The early reviews of Call of Duty: Ghosts--including mine--mentioned that the PlayStation 4 version of the game suffers from occasional frame rate issues. For me, it usually showed up whenever there were a lot of particle effects on screen, but it'd pop up at random, too. I'm told that Infinity Ward is working on a patch to correct the performance issues. As our review currently doesn't apply to the PS4 version of the game--I want to play that and the Xbox One version on real multiplayer servers before assigning it a number--I'm going to see if that patch makes its way live this week and see if it helps. Currently, I'd call it a toss up between the Xbox One and PS4 versions--the Xbox One version has a smoother frame rate, but I'd rather play the game on a Dual Shock 4. Getting that frame rate pegged would definitively swing things in the PS4's direction, even over the PC version, which is sort of a mess. Of course, we're talking about minor differences in a game that has much more significant issues than mere frame rate, so you probably shouldn't take any of this as a ringing endorsement of the release without reading my review first.
This is also true. 1080p is 2.25 times the amount of pixels of 720p, and tha hardware is "only" 40% to 90% more powerful, depending on which metric you look at.Guys, of course it's going to run better at 720p than 1080p, even where slightly more powerful hardware is concerned.
There has been much discussion online in recent weeks about resolution issues affecting PlayStation 4 vs. Xbox One titles. It's been confirmed that the PlayStation 4 version runs at a native 1080p, but the Xbox One version is upscaled to 1080p from 720p. I played Call of Duty: Ghosts extensively on both next-gen systems on several televisions of different sizes, and saw no differences between the two versions. The experience was virtually identical on both consoles throughout the duration of my play time. If you own both consoles and are deciding which version of Ghosts to get, I'd recommend simply going with whatever console your friends will be playing on.
So everyone can see the difference except polygon...shocking...
This person needs to see a doctor.
Anyway, people say even the PC version looks like shit, but this screenshot really impressed me:
http://i.imgur.com/F1PXykR.png[/IMG
(From [URL="http://www.neogaf.com/forum/showthread.php?t=709331&page=6"]this [/URL]thread)[/QUOTE]
"screenshot" as in: downsampled for our viewing pleasure or are people playing it like this?
Looks great either way.
Either the game is not rendering at 1080p on PS4 and 720p on XB1 or all these game journalists should go to an optometrist.
"screenshot" as in: downsampled for our viewing pleasure or are people playing it like this?
Looks great either way.
Next CoD is sledgehammer games Treyarch's offering will not be till 2 years from now.....so I'm guessing Teryarch is the head at also making the new engine.
Meaning 1 more year still of cross gen garbage.
I trust Jeff, but what does he mean by few week ago? patches are coming?
Why is it so hard to believe that maybe there isn't much a difference? Its possible that there truly is just not that much of a difference. If they never said it was 720p from the start I have a feeling many wouldn't of noticed.
I think because people know that its 720p that its getting blown up like everyone on earth should notice a huge difference. I know many people that would never ever be able to tell the difference between 720p and 1080p. I know many people my parents age that couldn't even really tell or care for the difference between SD and HD channels. Its just not that noticeable to some people.
Playing like that. Here is my shot, maxed in game settings, 4xMSAA -
I suspect this is what happens when you try to add fancy features to an age old engine.and that's without AA....OMFG......such a shitty engine, what the hell did infinity ward do to the damn engine.....
Nope, IGN mentions it as the uncommon, odd stutter.So Polygon is failing to mention the frame rate issues may be fixed by launch...
IGN fails to mention to the frame rate issues...
(Never mind the clock, forgot to hide it before capturing)
What's with the oddly fitting tint? Seriously!
(Never mind the clock, forgot to hide it before capturing)
I have more respect for Quarter to Three than I do for Polygon.
Why is it so hard to believe that maybe there isn't much a difference? Its possible that there truly is just not that much of a difference. If they never said it was 720p from the start I have a feeling many wouldn't of noticed.
I think because people know that its 720p that its getting blown up like everyone on earth should notice a huge difference. I know many people that would never ever be able to tell the difference between 720p and 1080p. I know many people my parents age that couldn't even really tell or care for the difference between SD and HD channels. Its just not that noticeable to some people.
For me, it usually showed up whenever there were a lot of particle effects on screen, but it'd pop up at random, too.
There's something up with those shots.
Either we've been lied to and the PS4 version is also 720p or that capture is bogus (perhaps the PS4 was set to 720p as well?). That is absolutely not representative of 1080p.
Whether that is a fault of the person who captured those images or the fault of the game itself remains to be seen.
That's because you are actually outputting a 720p image to your TV and not a 1080p signal like the XBO does (even if not native, it probably has a better scalar than your TV).My PC is hooked up to my main TV. The difference between 720p and 1080p is massive on a big tv.
I was playing Arkham Origins last night and flicking between the resolutions just to see.
Sorry but it is, I'm beginning to think these games are getting reviewed on small monitors or something.
That's because you are actually outputting a 720p image to your TV and not a 1080p signal like the XBO does (even if not native, it probably has a better scalar than your TV).
Uh...what? Xbox One is sending a 1080p upscaled image. Am I wrong somewhere?Lol.
Marketing dollar at its finest ladies and gentlemen.
Uh...what?
There's something up with those shots.
Either we've been lied to and the PS4 version is also 720p or that capture is bogus (perhaps the PS4 was set to 720p as well?). That is absolutely not representative of 1080p.
Whether that is a fault of the person who captured those images or the fault of the game itself remains to be seen.
Yea the jagged edges are the same size on both version. So either both are captured at 720P or they lied about PS4's resolution.
Ok I've just downloaded the IGN comparison video and they've either fucked up or the PS4 version is not running at 1080p in the recording.
No way the PS4 version looks like it's 1920x1080 in any of the clips.
.
No, they are identical.Textures look way better on Xbone judging by those comparison shots.
Could you please take the same shot without AA? Curious to see how it looks.Playing like that. Here is my shot, maxed in game settings, 4xMSAA -
People who claim they can tell an immediate difference between the versions on either of the two comparison videos are lying through their teeth, lol
The game looks crappy on both platforms.
People who claim they can tell an immediate difference between the versions on either of the two comparison videos are lying through their teeth, lol
The game looks crappy on both platforms.
To me, in IGN's comparison vid neither version actually looks 1080p....are we sure the PS4 version really is 1080p? Because it looks 720p to me...unless compression or video capture settings were borked or something.
Main improvements in IGN's video comparison aren't even resolution related. They're lighting/gamma/colour related. PS4 looks better on these fronts. I'm assuming that on screen, minus flawed capture and compression, the PS4's resolution advantage will show dividends. Hope DF's comparison sheds light, because so far this has all been very confusing.
Why does anyone care about this cut and paste turd of a game? It got 7s... Isn't that the pile on this game is shit score around here?