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Halo |OT18| We're Back Baby!

nillapuddin

Member
"Halo" releases on Xbox One as a Multiplayer only title for $__.__

Annual additional-installments come in the way of:
  • "Campaign" with the Master Chief is released every __ years for $__.__
  • Side story games like ODST are launched every __ years for $__.__
  • Remakes are launched (until the barrel is tapped out)
  • Cooperative content is PARAMOUNT
  • Other genre games like Wars are full price releases and dont count toward this

Updates come in the way of:
  • The MP suite is completely overhauled and coupled with every next installment in Master Chief's story
    (a reason for engine upgrades, better performance, better graphics, another paywall)
  • DLC needs to be consistent and paced more properly (COD averages 10 more maps per title since Halo 3)
  • maybe if you buy the campaign and MP in a bundle it saves you money as opposed to buying any combination separately

The part when you know it becomes unrealistic:
Halo Waypoint (the app) becomes likable and is used as a launch platform for all your Halo goodness.


Gaming is completely driven by online play now, if Halo wasn't tied to a number on a box, it could become more of a "brand" of game.

*no individual game component retails for 59.99, maybe more like 30-40
 

Omni

Member

Absolutely not. That would be terrible. Wow.

Halo has never been seen as a multiplayer only title (How many people bought Halo 4 because the Master Chief was returning, hmm?), and it would be idiotic to just ignore that. Especially now given the shoddy mess we've received with Halo 4's multiplayer, how many people are going to pay full price for a gimped experience? Because you know that MS isn't going to mark it down.

Additional content is fine, given that it is additional content. Campaign is still a central feature to the Halo franchise and paywalling it would be a big mistake, IMO.

Quit talking about the the zimmermen trial in Halo OT.

thnx
soz. Must be hard defending Zimmerman in two threads
 

FyreWulff

Member
Does anyone know why it took Dlc Map Packs so long for BUNGiE to deliver for Halo 3 (And perhaps Reach but excluding Defiant & Anniversary Dlc)? Were they using that time in between to better polish/tuning the Multiplayer until delivering them was ready?

Because Bungie finished the Mythic maps but Microsoft sat on them to use them at a future time.

Leading to the silliness of Bungie having map names in Halo 3's achievements but not being able to officially acknowledge those names for almost a year.
 

nillapuddin

Member
Absolutely not. That would be terrible. Wow.

Halo has never been seen as a multiplayer only title (How many people bought Halo 4 because the Master Chief was returning, hmm?), and it would be idiotic to just ignore that. Especially now given the shoddy mess we've received with Halo 4's multiplayer, how many people are going to pay full price for a gimped experience? Because you know that MS isn't going to mark it down.

Additional content is fine, given that it is additional content. Campaign is still a central feature to the Halo franchise and paywalling it would be a big mistake, IMO.

Im not saying that Halo can stand on its own without the Chief, I like campaign and the story of Halo more so than killing people, Im just wondering from a business perspective

The (entirety) of players still playing, are playing for MP, even I, someone who LOVES campaign, hasnt played it in months, and likely wont play it again until the next Halo game is about to come out.

Campaign as we know it, is dying.

The Chief is where they get the fanboys, but Team Slayer keeps the game alive.

Im just saying dude, there are alot of people these days, who just want to shoot shit, they think Master Chief is a robot, and basically dont give a fuck.

They could monetize both audiences and hopefully by detaching SP and MP as we know it, they could provide a better experience on both fronts

edit: I know it doesn't sound "perfect", (change is scary) but clearly the current formula isnt resonating long term
 

IHaveIce

Banned
"Halo" releases on Xbox One as a Multiplayer only title for $__.__

Annual additional-installments come in the way of:
  • "Campaign" with the Master Chief is released every __ years for $__.__
  • Side story games like ODST are launched every __ years for $__.__
  • Remakes are launched (until the barrel is tapped out)
  • Cooperative content is PARAMOUNT
  • Other genre games like Wars are full price releases and dont count toward this

Updates come in the way of:
  • The MP suite is completely overhauled and coupled with every next installment in Master Chief's story
    (a reason for engine upgrades, better performance, better graphics, another paywall)
  • DLC needs to be consistent and paced more properly (COD averages 10 more maps per title since Halo 3)
  • maybe if you buy the campaign and MP in a bundle it saves you money as opposed to buying any combination separately

The part when you know it becomes unrealistic:
Halo Waypoint (the app) becomes likable and is used as a launch platform for all your Halo goodness.


Gaming is completely driven by online play now, if Halo wasn't tied to a number on a box, it could become more of a "brand" of game.

*no individual game component retails for 59.99, maybe more like 30-40

I already posted exactly this concept of realising Halo 1-2 months ago, the question is if a multiplayer title that is just updatet will keep a population on console. On PC? Yes see TF2 I really like this concept
 

Skel1ingt0n

I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
Just checking in to ask two things:

1) Any more rumors of that supposed Steam re-release of Halo 2?

2) It seems from Googling that the Halo 2 GFWL servers are still up, though they were supposed to be shut down last month (after being extended from February). How's the population? I'm thinking of installing it on my PC.
 

Mix

Member
Just checking in to ask two things:

1) Any more rumors of that supposed Steam re-release of Halo 2?

2) It seems from Googling that the Halo 2 GFWL servers are still up, though they were supposed to be shut down last month (after being extended from February). How's the population? I'm thinking of installing it on my PC.
1) There isn't any news other than Microsoft saying it isn't happening right now

2) The population is suffering, it's just really low at this point, but I think it still does as well as Halo 3 does on an average day
 

Skel1ingt0n

I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
1) There isn't any news other than Microsoft saying it isn't happening right now

2) The population is suffering, it's just really low at this point, but I think it still does as well as Halo 3 does on an average day

Thanks for the quick reply! I know I shouldn't get my hopes up - but a competent re-release of Halo 2 on Steam with a full relaunch would just make my year. Honestly, it would instantly backlog every other game I own, and would likely re-establish itself as my Go-To Game overnight. Here's to hoping!
 
All those dumb as fuck frat boy randies are playing MOBA's like LoL and Dota 2, both of which are infinitely more complex and challenging than Halo.

Poor argument.

What "frat boys" plays lol or dota? Those kind of games are too nerdy for them.

It kind of boggles my mind that people are getting that worked up about it. "Shit" happens, who cares. You'll probably forget it ever affected you in like 3 days.

Shit happens? Really?
 

Fotos

Member
I can't wait till Legendary Slayer tomorrow. I can't stand Infinity anything anymore.

Big Team Skirmish is the only playlist I some what enjoy in Halo 4 right now.
 

Ghazi

Member
I can't wait till Legendary Slayer tomorrow. I can't stand Infinity anything anymore.

Big Team Skirmish is the only playlist I some what enjoy in Halo 4 right now.

You can't stand Infinity, but are excited for a playlist that is pretty much the same but with a locked AR loadout and no ordnance.

AR starts<?
 

Fotos

Member
You can't stand Infinity, but are excited for a playlist that is pretty much the same but with a locked AR loadout and no ordnance.

AR starts<?

No Personal Ordnance. No Initial or random Ordnance. Weapons placed like Halo 1,2,3,Reach. No armor abilities. Set perks. No custom classes.
 

Fuchsdh

Member
No Personal Ordnance. No Initial or random Ordnance. Weapons placed like Halo 1,2,3,Reach. No armor abilities. Set perks. No custom classes.

And, it should be noted, the set perks are just the ones that enable more classic behavior (being able to scavenge grenades.)

I can see why people don't like the AR w/ no pistol loadout, but everything else is exactly what people have asked for.

As to Halo 2 Steam, I noticed they just released Age of Empires II HD with Steam support. Seems like a smart option for supporting modders without a full-blown Custom Edition.
 
And, it should be noted, the set perks are just the ones that enable more classic behavior (being able to scavenge grenades.)

I can see why people don't like the AR w/ no pistol loadout, but everything else is exactly what people have asked for.

Its a step in the right direction but still has issues. Score should be 50 and 1 pt per kill. pistol as a secondary,hopefully no replay bs and xp shouldnt pop on the screen. Also no sprint.
 

Computron

Member
I spent the night playing Halo Reach's Firefight Classic on a LAN with my brother. So good.

I hope they bring back FF, with a predictive networking model rather than the Lock-step one of this generation.
 
I spent the night playing Halo Reach's Firefight Classic on a LAN with my brother. So good.

I hope they bring back FF, with a predictive networking model rather than the Lock-step one of this generation.

Yea I'd much rather have a FF mode back then Spartan Ops. I mean I didnt even try Spartan Ops. I liked FF though and want it back but even better.
 

Omni

Member
Spartan Ops was a miserable failure. They even butchered the story. I mean, come on. So yeah, hopefully they bring back Firefight.

ODST FF is still amazing - given you have decent connections.
 

Nowise10

Member
Halo needs something new to it. And Im not talking perks or shit. Not even Spartan ops was really new, it was basically mini campaign missions that werent really unique.

I mean Halo really hasnt had something new since ODST, which was Firefight. Halo 3 brought so much to the table, which is why I think it was so much more successful then Reach and Halo 4. It brought online campaign, forge, theater, custom game (options), the fileshare system, (and pretty competitive multiplayer).

Reach honestly took what Halo 3 had and just made it better. Campaign didnt end if someone left the game, rewind in campaign films, the file sharing system was revamped to perfection (Halo 4 took that perfection and then fucked it all over), Forge was greatly better but nothing was new to the game as drastic as forge was to Halo 3.
Halo 4 didnt really improve anything, or add anything, and its just boring after awhile.
 
Halo needs something new to it. And Im not talking perks or shit. Not even Spartan ops was really new, it was basically mini campaign missions that werent really unique.

I mean Halo really hasnt had something new since ODST, which was Firefight. Halo 3 brought so much to the table, which is why I think it was so much more successful then Reach and Halo 4. It brought online campaign, forge, theater, custom game (options), the fileshare system, (and pretty competitive multiplayer).

Reach honestly took what Halo 3 had and just made it better. Campaign didnt end if someone left the game, rewind in campaign films, the file sharing system was revamped to perfection (Halo 4 took that perfection and then fucked it all over), Forge was greatly better but nothing was new to the game as drastic as forge was to Halo 3.
Halo 4 didnt really improve anything, or add anything, and its just boring after awhile.
Perhaps the real problem is Halo has already met its peak in Innovation? Or perhaps not.

343 supposedly were "playing it safe" with Halo 4. Which they were. "Nothing Revolutionary, but rather Evolutionary".

So what's to look forward to in seeing a newer halo that's almost nothing like Reach & Halo 4 was in a visual, narrative, and overall gameplay perspective if they (343) aren't "Playing it safe"?

Hopefully they'll be the Giants no longer hiding beneath the shadows.
 

Madness

Member
On the one hand, 343 is a new studio and deserve another chance. Look at what Treyarch was able to do from Call of Duty 3 to World at War (Infinity Ward help notwithstanding).

There were a lot of missteps, especially with campaign and cut legacy features. But (aside from this new perk bullshit) they seem to realize what works and what doesn't.

Halo 5 will either make or break Halo.
 

Vico

Member
Do we know anything about 343i's plans for Comic Con?

There is this panel, but I don't know if there's more.
Though I guess there can't really be more this year.

Inside the Looking Glass: Building Halo Worlds and Wonders, Past, Present...and Future

Spartans Unite! Frank O'Connor (franchise development director), Dan Ayoub (executive producer), and other 343 Industries personnel celebrate and discuss the exciting new addition to the Halo universe Halo: Spartan Assault, the new comic book series from Dark Horse Comics, Halo: Initiation, and with some "Mega" surprises. Panelists include Nick McWhorter (director of custom programs, Dark Horse Comics), Graeme Jennings (senior producer, 343 Industries), Martin de la Ronde (creative director, Vanguard), and Brian Reed (franchise writer, Halo).

Thursday july 18th 2013 11 h 45 - 12 h 45
Room 6BCF
1: Programs, Action-Adventure, Games, Science Fiction & Fantasy
 

willow ve

Member
On the one hand, 343 is a new studio and deserve another chance. Look at what Treyarch was able to do from Call of Duty 3 to World at War (Infinity Ward help notwithstanding).

There were a lot of missteps, especially with campaign and cut legacy features. But (aside from this new perk bullshit) they seem to realize what works and what doesn't.

Halo 5 will either make or break Halo.

Doesn't look like Halo 5 has any chance of dropping perks and loadouts. I would be more confident that they drop shields instead.
 

Gui_PT

Member
evo13-smashsalt-starth0kre.gif
 

Vico

Member
That's it, according to the Major Nelson post.

No Frank, Wolfkill, Holmes or Ross at the panel though? We will prolly hear nothing about Halo One (well except 'It's coming!'). Would be cool if we saw a art trailer, again.

Well, Frank's there, but he's always there, so that doesn't count. :p

Thanks for the link.
I like how Major Nelson calls it the "Xbox Comic Con 2013 schedule", but the Halo panel doesn't seem to have anything to do with Xbox this year.
Though I guess they could have some kind of surprise announcement (Spartan Assault coming to Xbox One, for exemple, even if it's probably be way too early to announce that).
 
That's it, according to the Major Nelson post.

No Frank, Wolfkill, Holmes or Ross at the panel though? We will prolly hear nothing about Halo One (well except 'It's coming!'). Would be cool if we saw a art trailer, again.
You won't get any information of Halo Xbox One until PAX Prime. And even then I'm not optimistic that we will see things.

Here the full panelist of the Halo panel:
11:45am - 12:45pm - Inside the Looking Glass: Building Halo Worlds and Wonders, Past, Present...and Future

Room 6BCF

Spartans Unite! Frank O'Connor (franchise development director), Dan Ayoub (executive producer), and other 343 Industries personnel celebrate and discuss the exciting new addition to the Halo universe Halo: Spartan Assault, the new comic book series from Dark Horse Comics, Halo: Initiation, and with some "Mega" surprises. Panelists include Nick McWhorter (director of custom programs, Dark Horse Comics), Graeme Jennings (senior producer, 343 Industries),Martin de la Ronde (creative director, Vanguard), and Brian Reed (franchise writer, Halo).
 

Mace Griffin

Neo Member
feeling the same way, I want to be good and invested at a game that doesn't insult my intelligence. I just wish I was better at M+KB so that wasn't another barrier to entry on top of the near impenetrable mechanics and options of Dota 2. I can try though.

Wish Halo was still the shit and the game to play so I could just be getting better at console shooter and regale tales of donging to HaloGAF. Instead I am debating playing some hardcore MOBA and fast-tracking my way to carpal tunnel.

If you like arena shooters you should give Quake Live a go, its free to play and is very skill based. It can be a bit frustrating at first but once you start picking the game up its super satisfying to do well.

https://www.youtube.com/watch?v=9J26od1tE1s

https://www.youtube.com/watch?v=FbPVRwh-Nnk
 

Tawpgun

Member
Halo hasn't innovated since halo 3.

Halo 4 went backwards and cut/gimped a lot of said innovative features.

Some of it was 343, some of it was the new studio transition (ie losing bungie pro)
 

Madness

Member
I just think 343 is too corporate to ever be a good studio. A lot of the top quality studios still have their founders in high positions and a lot of their early staff when they were in the trenches doing quality work for low pay.

There was a reason BioWare was so good before being bought out by EA. I know people give Josh and Kevin a lot of shit for Halo 4, but they seem like the only people who were grunts during the 90's when game development was really taking off.

Imagine what Bungie would be like tomorrow if all their grizzled ancients were gone. Replaced by all new staff from all over.

I still give them the benefit of the doubt though. Next game is all that matters. No television show, novel, or even mobile game.
 

Moa

Member
HaloGAF, go try and play Spartan Ops right now. I'll wait.

New update broke Spartan Ops entirely, all episodes & chapters aren't showing up. All the CGIs aren't showing in their designated space.
 

Gui_PT

Member
HaloGAF, go try and play Spartan Ops right now. I'll wait.

New update broke Spartan Ops entirely, all episodes & chapters aren't showing up. All the CGIs aren't showing in their designated space.

Yeah I got this too but I assumed it was my internet that wasn't allowing those things to load properly.

PS: No one plays Spartan Ops though
 

Madness

Member
HaloGAF, go try and play Spartan Ops right now. I'll wait.

New update broke Spartan Ops entirely, all episodes & chapters aren't showing up. All the CGIs aren't showing in their designated space.

Damn, the 600 or so people still playing will be devastated.
 
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