Calavera520
Member
the texture thing is a glitch, this should easily get fixed on the 360 with a title update.
Will be interesting to see if DF revisits after the eventual title updates to see the differences.
There's a few others mentioned in the article though they're not as big ..
- 360 has better reflection on indoor mirrors
- 360 has better frame rate in in-engine scenes.
- PS3 can randomly pull out more frames in action scenes, it flip flops on either.
how do you know it's a glitch? indoor mirror reflections on the handful of mirrors in the game won't matter. textures are blurrier on 360 in cutscenes so it makes sense that the framerate is solid. GTA is about the unscripted chaos so I want to go with the console that has a more stable framerate in those instances. DF says that's where PS3 pulls ahead in terms of framerate.