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Day 1 patch makes COD: Ghosts SP 1080p on PS4, is 720p without patch

So Gies is saying that Xbox One has additional lighting effect, when confronted that Mark Ruben said there's no difference in effects, Gies said Mark Ruben is lying.

QgCtbnc.png
Where does he get this stuff? Haha

Oh hey Arthur you still owe djblackice $10.
 
That Gies dude can't be real, he's probably a persona created by the best troll to ever grace the internet.

The problem with the gies phenomenon is that people keep giving him attention.
Everyone who has followed this saga closely knows his posts here on GAF about "xbox secret sauce" and how he wasn't "hearing good things about ps4" earlier this year. Turned out to be nothing but bullshit, so he stopped posting here (that and he never paid someone about a bet here). Now he just posts shit on twitter every single day.
I mean, I'm totally fine with him preferring Xbox, but the amount of fake "rumors" and shit he starts is annoying. People just need to forget he even exists.
 

aravuus

Member
That's actually a really good question if in fact the 720p Single Player was where they were experiencing frame drops.

If it was multi, it would stay the same. However, if it's single player, and reviewers were playing the PS4 version upscaled from 720p, then it's possible a move to 1080p could lower the framerate.

I guess we'll see when we get PROPER/REAL 1080p technical rundowns.

The dips were apparently totally random, having nothing to do with what was happening on-screen.
 

Wereroku

Member
Adam Boyes even stood up in front of a crowd and announced it in Brazil.

I wonder if he knew the version he was playing was 720p?
Really dude you want to be like that. The 720p bug was introduced in the retail code. The game is 1080p on ps4.
 

Krisprolls

Banned
I can see the point for Activision. It means :

- most PS4 reviews were made at 720p (single player) so reviewers can say both versions look the same or even Xbox One looks better (although it will end displaying half the pixels after the patch)

- every demo in every shop will be before day one patch, so people can buy Xbox One version too

- MS is happy.

- Sony doesn't care that much.

- Sony users are fine too since they get to play 1080p version after day 1 patch.

Look, everybody is happy. Still shitty, but hey...
 

Amneisac

Member
I would LOVE to do some blind taste test Pepsi vs. Coke style on here with some of the multiplatform games. People freak out over seriously subtle differences and it's hilarious to see all this fallout now.
 

C.Dark.DN

Banned
I find it highly entertaining that we are reading these new buzzwords that have to define the whole generation (1080/60 duude) and yet no one, not gaf, not the "media" was able to tell the difference. Everyone was just repeating the marketing technobabble of the PR departments.

Hilarious. I love it.
1080p and 60fps aren't new or buzzwords.
 

pargonta

Member
Russ from Polygon said the version he played was 1080p, as confirmed by Activision and his captures. He rightly pointed out that the version of games played at these events are not final retail.

indeed, i saw those comments

I guess review units are allowed to be different.. i was just fishing for further confirmation.

what a weird thing to patch in to retail copies
 

Primeau31

Member
Scott Lowe is reporting on twitter that Activision gave reviewers a copy that played native 1080p; patch is for retail copies only. Shit don't make no sense.
 

Amneisac

Member
I can see the point for Activision. It means :

- most PS4 reviews were made at 720p (single player) so reviewers can say both versions look the same or even Xbox One looks better (although it will end displaying half the pixels after the patch)

- every demo in every shop will be before day one patch, so people can buy Xbox One version too

- MS is happy.

- Sony doesn't care that much.

- Sony users are fine too since they get to play 1080p version after day 1 patch.

Look, everybody is happy. Still shitty, but hey...

It never will, but if it ever came out that Activision actually did this intentionally because Microsoft paid them, I would think Sony would have something to say about it. It goes beyond just how this game performs, it can set an expectation of power across future multiplatform games.
 

liquidtmd

Banned
Holleeee shit this is amazing

IW I don't care if your game is shitty and glitchy, you have provided most awesome lulz recently
 

spwolf

Member
So wait, if the resolution is lower on current copies that went out.. Why is the PS4 struggling to keep a steady framerate and the One doesn't? *goes and reads everything ever*

it is a bug, not a feature... of course SP only, not MP which was 1080p.
 

jmdajr

Member
Scott Lowe is reporting on twitter that Activision gave reviewers a copy that played native 1080p; patch is for retail copies only. Shit don't make no sense.

Fucking A.

I wish this whole situation would just die. Stupidity is killing the forum.
 

Tobor

Member
I would LOVE to do some blind taste test Pepsi vs. Coke style on here with some of the multiplatform games. People freak out over seriously subtle differences and it's hilarious to see all this fallout now.

I hope you're not implying that 1080P/720P is a "seriously subtle difference".
 

ChawlieTheFair

pip pip cheerio you slags!
I would LOVE to do some blind taste test Pepsi vs. Coke style on here with some of the multiplatform games. People freak out over seriously subtle differences and it's hilarious to see all this fallout now.

Honestly I want to take that test, I could have sworn the ps4 version looked better (color wise at least) i'm still confused on whether what reviewers played was 1080p or not.
 

shandy706

Member
The dips were apparently totally random, having nothing to do with what was happening on-screen.

That doesn't change the fact that a rise in resolution could further alter frame-rate. As a PC gamer that's well known.

Obviously they could make tweaks (patch) the game in other areas with the jump to 1080p to ensure that doesn't happen, but it's a good question if those frame drops were (randomly) in single player.

If the review copies were 1080p..well...it's a moot point.
 

sTaTIx

Member
The problem with the gies phenomenon is that people keep giving him attention.
Everyone who has followed this saga closely knows his posts here on GAF about "xbox secret sauce" and how he wasn't "hearing good things about ps4" earlier this year. Turned out to be nothing but bullshit, so he stopped posting here (that and he never paid someone about a bet here). Now he just posts shit on twitter every single day.
I mean, I'm totally fine with him preferring Xbox, but the amount of fake "rumors" and shit he starts is annoying. People just need to forget he even exists.

True, but the fact that he's actually employed by the industry, and is a borderline Twitter celeb is rather irritating. How the holy fuck did this douchebag amass 20k+ followers?
 

EvB

Member
Scott Lowe is reporting on twitter that Activision gave reviewers a copy that played native 1080p; patch is for retail copies only. Shit don't make no sense.

Why would review code be different to retail code, it's not the norm to review incomplete code.

Were the reviews done at these review events?

And how did they get all of these 720p screenshots from 1080p native 'review' code?
 

Corto

Member
Just wondering... for the people that lambasted the reviewers saying they should get their eyes checked cause they couldn't tell the difference between the Xbone and PS4 version : are you going to eat some crow?

I didn't said anything during this all debacle but how could they not noticed that both versions were rendering at the same resolution? Those that had access to both should have caught this.
 

Axass

Member
Russ just said on the Polygon live stream that the version he played and reviewed was not a retail final version, so it was 1080p in both SP and MP according to Activision and his captures.

How does this make sense?

1 - Why would reviewers get a "not-final-version" which is BETTER than the final one?

2 - Why do consumers have to download a patch for 1080p SP and reviewers have it by default?

3 - Why did they review a non final version?

4 - Why didn't they say it wasn't a retail version IN the review?

It's getting WORSE.
 

tfur

Member
I find it highly entertaining that we are reading these new buzzwords that have to define the whole generation (1080/60 duude) and yet no one, not gaf, not the "media" was able to tell the difference. Everyone was just repeating the marketing technobabble of the PR departments.

Hilarious. I love it.

You are hilariously misinformed. The ironing is that you appear to be the PR victim.
 

Busty

Banned
I can see the point for Activision. It means :

- most PS4 reviews were made at 720p (single player) so reviewers can say both versions look the same or even Xbox One looks better (although it will end displaying half the pixels after the patch)

- every demo in every shop will be before day one patch, so people can buy Xbox One version too

- MS is happy.

- Sony doesn't care that much.

- Sony users are fine too since they get to play 1080p version after day 1 patch.

Look, everybody is happy. Still shitty, but hey...

This was my take on it too. Politically speaking it's actually genius.

Sony doesn't care. MS can keep 'face' and Activision get to placate both with relativity minimum effort.

And all the while the online community know the 'truth'.

Well played if you ask me. But for the Xbone faithful that were trying to spin this into a 'win' may well have taken the high road given how it's blown up in their faces. Again.
 

RyuHei

Member
So GAF was on top of it again. Definitely came for the news, stayed for the gifs. Without GAF what will we ever do? lol

Gies and his thing, just ignore him. *secret sauce dGPU*
 

liquidtmd

Banned
True, but the fact that he's actually employed by the industry, and is a borderline Twitter celeb is rather irritating. How the holy fuck did this douchebag amass 20k+ followers?

He's like the office idiot who says dumb shit. Everyone knows 'of' him.
 

kyser73

Member
So Acti sent out gimped copies to retail on the assumption of a d1patch, but the review copies - which presumably were later versions than the one that went gold - are the 'actual' game.

Uh-huh.
 
How does this make sense?

1 - Why would reviewer get a "not-final-version" which is BETTER than the final one?

2 - Why do consumers have to download a patch for 1080p SP and reviewers have it by default?

3 - Why did they review a non final version?

4 - Why didn't they say it wasn't a retail version IN the review?

It's getting WORSE.

Not too hard to understand. They took the lastest hottest version to the review event. The gold-version was finished before this version, so the game at the review event already had the "Day 1" resolution patch.
 
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