That looks like a HDMI issue to me.
I'm not too up and up on the situation, but how so? Issues with an HDMI cable would give a binary result: It'll either work or it won't.
This is what CBoat was telling us about. His translators screwed us us. It was ps4 not xb1 he meant.
So we have a failure rate of 0.00175 so far (7/4000)?
Oh shit. RRoD 2.0 confirmed!
Social media amplifies these sorts of problems (for any console)
I fully expect a ton of people to lose their shit this weekend.
Thank you for testing, North America.
Love, Europe!
No other consumer technology I buy is as consistently unreliable as games consoles.
A loose Hdmi will cause flickering. Just like the one in the video.
Look guys, already thousands of PS4 have been handle out to developer, if there was an abnormal failure rate they would know it by now. And they also have their own quality controls. Don't panic. Even if there is 50.000 guys complaining over twitter, it would still be 50.000 over 1 million.
They were not bricking were they? They were only freezing more constantly than usual, as far as I remember.
The first firmware update caused some people's Wii Us to brick.
The first firmware update caused some people's Wii U's to brick.
Same here. A failure would be a real problem for me.
no. wrong
developers use TEST units which are not retail units.
and they are under NDA. they could not tell people other than sony about failures
AGAIN
im not saying ps4 is stuffed, but developers cant tell you that stuff
Updated the OP with more information:
So 7 have failed potentially out of 4000.
0.2% Error rate.
Nothing to panic over yet
Test units are pretty much retail units. I'm not talking about early devkits. And I'm sure if they have a faulty PS4 they will contact Sony for replacement. Again, if there were an abnormal failure rate, Sony would know by now.
People report the negative much more than the positive.
This is partly because the positive outweighs the negative by a large margin, and positive events are too commonplace to be event worthy.
Example: my train has been late/cancelled five times this month, which makes me vent to my girlfriend about the abysmal service. However, I ddin't feel the need to talk to her about the many more times the service has run smoothly.
So even if we get a flood of "console bricked" posts here, it would still be no real indication of the overall figures.
So 7 have failed potentially out of 4000.
0.2% Error rate.
Nothing to panic over yet
Unless IGN won some of the Taco Bell units, this clearly affects more than the 4000 handed out for that contest.
This isn't the first console launch in the age of Twitter. I know the Wii U isn't on fire but it did launch 'in the age of Twitter'.The first console launch in the age of Twitter, it's tough out there. That said, we also don't know how many of the 4000+ console given out through Taco Bell have failed and the owners just called Sony instead of creating a thread on GAF or some other forum.
I admit, part of me is feeling a bit uneasy and I'm glad that I'm not getting one of these at launch
People doing the maths should also consider that maybe not every owner of a faulty PS4 would necessarily go online to complain about it.
So it is pretty much useless to calculate the failure rate when, for starters, we don't even now exactly how many PS4 are in the wild.
7 that we know of. There might be loads more unreported.
Except not everybody that has a problem will report it here or on Reddit or on twitter. So either way claiming 0.2% or 20% failure rate is absurd. We don't know.
So 7 have failed potentially out of 4000.
0.2% Error rate.
Nothing to panic over yet
Wow. Sudden case of déjà vu. It's like I'm back in 2006 again with these types of posts.
Probably not a good idea to start damage control until we have a much clearer picture of the issue...next week should either clear this up or see it explode.
7 that we know of. There might be loads more unreported.
Except not everybody that has a problem will report it here or on Reddit or on twitter. So either way claiming 0.2% or 20% failure rate is absurd. We don't know.
Except not everybody that has a problem will report it here or on Reddit or on twitter. So either way claiming 0.2% or 20% failure rate is absurd. We don't know.
Wow. Sudden case of déjà vu. It's like I'm back in 2006 again with these types of posts.
Probably not a good idea to start damage control until we have a much clearer picture of the issue...next week should either clear this up or see it explode.
not to sure about ps4 but they generally have double the ram to handle the extra shit devs want to run in debug mode so well yeah ok in terms of hdmi maybe i guess
Which is why I stated that even if that number increases 10-fold we're still at only 1.75%, and if it increases 20-fold then we'd be at 3.5% which is about industry norm.
If it increases fifty to 100-fold then we have a problem Houston, but until then let's not call off the countdown.
Time to get a dog!I'm scared now.
Are people here really setting a failure rate based on the known cases posted to Twitter/forums? That's utterly pointless and proves nothing. Not saying there is a large scale issue but we don't have anywhere near the level of information wed need to determine the failure rate accurately.So 7 have failed potentially out of 4000.
0.2% Error rate.
Nothing to panic over yet