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IGN: Sony has yet to show anything running on PS4, using PCs [actually Dev-kits]

JCreasy

Member
The smear campaign has begun. This smell like the work of Mark Penn.

I wonder if we'll get an October Surprise too!
 
Not sure what the concern is, Sony didn't set a launch date ahead of MS while knowing their retail units didn't work or something.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
iwoBMHy.png

Taking the PS4's case size as a reason for concern is as silly as questioning the capabilities of Microsoft's engineers for making the case big. I don't get these arguments.
 
I guess, I think this close to launch, having a consumer unit Xbox One already done and finished and playing games as opposed to a devkit instills more confidence generally. I don't care either way.

Eh, maybe. I also think people are looking to deeply into this. I would venture to guess most PS3 games in development are run on PS3 dev kits at these events as well, yet that doesn't make the news.
 

Skeff

Member
Much different tone here than on the Xbox thread about the same issue which was the neogaf litter box for a good week or so.

But it wasn't the same issue, the issue here is it was on PS4 devkits, as in contained a PS4 in a different box, Lococycle was on an nvidia 680 or something on windows 7 PC.

This is a Playstation 4 on PS4 OS but in a different box.
 

ascii42

Member
I've been kinda concerned by the size of the PS4.

Find myself wondering what all the people who pointed out when some Xbox One games were running on PC are feeling right now. Hopefully equal feelings directed towards Sony.

Those PCs weren't dev kits.
 

BFIB

Member
IGN should stick to doing what they do best. Which is trying to figure out exactly what they do that is good.
 
You mean ambivalence? Because this kind of thing always happens with yet to be released consoles?

Why would he mean ambivalence? Ambivalence is when you have a feeling of uncertainty or contradictory positive and negative feelings about a certain issue.

That doesn't make sense at all in the context of your other statement.

Also, the different manner in which NeoGAF receives that exact same news about the two upcoming consoles is fascinating. Maybe that's part of what he was getting at.
 

Cmerrill

You don't need to be empathetic towards me.
I'm confused, what are games in development supposed to be played on if not a dev kit?
 

Hana-Bi

Member
I think his fear is not the real power of a retail PS4 console but the smaller design of the console - with no power brick etc. ... Like "Can the PS4 design handle the power of the PS4?"

iwoBMHy.png
 
To be fair, apparently Microsoft had retail Xbox One units at Gamescom running games.

One of the more annoying things in console wars is the expectations for both companies to somehow have the same approach doing stuff.

Why doesn't Sony have any official GAF-ers dropping infodumps like Albert?
Why doesn't Sony do random info-releases and market more of the consoles?
Why is Sony focusing so much on indies unlike MUH AAA MS?
MS has already announced so many AAA-games, why are Sony still holding back the game announcements from ND, SSM and MM?
Why doesn't Sony also do a pack-in like FIFA?
Why is Sony's PS4 unboxing? MS already did it!
 

madmackem

Member
Taking the PS4's case size as a reason for concern is as silly as questioning the capabilities of Microsoft's engineers for making the case big. I don't get these arguments.
Shusssssssh Scott Lowe knows more about hardware than a team which have spent years designing it.
 
the dev-kit is a ps4 basically in a pc box. no should be worry im sure most everything we are going to see this year is off a dev-kit. until Sony has enough consoles that wont change. the consumers are not going to see anything different in terms of graphics and game play when it launches. if anything i would be worry about XBox One from third parties we havent seen anything really even off the dev-kit. like BF4, WD, AC4. i dont remember seeing any of those XB1.
 

alr1ght

bish gets all the credit :)
I think his fear is not the real power of a retail PS4 console but the smaller design of the console - with no power brick etc. ... Like "Can the PS4 design handle the power of the PS4?"

iwoBMHy.png

alg-resize-glenn-beck-jpg.jpg

"I'm not saying the PS4 is going to overheat. I'm just asking."
 
The whole pitch for the PS4 has been it's basically PC hardware with some minor improvements. Doesn't seem like something they're trying to pull the wool over. Just sounds like they haven't reached full production levels on the consumer boxes.
 

casmith07

Member
I tweeted this article to Scott yesterday right after his tweet. He responded to many tweets. He didn't respond to this one.

Of course he won't.

I mean, come on. This is the website who's first two gaming links are Xbox 360 and Xbox One, despite X coming after P alphabetically.
 

itsgreen

Member
Just to make a clear comparison.

This is a devkit



And this is a PC



Very different things.

And there is a difference between those two and what the final PS4 form is. Which is a fraction of the size of both.

So they have a fair point by raising this.
 

Sushen

Member
Devkit, not a PC spec'd to console settings.

That's what I'm thinking too. Devkits look pretty much like PCs. I don't feel the need to see the retail console running the game before the launch. I rather question why he was "concerned" about PS4 out of blue...
 

coughlanio

Member
His Battlefield 4 article (http://ie.ign.com/articles/2013/08/23/gamescom-battlefield-4s-graphics-lacking-on-ps4) was very clickbait-ish.

It makes it sound like the PS4 version pales in comparison to the XB1 version, but it's likely that both versions will be on par with each-other. And plus, isn't it kind of obvious they won't look as good as the PC version?

Generally the only difference between a retail and dev unit is RAM, for extra debugging and development processes. I'd bet that the developers even use these events for free testing, and generate logs throughout sessions.
 
the issue of not seeing retail units isn't about graphic output but cooling performance, noise, etc.

I'd like to see reports about the actual retail unit running games, but hopefully we're just a month away from that
 

madmackem

Member
And there is a difference between those two and what the final PS4 form is. Which is a fraction of the size of both.

So they have a fair point by raising this.
No they don't, it's like a Fox News piece. It's click baiting of the highest order, we ain't seen this or this so you know must be issues hahaha.
 

lvlzero

Banned
Yeah let's just use retail hardware at a public event months before launch, its totally safe nobody ever steals from such events... right?... RIGHT?

Also heavens forbid we are shown alpha code running from the very machines used to build it, blasphemy
 
Much different tone here than on the Xbox thread about the same issue which was the neogaf litter box for a good week or so.

I thought they were running PCs to XBone specs while IGN seem to be talking about PS4 devkits. Bit confused by the terminology IGN are using. Sony were running devkits or PCs? Lowe says "PC devkits" then says BF4 was on PS4 devkits.

Anyway, it's pretty concerning if Sony haven't shown anything running on a retail unit especially at Gamescom. Bit of a fraud they had mockups too.
 
Why would he mean ambivalence? Ambivalence is when you have a feeling of uncertainty or contradictory positive and negative feelings about a certain issue.

That doesn't make sense at all in the context of your other statement.

Also, the different manner in which NeoGAF receives that exact same news about the two upcoming consoles is fascinating. Maybe that's part of what he was getting at.

Look if Xbone games were shown at E3 on dev kits rather than "spec PCs" the response would have been the same, at least from me. I don't even expect in development PS360 games to be running on retail units at these events. Running these unfinished games on dev kits makes perfect sense. Running them on PCs to spec reeks a little bit of uncertainty, however, because immediately my thought is what will be the compromises made when it moves to the actual console.
 
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