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COD Ghosts Xbox One offline (2 weeks before launch) not possible without Live?

Wille517

Neo Member
Ok so pre-release builds ban you from playing SP. Ok, got it, thanks Albert.
So forget CBOAT's post and any paranoid speculation but this is what really concerns me. It's 2 weeks out from launch and and simple OS patches are bricking consoles
 

PBY

Banned
But having to always be online was part of the DRM policy, so having to patch it to play offline HAS to be something to do with DRM. Why manufacture a console without DRM and then have to patch it so it doesn't behave as if it HAD DRM. It doesn't make sense at all. Playing offline should be no problem at all if what Penello said is perfectly honest.

The way I see it is they knew the OS software was coming in hot, so they figured they'd ship a box without, basically any working/final OS. The patch allows both online and offline play, because it basically is the final OS.
 

GribbleGrunger

Dreams in Digital
You really thought they shipped the software with all the drm stuff? No. They had plenty of time to take that stuff out. They require a day one update so that they can have the extra development time to work on a shippable OS.

You're missing the point. Why can't he play offline if the DRM was removed post patch?
 

liquidtmd

Banned
If it worked pre-ban, this all honestly makes no sense whatsoever.

Alberts response is nice and all but some parts of it logically don't fit together.
 
Just hold one second ... just one second:



Then why do you need the patch in the first place. Wasn't the reason for the patch to remove DRM. Isn't that what MS told us? If it's not to remove DRM and only to update the OS, were they going to let us continue to believe it was to remove DRM as first stated? Mmmmm ...

No, they said a day one update doesn't have to do with DRM and it was always planned.

It's because they started manufacturing these things in late-August or early September. Why would they force themselves to have "final" OS software back in August when they can just deliver an update in November? Sony's doing the same thing.
 

Amir0x

Banned
I have less of a problem with that if its just an OS fix, and more of an issue with the fact that if they knew this in June, why didn't they plan for a better solution than just "DL THE PATCH DAY 1"?

I'm thinking discs shipped to retailers, etc, etc.

because in theory they're still working on the patch until the day the system launches and as a result will not have time to get a finished patch on disc to retailers before launch. After, maybe.
 

hawk2025

Member
I'm a little confused here. I thought the reason it was required to play games offline was because you literally cannot use the system at all without the update putting the launch OS in its final form in place. Naturally, if the system did have a proper OS in place, it would not play games, offline or otherwise. So that could also be the case?

I am close to giving up trying to follow this confusing madness.



I would also give up, but I'm picking up a launch console, so this stuff is kind of important :p
 
I'm a little confused here. I thought the reason it was required to play games offline was because you literally cannot use the system at all without the update putting the launch OS in its final form in place. Naturally, if the system did have a proper OS in place, it would not play games, offline or otherwise. So that could also be the case?

I am close to giving up trying to follow this confusing madness.
I don't know any more. I too am incredibly confused.
 

Lynn616

Member
Looks like all builds expire each day. Since his Xbox is blocked from Live he can not get the new build. The final build will not have an expiration date.
 
Why do you people care so much what the state of the X1 is/was pre-patch? It's a mandatory patch. Only thing that matters is how it performs post-patch, right?
 

GribbleGrunger

Dreams in Digital
No, they said a day one update doesn't have to do with DRM and it was always planned.

It's because they started manufacturing these things in late-August or early September. Why would they force themselves to have "final" OS software back in August when they can just deliver an update in November? Sony's doing the same thing.

So answer me, why can't he play offline? You can play offline before Sony patches the PS4. This isn't adding up.
 
I'm a little confused here. I thought the reason it was required to play games offline was because you literally cannot use the system at all without the update putting the launch OS in its final form in place. Naturally, if the system did have a proper OS in place, it would not play games, offline or otherwise. So that could also be the case?

I am close to giving up trying to follow this confusing madness.

We may never know what really is going on.
 

viveks86

Member
Because the OS is fucked/not final/not workable/etc

But then, how was he able to play offline yesterday and not today? The only explanation was that he never played yesterday and assumed it to be the case, which doesn't make sense either. There is one comment either on his side or Albert's side that doesn't add up
 

Rhindle

Member
So answer me, why can't he play offline?
But then, how was he able to play offline yesterday and not today? The only explanation was that he never played yesterday and assumed it to be the case, which doesn't make sense either.
Because he did not have a final consumer OS. What he downloaded was most likely a beta/developer OS with a limited functional window. Ans that most likely expired after he lost XBL access.
 

PBY

Banned
But then, how was he able to play offline yesterday and not today? The only explanation was that he never played yesterday and assumed it to be the case, which doesn't make sense either.

Or maybe yesterday's version of the OS worked and it expired. Or he downloaded an update that fucked it.
 

whitehawk

Banned
From Kotaku 6/19/13

UPDATE: Microsoft clarifies that the planned day-one Xbox One update, which Whitten told me, will "complete some of the software that won’t be there," is actually not a result of today's DRM policy change. Rather, it was always planned and will simply be required for playing off-line, among other things. Not a patch, they say. But, yes, your new Xbox console would have to connect online once in order to do the things Microsoft described today. And then you can keep it offline and play games without re-connecting to the Internet forever.P
http://kotaku.com/xbox-one-drm-reversal-cuts-features-requires-one-time-514419715
Makes sense. They needed to a finish a version the OS before consoles started being manufactured, but that was months ago. There must have been lots of works still to do, and they wanted every last second of time to work on the OS. The day one patch gives them tons of extra time. As Penello said they are still working on it now, only two weeks before release.
 

GribbleGrunger

Dreams in Digital
Because the OS is fucked/not final/not workable/etc

This is going round in circles. How was he playing the games online AND offline yesterday if the OS was fucked (as you put it). Did it eventually crash? Is that what you are getting at?

Or maybe yesterday's version of the OS worked and it expired. Or he downloaded an update that fucked it.

You see how difficult it is to square this? There's something odd here and even you are starting to grasp for answers.
 

Lynn616

Member
But then, how was he able to play offline yesterday and not today? The only explanation was that he never played yesterday and assumed it to be the case, which doesn't make sense either.

His build expired and he is blocked from Live so he can not download the current build.

This is going round in circles. How was he playing the games online AND offline yesterday if the OS was fucked (as you put it). Did it eventually crash? Is that what you are getting at?

The build had not expired yet? Maybe each build works for a limited time before expiring. The final build will not have that limit of course.
 

SRTtoZ

Member
We understand the logistics on why the system itself ships with an incomplete OS, we get it. The question we are asking is why the fuck does a console that has the latest up to date patch (1-2 days ago) all of a sudden ban SP content, oh and even entering settings. I would understand if he had some really old version but he was using the most up to date version that everyone else who had an xbox one in their home was using up until a day ago.
 

viveks86

Member
Because he did not have a final consumer OS. What he downloaded was most likely a beta/developer OS with a limited functional window. Ans that most likely expired after he lost XBL access.

Or maybe yesterday's version of the OS worked and it expired. Or he downloaded an update that fucked it.

May be a combination of both, as pointed out by Rhindle. The update was some test build that expired?
 

SRTtoZ

Member
His build expired and he is blocked from Live so he can not download the current build.

So what you're telling me is that any beta tester or reviewer, or developer, or MS employee that has a console in their house; if they dont download the latest update right away it bricks their console?
 

mrdark

Banned
FYI it's 11pm on a Sunday, so people aren't exactly quick to respond to work email. I wanted to check in before I shut-down for the evening. This is what I believe is going on:

We still have two more weeks before launch - the console is in a pre-release state. We are doing regular updates - I personally took one a few minutes before he posted. His build is now old. This is why we were saying we didn't want people on early - it's not done yet.

This behavior is only because we are in pre-release. When we launch, console will work exactly as you expect today on 360.

For sure this has nothing to do with requiring a connection. There is no "DRM removal" in the Day One update because none of the consoles were ever built with that stuff in it.

This also has nothing to do with COD. The Day One update just brings the SW up to date with the latest versions vs. what's on the box. But there is no 24 check in, that's for sure.

Hey Albert. Thanks for the quick feedback. I'm still confused as to why the gentleman was able to play before this issue, but not afterwards, though. That is something that isn't making sense to me. He could play until the ban and now he can't. Also, going a bit further, how are other sites that do reviews playing these games right now?
 
This is pointless. Not everything has to be filtered through the lens of the warz.

On the contrary. *Everything* has to. We seem to be in a race to find the next controversial (non-issue) topic. It's just too much fun, evidently.

This reminds me too much of political smear campaigns. Both sides are guilty of it and it's really not helping people who just want to know more about the next gen systems.
 

Megatron

Member
FYI it's 11pm on a Sunday, so people aren't exactly quick to respond to work email. I wanted to check in before I shut-down for the evening. This is what I believe is going on:

We still have two more weeks before launch - the console is in a pre-release state. We are doing regular updates - I personally took one a few minutes before he posted. His build is now old. This is why we were saying we didn't want people on early - it's not done yet.

This behavior is only because we are in pre-release. When we launch, console will work exactly as you expect today on 360.

For sure this has nothing to do with requiring a connection. There is no "DRM removal" in the Day One update because none of the consoles were ever built with that stuff in it.

This also has nothing to do with COD. The Day One update just brings the SW up to date with the latest versions vs. what's on the box. But there is no 24 check in, that's for sure.

I think the scariest part about all this is why has Microsoft built into their system a way to deny us from playing single player games offline from the disk? This suggests that they can just turn our games off at any point, even physical offline games. The question is not why would Microsoft ever turn our games off but rather why did they give themselves the ability to do it at all?
 

GribbleGrunger

Dreams in Digital
His build expired and he is blocked from Live so he can not download the current build.



The build had not expired yet? Maybe each build works for a limited time before expiring. The final build will not have that limit of course.

Damn he was so unlucky to get a patch that expired on the very day he got his X1. Sorry. I'm not buying this explanation at all and neither am I convinced by Penellos explanation. The fact that his post left holes that X1 fans are having to 'patch' shows just how unhelpful it was.
 

viveks86

Member
So what you're telling me is that any beta tester or reviewer, or developer, or MS employee that has a console in their house; if they dont download the latest update right away it bricks their console?

This is seriously fucked up If he can't download the latest build.

Other beta testers would have gotten the latest build and continued. He couldn't because his live access was banned. Just my theory
 

Megatron

Member
His build expired and he is blocked from Live so he can not download the current build.



The build had not expired yet? Maybe each build works for a limited time before expiring. The final build will not have that limit of course.

If the build expiring forces you to get back online to download an update to continue playing your offline games, how is this different than the proposed 24 hour check in? Will builds never do this after launch?
 
Because he did not have a final consumer OS. What he downloaded was most likely a beta/developer OS with a limited functional window. Ans that most likely expired after he lost XBL access.

Twice right. Notice the part in my post where I mention I took a new build right before his tweet?

OK I have to be up at 4:30am to catch a plane. Hopefully people understand what's going on, if not it appears like Rhindles guesses are pretty good. :)

Edit: also reread my post. All of this is unique to the prerelease. When the 'real' Day One patch goes live, the console will work just like you expect.
 
So basically we are mad that Microsoft did not bake in the DRM reversal/play offline patch into the system from an earlier date?

Still trying to figure out the controversy here.

The controversy is that somebody who downloaded the patch and was able to play games offline, now can't play games offline for some reason. Yes he was banned but that shouldn't affect his ability to play games offline. It seemed as if it was a DRM thing leftover in the system or issued by the publisher of the game but panello said there was never any DRM put on the system. So the question is why can't he play games. Is it just a pre release broken OS thing or is there something we don't know
 

PBY

Banned
I think the scariest part about all this is why has Microsoft built into their system a way to deny us from playing single player games offline from the disk? This suggests that they can just turn our games off at any point, even physical offline games. The question is not why would Microsoft ever turn our games off but rather why did they give themselves the ability to do it at all?

If its just the OS, I'm sure Sony could do the same thing, if its a patch that changes/fucks/disables the OS. Its nothing nefarious if its that.
 
So what you're telling me is that any beta tester or reviewer, or developer, or MS employee that has a console in their house; if they dont download the latest update right away it bricks their console?
Other than as an academic exercise, why on earth would you care or even think they should divulge every pre-release detail?
 

Lynn616

Member
So what you're telling me is that any beta tester or reviewer, or developer, or MS employee that has a console in their house; if they dont download the latest update right away it bricks their console?

Yes. If you don't get each new update.

If the build expiring forces you to get back online to download an update to continue playing your offline games, how is this different than the proposed 24 hour check in? Will builds never do this after launch?

The final build will not have an expiration date.
 

Amir0x

Banned
● Patch does not remove DRM, it installs a finalized OS. Therefore, this problem cannot be due to DRM.
● It is not a Call of Duty issue because, according to Penello, the patch just updates it to the latest version.
● This guy said he was banned and was playing single player still. However 24 hours later he is unable to play Call of Duty single player.
● PS4 box of Call of Duty has "offline enabled." Why? No other games seem to have this label. Xbox One version doesn't have that, but doesn't seem to indicate much (Knack is missing remote play on back of its box, for example).
● crazy buttocks seems to imply agreement with the individual who suggests that DRM was removed at the OS level, but that it can still but is still possible game to game. However, this is technically not really different from the way PS4 is set up, so the question is whether it's actually being implemented on XBO whereas it's not being done elsewhere.
● There are camels, pink dogs and flying cows in the mirror. They are scaring me
 

imt558

Banned
FYI it's 11pm on a Sunday, so people aren't exactly quick to respond to work email. I wanted to check in before I shut-down for the evening. This is what I believe is going on:

We still have two more weeks before launch - the console is in a pre-release state. We are doing regular updates - I personally took one a few minutes before he posted. His build is now old. This is why we were saying we didn't want people on early - it's not done yet.

This behavior is only because we are in pre-release. When we launch, console will work exactly as you expect today on 360.

For sure this has nothing to do with requiring a connection. There is no "DRM removal" in the Day One update because none of the consoles were ever built with that stuff in it.

This also has nothing to do with COD. The Day One update just brings the SW up to date with the latest versions vs. what's on the box. But there is no 24 check in, that's for sure.

WHY DAY ONE UPDATE THEN????
 

viveks86

Member
If the build expiring forces you to get back online to download an update to continue playing your offline games, how is this different than the proposed 24 hour check in? Will builds never do this after launch?

Seems to be the case. Remember that anything being downloaded before day 1 isn't meant for consumers.
 

coolasj19

Why are you reading my tag instead of the title of my post?
My favorite explanation of the situation from an article of an MS Exec saying something was something along the lines of
"The XB1 doesn't ship with an OS."
That's a much easier message. And I suggest you use it over and over again.
 
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