, with no effect on battles (except in G2, but that's past). A rare find and cool to have if you find one, but it's only a visual reward.
 
Most of them these days use a system known as RNG abuse. Essentially, hackers worked out how the random number generator works and use a seed programme in cojunction with the game to work out the best time to start a battle or collect an egg. From this, they can then make sure that they have got a Pokémon with perfect IVs, and shiny. It's cheating, but through manipulation of the game code. I call it soft hacking since you don't actually hack into a game, just use a bit of external software independently. It is the worst thing to happen to Pokémon for normal players in a long time.

This is exactly why i quit playing the game competitively. I hate IVs so fucking much.
 

Mr-Joker

Banned
The only time I cheated was with the MissingNo and Mew tricked in my Red version. I also used the DNS trick to get a shiny Ralt but that was only after I hatched about 158 eggs and then I was like forget this crap. Then again I only play in-game

But then who uses Charizard? Hahahaha!

I do and proud of it. :)
 

Boss Doggie

all my loli wolf companions are so moe
Is this for real? So if people find it unfair that a player who only differs from them in where they live gets a free gift, they're being 'entitled'! Sounds remarkably similar to what a certain "Sweet Billy" argued.

It also kind of amuses me that you're comparing it to pre-order dlc as if that makes it okay. Last time I knew, people generally don't appreciate those.

fake edit: just to make it not sound like I'm talking about non-existent people, some referential material
http://www.neogaf.com/forum/showthread.php?t=493610

You underestimate the Pokémon community. You can pretty much get a missed out Pokémon easily if you hang out on certain groups, like say Pokégaf.

And I am practicing using é now for Flabébé! It's alt 1 3 0!
 
D

Deleted member 13876

Unconfirmed Member
You underestimate the Pokémon community. You can pretty much get a missed out Pokémon easily if you hang out on certain groups, like say Pokégaf.

And I am practicing using é now for Flabébé! It's alt 1 3 0!

A lot of the event pokemon people give away are probably clones though, which again would be cheating to some people. Making the IV system even more obtuse and hard to get around won't stop the competitive scene from trying to get the best possible outcome. It just adds another layer of inaccessibility and time consumement. I don' t know, maybe implement somethimg like a Bronze to Platinum tier to separate the people with max stats from the more casual competitors. I've never really trained for online play because of the time commitment but have played online simulators in the RSE era. I don't see why you have to act like you've got a stick up the bum-bum to people who are very competitive though and much like the Smash Bros debates about Brawl and Melee I don't see why you can't just let both audiences coexist by allowing flexible options and rulesets thatcater to both. It's pretty dumb that the netplay in the games doesn't or didn't (havent't played BW2) let you play 6v6 with strangers for instance.
 
The last Pokémon game I cheated in was Red and Blue, I mean come on who didn't do the master ball and rare candy glitch.

Don't blast me for saying this but the newer Pokémon games are getting quite hard. I play the game as I normally would beating every trainer and I am still not strong enough to be the guys at the end of the game. I usually just stop because I don't want to spend endless hours grinding so that I can finish the game. So I understand why people do it.
 

Boss Doggie

all my loli wolf companions are so moe
The last Pokémon game I cheated in was Red and Blue, I mean come on who didn't do the master ball and rare candy glitch.

Don't blast me for saying this but the newer Pokémon games are getting quite hard. I play the game as I normally would beating every trainer and I am still not strong enough to be the guys at the end of the game. I usually just stop because I don't want to spend endless hours grinding so that I can finish the game. So I understand why people do it.

Cheating here isn't about single player though :p

A lot of the event pokemon people give away are probably clones though, which again would be cheating to some people. Making the IV system even more obtuse and hard to get around won't stop the competitive scene from trying to get the best possible outcome. It just adds another layer of inaccessibility and time consumement. I don' t know, maybe implement somethimg like a Bronze to Platinum tier to separate the people with max stats from the more casual competitors. I've never really trained for online play because of the time commitment but have played online simulators in the RSE era. I don't see why you have to act like you've got a stick up the bum-bum to people who are very competitive though and much like the Smash Bros debates about Brawl and Melee I don't see why you can't just let both audiences coexist by allowing flexible options and rulesets thatcater to both. It's pretty dumb that the netplay in the games doesn't or didn't (havent't played BW2) let you play 6v6 with strangers for instance.

True enough, I guess there are still some who are legit though.
 

Kouriozan

Member
Don't blast me for saying this but the newer Pokémon games are getting quite hard. I play the game as I normally would beating every trainer and I am still not strong enough to be the guys at the end of the game. I usually just stop because I don't want to spend endless hours grinding so that I can finish the game. So I understand why people do it.

Hmm, I think I never "grinded" in Pokémon Black and White 2. It's true that the Elite 4 was a little hard, but nothing a few Revive/Max revive can't fix.
Also, I play Pokémon for fun and never tried to max stats. I always want to see/capture the most Pokémon I can and trade to complete my pokédex.
I tried online matches a few times only to be destroyed and never come back, but if the EV/IV system is easier in X/Y I might try again x)
 
Don't blast me for saying this but the newer Pokémon games are getting quite hard. I play the game as I normally would beating every trainer and I am still not strong enough to be the guys at the end of the game. I usually just stop because I don't want to spend endless hours grinding so that I can finish the game. So I understand why people do it.
In RB did you solo with the starter while in the later games go for a balanced team? In RB I did that and elite four were easy while in say, Gen 4 my "balanced" team of 5 level 50s, 1 level 40 needed a tonne of revives behind it to win, especially against the champion so tactics became which party member can take a hit at half health so I patch up other team mates.

But yeah the EXP gap between victory road and elite 4 was horrible (in gen 3 at least).
 

Boss Doggie

all my loli wolf companions are so moe
Gen 5 fixed the EXP thing. Not only do they give you Lucky Egg and Exp Share earlier than usual, they have a different EXP loadout. Mons higher than the defeated Pokemon gain less % difference, while lower leveled Pokemon gain more %. Gives you a more balanced team too.
 
Top Bottom