Actual quote is "very close" and "they're both very good."To be fair John Carmack said both will be identical.
He said he hasn't done any benchmarking so he isn't able to a straight-up comparison between the two.
Actual quote is "very close" and "they're both very good."To be fair John Carmack said both will be identical.
I get a ton of hate for saying this but its been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.
Im not saying they havent built a good system Im merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years
What you do in the 2nd sentence is kind of already dismiss the raw performance, and by claiming that some unknown things about your architecture are positive and yet unknown things about ps4's architecture are seemingly only negative, you evoke the "secret sauce" rhetoric. I'm curious what the multiplatform engines will do on each, in terms of differences, but more just if they'll be 'good enough' on either machine, because so far things have been little underwhelming for the most part.Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.
The most obvious point is that anyone looking at games on both platforms do not see ANY difference, let alone this alleged 30% - 40%. Both systems are powerful. Both are capable of next-gen graphics. I'm merely saying the application of that performance will mean the actual difference will not be that great.
Actual difference will mainly be apparent in multi platform releases.The most obvious point is that anyone looking at games on both platforms do not see ANY difference, let alone this alleged 30% - 40%. Both systems are powerful. Both are capable of next-gen graphics. I'm merely saying the application of that performance will mean the actual difference will not be that great.
Actual quote is "very close" and "they're both very good."
Honest question, if you yourself don't know the details about Sony's system architecture, how can you be so sure that the details of both system architectures will balance the real-world performance, when the raw numbers show a non-trivial delta?
Comparing multiplatform launch games that are still in development does not seem like the most reliable metric here.
There we go, then how come some are saying it's drastic?
Yep, he said numbers are nothing. Straight up. No exaggeration.I honestly don't get posts like this. So Cerny and friends are just full of shit? Albert who isn't even on the HW team says numbers are nothing. So therefore it's true?
Why should i believe Albert over Cerny?
If you think the PS4 is touching high-end PC hardware, I have an island to sell you for a helluva deal.
That doesn't make him more credible to talk about the differences between the two consoles, he knows more about the Xbox one, but nothing says he would be more informed on the details of Sony's hardware.Can't we just wait the 2 1/2 months and avoid calling him a liar in the meantime? He clearly has more intimate knowledge of the situation than we do.
I don't get all these "LOL Albert, this is PR and Microsoft pays your bills" posts. Obviously he works for Microsoft, what do you expect? He comes in and tries to answer your concerns and defend his product, yet he is still ridiculed.
It's funny how we all keep bickering about graphics, yet the most played game of last generation was Call of Duty, by far. Was that game amazing to look at? No. It was nice to look at...
What console was represented most by this title? Xbox.
Can't we just wait the 2 1/2 months and avoid calling him a liar in the meantime? He clearly has more intimate knowledge of the situation than we do.
Because in the context of the keynote he was talking about VR and how that is an actual differentiator.There we go, then how come some are saying it's drastic?
Because we are looking at actual specs? Are you blind or something?
Fair enough. Then what's in the secret sauce that's narrowing this gap?
XB1
GPU: 1.31 Teraflops
16 ROPs
12 compute units
PS4
GPU: 1.84 Teraflops
32 ROPs
18 compute units
why it is hard to accept ps3 1party games look better when it has been already proved
even the ms guy is in denial
PS4 is like a SNES. Xbox One is like the PS2 in comparison.
Everyone please save this post. This is going to be one hell of a ride lmaooo
Performance: Im not dismissing raw performance. Im stating as I have stated from the beginning that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.
Everyone please save this post. This is going to be one hell of a ride lmaooo
What in the world is wrong with you people? What do you gain out of using personal insults against guys that have done nothing but work for a company that makes a video game console?
Gets your heads checked.
Come on, in 4 months no one's gonna give a shit. We'll be too busy playing games.
My almost 2 year old 6950 is 2.25 TF with all that jazz. Oh wait, I have two of them. How is Sony going to narrow that?
Or in other words, those numbers really mean nothing. Unless you think the PS4 (and therefore the X1) are going to be 60% slower then my 2 year old PC. Which I don't think. I don't think they'll beat it either...maybe parity. Maybe.
It's going to be quite sad when Second Son launches and for a long while there wouldn't be anything that holds a candle to it on the XBOX.
No but there is no difference. People said the difference will be noticeable right away.
This thread delivered the goods.
DAT salt.
There is something he isn't telling us.This part struck out at me as weird. When you consider from a raw performance standpoint that the PS4 is more powerful than the Xbox One, and then you go on to say that system architecture on both consoles aren't fully understood yet, which is true, how does that then equate to everything will be pretty much the same in the end?
I'm not saying it's aliens, but it's aliens.Given the rumored specs for both systems, can anyone conceive of a circumstance or decision one platform holder could make, where despite the theoretical performance benchmarks of the components, the box that appears weaker could actually be more powerful?
No but there is no difference. People said the difference will be noticeable right away.
To clarify...
1. Every generation Microsoft claims the same, except this one where the lines are blurred because you can't, so instead you guys have gone around the bush way of dealing with it, by misinforming or fluffing with cloud figures ranging from 40x the performance and discussing transistor counts (5 billion!) instead of actual specs, like the former even matters. That and eluding to things that you've neither explained nor can be proven.
2. The PS3 was not strictly more powerful than the 360. The 360 had the better GPU (which Microsoft themselves championed), the PS3 the far better CPU. The 360 also enjoyed unified ram and more ram at that. The situation is not at all the same this time around. The PS4 has better raw performance, unified ram and more ram bandwidth (with respect to the main bulk of DDR3 vs GDDR5). According to some developers it also has more mature dev tools and better customisations. Then there's the OS footprint, which this time around is purported to be smaller on the PS4.
3. You talk about DirectX and API's, but you have to realise, low level coding and working beyond the constraints of said API's is what has given Sony the ability to lead the charge on graphics and tech with first party games this generation. With the PS3 notably, where despite the GPU deficit, the most technically and graphically proficient games were on the PS3. And where on the PS2, despite a massive hardware disadvantage to the Xbox, the PS2 still had games that could compete (such as GOW2, GT4 etc).
In other words, sometimes such API's actually hold developers back instead of the opposite, which thankfully Microsoft is somewhat understanding this time around which is why you're allowing lower level access on the Xbox One.
In other words, I don't know if the Direct X API thing is one that effectively champions your point.
Damn, this really bummed me out lol.Either way we're about to be drowning in epic jRPGs. Let's do this.
This part struck out at me as weird. When you consider from a raw performance standpoint that the PS4 is more powerful than the Xbox One, and then you go on to say that system architecture on both consoles aren't fully understood yet, which is true, how does that then equate to everything will be pretty much the same in the end?
Come on, in 4 months no one's gonna give a shit. We'll be too busy playing games.
You fap to this, don't you?
darma much?
No one is "using personal insults," just pointing out that he comes across a little fake, which I would venture that most people would agree with me.
darma much?
No one is "using personal insults," just pointing out that he comes across a little fake, which I would venture that most people would agree with me.
Take a look at the first party titles offered on PS4 launch games and compare them to XBONE ones. Oh wait, you've already made ridiculous claims about how some Xbox 360 first party titles hold a candle to PS3 ones, so just forget it.
I like that Albert is putting himself out there, hes one of the better spokesman they have.
Quite a bold statement there. Unless you have something that's add 500/400 Gflops in your GPU then it's technically impossible to assure this.
This part struck out at me as weird. When you consider from a raw performance standpoint that the PS4 is more powerful than the Xbox One, and then you go on to say that system architecture on both consoles aren't fully understood yet, which is true, how does that then equate to everything will be pretty much the same in the end?
40% more TFlops doesn't translate to 40% better looking/running games is what he's saying.
I don't disagree, but it's three games. Out of the many hundreds of games released there are three (at least, less than ten) games that look like they feasibly might not be possible on 360, and the vast majority of multiplatforms look and run better on 360.
I think the general thrust of what he's saying holds up.
Of course, this situation is in no way extrapolatable to this generation.
I knew that Sony PR would be coming from you once Albert posted! You do great work Wollan
No. Just no. Alan Wake on the same level of GoW3 or KZ3? Not even close. Geez.
Oh my.
The tears. Delicious.