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PS4 sells through 1 million units on Day 1 in NA, best start in PS / console history

bill0527

Member
Crazy numbers. Sony should do incredibly well this holiday, especially if MS has supply problems. Can't imagine the average consume is gonna sit around waiting to buy a more expensive machine.

My local GameStop manager said he got 10 extra systems on launch day above the pre-orders. Those systems he can sell to the general public. He also said he was supposed to get 10 more early next week.

Compared to Xbox One where he said they only got enough systems for pre-orders and no word on when his next shipment is coming.
 
Apparently:

Playstation 4 - 24hr - over 1 million console sold
PS2 took 3 days to ship 1 million units,
Wii U - 1 week(168hr) - 400 000 console sold
Wii - 8 days(192hr) - 600 000 console sold
Playstation 3 - 2 months - 1 million console sold
Xbox 360 - 2 weeks - 326,000 console sold

Holy shit.

Congrats Sony!
 
lol. Nintendo wouldn't have been able to keep milking the NES even if there was no genesis. They had lost terribly in court, and developers had begun to figure out ways around that NES lockout chip. And besides, sales naturally decline over time as the market becomes saturated. even the gameboy with no real competition was eventually replaced with the GBC and GBA.




PS3, Saturn, and Jaguar are laughing their asses off at this one. The failure rate for the PS2 wasn't anything special either- the 360 and RROD is the all time champ here.



again, the tablet/social market and the console market are two completely different markets serving two different audiences. Sony is not chasing them with the PS4, and if they had any thoughts about doing so, the WiiU getting obliterated in the attempt has surely crushed any ideas of doing so. There's more than one reason the camera isn't packed in anymore- the casual market that was crazy about motion control and camera gaming has largely moved on to other things.

How does any of this address anything.

The PS2 had massive issues on the hardware side. It was the weakest system other than the DC, it had a poor online system, it was horrible to work with from a developer perspective, and it had a worse than average failure rate. I don't see how any games benefited from Sony's approach with the PS2 hardware. The PS2 was just in the middle of when growth in gaming was occurring more on the console side than outside of it so it made sense to make more games. To go along with this, it was the only viable system so it received almost all of these games because publishers thought there wasn't a point to releasing multiplatform stuff. If the PS2 had sold 100m, the GameCube 100m, and the Xbox 100m, the PS2 would have gotten even more software since the potential for profitability would have been greater and all three systems would get the same games since they would all be viable.

And even Sony does not pursue social gaming because they don't care about growth and just want stability, future systems could still be harmed by lack of competition. Consumer disinterest is something they would have to fight against, but if there's 130m-150m traditional console gaming consumers and a large chunk of them will buy the system regardless of price (up to a point) or innovation, console price could rise while fewer interesting features are added. This would be due to having a somewhat captive audience due to lack of alternatives. And when you can increase price, you increase profitability. When you can cut R&D costs, you increase profitability. Therefore, you want companies in a position where they can't raise prices and can't cut R&D costs and this happens most when they are forced to compete with another company along with consumer disinterest and not just consumer disinterest alone.
 

Brinbe

Member
But console gaming is dying, right?
KuGsj.gif
 

kinggroin

Banned
Unreal.

It's not only the biggest console launch ever. It's the biggest console launch ever by a fucking massive, MASSIVE landslide.

Looks like the console market is healthier than ever. Bodes very well for the future.


There's no way to ascertain that just from a day's sales.

I hope you're right in any event.
 

ICPEE

Member
I'm going to lowball it and say 1.5 million, but I think they can easily get close to 2 million if they can continue to keep stores stocked. Black Friday should be huge for both consoles.
Watch those numbers skyrocket when Europe and Japan enters the next gen. They're going to hit 4 million consoles easy by Feb next year. They're flying out the starting blocks.
 
Apparently:

Playstation 4 - 24hr - over 1 million console sold
PS2 took 3 days to ship 1 million units,
Wii U - 1 week(168hr) - 400 000 console sold
Wii - 8 days(192hr) - 600 000 console sold
Playstation 3 - 2 months - 1 million console sold
Xbox 360 - 2 weeks - 326,000 console sold

daaaamn.gif
 

Jrs3000

Member
Considering remote play and the lowish price of the PS4 and vita it may revitalize the Vita. It'll be your nice second screen. I look forward to grinding jRPG's while my wife watches TV.

I'm considering vita for off tv play as well.
 

madblazer

Neo Member
I'll tell you one thing -- with 1 million units sold and the crazy b2g1 deals that were out, the PS4 is probably going to have the highest attach rate of any system ever. Those publishers that made launch are going to be dancing in the streets.

Also, most places I've been have had plenty of controllers, but sold out of cameras.
+1 I haven't been able to find a PS4 Camera in the wild.
 

quest

Not Banned from OT
But console gaming is dying, right?
KuGsj.gif

It is to early to tell lets say the PS4 gets almost all the PS3/Xbox 360 crowd so 150 million but the Xbone and Wii U put up DC numbers. While the PS4 would be successful the market would of shrunk by near 100 million from this generation that is hardly healthy.

The real test of consoles is January-August first 2 years post launch that is where the Wii/PS2 type consoles separated themselves from the rest.
 

Calibus

Member
The significance of this didn't really hit me until just now; was still absorbing all of the launch info. 1 million units sold in 24 hours. Those logistics . . .
 

knkng

Member
Like you said, even the PS4 is likely supply constrained. The numbers are what they are in *every* situation,even historically: consoles in the hands of consumers, which translate to potential software sales for publishers and developers. Higher is better.

Yeah, it's obviously better to have more sales, and I truly believe that PS4 will dominate this entire generation. I just don't think people should read too deeply into launch month numbers. As I said, they more-so reflect manufacturing than anything else. If you look at the numbers provided, GC>Wii and PSP>DS. As we all know, these data points are completely worthless, and simply tell us which console was more supply constrained at launch, nothing more.

Sony's obligation to fulfill the orders of other countries going forward may also put a heavy squeeze on upcoming North American shipments. We should get ready for a possible hardware shortage throughout the end of the year (just a guess, don't hold me to that).
 

DietRob

i've been begging for over 5 years.
Congrats Sony. Well deserved.

Can't wait to see how all those tech/mobile sites claiming dedicated consoles are dead spin this.

Obviously people are buying them so that they can attach their smartphone to them for second screen experiences. Second screen experiences are the only reason that the consoles are selling so well. /mobile site sarcasm.
 

Zips

Member
The blunders of Nintendo and (especially) Microsoft have helped Sony out nicely. Sony should still be congratulated on doing an immensely better job with designing and launching this console compared to how they did last generation.

Success well earned.
 

Joni

Member
That should offset the Vita failure.
The Vita failure is probably more an imago problem than a financial problem. It doesn't look like they needed to invest as much money in it as Nintendo did for the Wii U. If Sony never releases a Vita follow-up, nobody will bat an eye either.

If the PS2 had sold 100m, the GameCube 100m, and the Xbox 100m, the PS2 would have gotten even more software since the potential for profitability would have been greater and all three systems would get the same games since they would all be viable.
No. Almost everyone was making PS2 games so there was no room for even more games to appear. It also helped to direct all games to one console meaning development times were shorter, games and engines only needed to be optimized for one system and small teams didn't need to make tough choice between platforms to see where they could make the most. One system was dominant enough to be viably ignore the others. Look at what the Tales team had to do this generation to even find the platform where their audience actually was.
 

TGO

Hype Train conductor. Works harder than it steams.
Apparently:

Playstation 4 - 24hr - over 1 million console sold
PS2 took 3 days to ship 1 million units,
Wii U - 1 week(168hr) - 400 000 console sold
Wii - 8 days(192hr) - 600 000 console sold
Playstation 3 - 2 months - 1 million console sold
Xbox 360 - 2 weeks - 326,000 console sold
PS4 is the next PS2 confirmed?
 

Omiee

Member
seeing those comparison numbers is just ridiculous. The hype must have helped a lot.

Were other consoles and handhelds facing shortage problems?

Must be nice to show up at work at sony monday morning with these numbers.
 

Emwitus

Member
Really strong sales, will be very interesting to see how they hold up and how much worse XBone does.

And yeah, while I'm by no means convinced just yet that the console market will become healthy again, Wii U's problems are pretty specific to that platform and never said much about the health of the broader market.
I argued with my ex for a good 5 mins cause she wouldn't believe a new Wii was out. She thought Wii u was an accessory just like the Wii board thing. I'm not kidding.


I can tell you for certain a big reason for Wii u failing to take off is a disastrous brand similarity to the previous console.
 
How does any of this address anything.

listen and learn.

The PS2 had massive issues on the hardware side.

Citation needed. do you have specific failure rates for the console? because I'd love to see them.

It was the weakest system other than the DC

It was the strongest system at time of release, and SIGNIFICANTLY stronger than PC was capable of at the same point in time. There wasn't a console released in it's league for 18 months afterwards. You'll notice that wasn't true for any launch after that. PC matched the 360 and PS3, and blows away PS4 and Xbone right now.

it had a poor online system

Everything in that era had a "poor online system" because the infrastructure simply wasn't there to justify the investment. Seganet was a nice try, but dial up internet for consoles was a stop gap effort at best. Nintendo eventually just stopped selling their broadband adapter completely. Only the Xbox really made a good attempt at online, and again that system launched almost 2 years after the PS2.

it was horrible to work with from a developer perspective, and it failed.

Difficult to work with? sure. But those that did got amazing results out of it- and it was notably EASIER to work with than the PS3, Saturn, or Jaguar. "hardest console to work with of all time" is flat out false.

and..the PS2 failed? am I in fantasy land?

I don't see how any games benefited from Sony's approach with the PS2 hardware.

Because from a developer perspective, it is less costly to develop for one target platform with a 150 million userbase than to develop for 3 consoles with a third of that. If the GC or Xbox had taken off instead of the PS2, the result would have been the same. Games highly tailored for one platform, at less cost to developers and less risk.

The PS2 was just in the middle of when growth in gaming was occurring more on the console side than outside of it so it made sense to make more games.

someone hasn't been gaming very long, I see. The largest explosion in gaming occurred a generation EARLIER when Sony launched the PS1. The PS1 sold well over 30% more than the SNES and Genesis did combined, and that's not counting the customers nintendo sold to. The growth of the PS2 was simply organic growth on top of the marketshare and userbase sony established a generation earlier.


To go along with this, it was the only viable system so it received almost all of these games because publishers thought there wasn't a point to releasing multiplatform stuff. If the PS2 had sold 100m, the GameCube 100m, and the Xbox 100m, the PS2 would have gotten even more software since the potential for profitability would have been greater and all three systems would get the same games since they would all be viable.

This comment makes no sense, because the PS2 has more retail software than the PS3 and Xbox do combined, despite selling less consoles overall. Splitting the userbase INCREASES costs and risk for developers and makes game development more expensive, not the other way around.

And even Sony does not pursue social gaming because they don't care about growth and just want stability, future systems could still be harmed by lack of competition. Consumer disinterest is something they would have to fight against, but if there's 130m-150m traditional console gaming consumers and a large chunk of them will buy the system regardless of price (up to a point) or innovation, console price could rise while fewer interesting features are added. This would be due to having a somewhat captive audience due to lack of alternatives. And when you can increase price, you increase profitability. When you can cut R&D costs, you increase profitability.

Is this english? this is borderline nonsensical. Your analysis here ignores that even if the Xbone tanks completely to WiiU levels, Sony will still have the PC as a primary competitor. Social platforms are completely irrelevant to the strategy and audience sony is pursuing with the PS4.
 

mattiewheels

And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
Somewhere down in the basement of Sony Japan, Ken Kutaragi has a big smile on his face, as he pours himself an extra shot of Suntory.

The question is, and I bet someone answered it, how many units can MS ship to the US...they can't manufacture a million right now, can they?
 
At first I thought the production efficiency was better... but that wouldn't explain how PS3 lacked demand, and how PS2 sold so well in 3 days.

People must be really ready to have dumped last gen o_O
 
Wasn't the PS2 launch worldwide?

Going to be interesting to see what MS can do to match. Since they are doing a WW launch.

Sony did a brilliant move. PS4 is being talked about everywhere, in 1,000,000 US/Canada homes in a single day, and now they get to restock for the Europe launch and sell a ton there also. Whereas MS will have to split up their stock and I highly doubt they will be able to produce 1,000,000 consoles day 1.
 
1 million is insane. And here I was thinking I could just waltz into a store and snag one. Yeeeeah probably not gonna happen. Now if Japan could get its act together home console wise, we might be able to return to the PS2 glory days.
 

Mexi

Banned
Congratulations Sony.

I went to a big retail store here in México and there are not more PS4 pre-orders but still you can get an Xbox One launch edition.
 

Omiee

Member
i bet microsofts pr will be we sold 1.2 million ( worldwide )

microsoft should be able to sell 1 million in 15 territories right?

I cant wait to see how many ps4 will sell in europe and asia.
 

Dysun

Member
Awesome, very happy with my PS4 and happy to see it doing well. Keep up the good work Sony, and get those fixes out for the duds fast
 
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