I just can't see this being true. You know that its just going to go back to 720p 30fps near the middle of the gen so they can push graphics as far as ps4 can go. Unless dare I say
Why can't it be true? First of all, I believe all the indie titles he is in charge of are 1080p 60fps. If we look at more graphically intensive games, all the launch titles on the PS4 are 1080p resolution except for one (BF4), also; the majority of the launch titles are at 1080p 60fps. So tell me how is he wrong in suggesting that they're looking to improve or keep up with such stats in the future.
What you said about titles being 720p 30fps towards the middle and end part of this coming gen is also wrong. The majority of titles on the PS3 (this gen) was not sub-hd, there were more 720p 30fps titles towards the middle and end of this generation than there was in the beginning and 720p was certainly the standard this gen. Almost all the big games towards the end of this generation are 720p 30fps. GTa5, GOW-A, TLOU, AC4, Bioshock Infinite, Tomb Raider etc..with many others hitting higher resolutions and framerates like GT6 and Rayman legends.
If you think that Dice couldn't get BF4 to run at 1080p 60fps on the PS4 (with a little more time) then you're only deluding yourself, most of these launch multiplats will look like absolute ass in a year or two against triple AAA titles at 1080p 60fps, you will certainly see the difference when devs start to use more of GPU Compute or when more ram is rolled back from the OS.