• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Kotaku: Installing Xbox One games takes way too long; comparison

IN&OUT

Banned
How long has either console been out?

I expect that as we move forward the One will get pooped on a whole bunch by press, people on message boards and basically all over the place.

A bunch of people have been complaining on podcasts, too, if that is of any relevance. The general consensus seems to be disappointment in the UI and functionality.

If you remember 2006, media put PS3 under the magnifying glass the moment it hit shelves, from the price to CELL to XMB to the controller. media waged an all war on PS3 that continued 3 years. they even hated PS3 for having BD player which is a bonus, they hated removing Linux (although it was logical move by Sony). they even criticized having an HD cable (remember HDMI vs component video cable). No games memes, INFERIOR multiplat ( although not as bad as PS4 vs X1 "these days gameplay is KING" lol). I will reserve judgement for now, but early sign really indicate that media is going soft on MS for some reason, I'll give both the benefit of the doubt but I'm not really optimistic about it.
 

Enchanted

Banned
The more I see and read, the more I believe the Xbox One was meant to release in November of 2014.

Sony must have really shocked Microsoft back in February at the PS4 reveal.
 

jroc74

Phone reception is more important to me than human rights
I will reserve judgement for now, but early sign really indicate that media is going soft on MS for some reason, I'll give both the benefit of the doubt but I'm not really optimistic about it.

The media is going soft on them for Windows Phone too...creating new categories that have WP in a positive light.
 

Bayonettasbuddy

Neo Member
I owned a PS3 and 360 - didn't bother me too much on my Sony console then, doesn't bother me on my Xbone now.

It's a minor issue. I'll just make myself a cup of tea/sammich and sort some other stuff for ten whole minutes.
 
I owned a PS3 and 360 - didn't bother me too much on my Sony console then, doesn't bother me on my Xbone now.

It's a minor issue. I'll just make myself a cup of tea/sammich and sort some other stuff for ten whole minutes.

This can't be true... I started playing download version of BF4 on PS4 few days ago. And even though the game was ready in 10 minutes it still really bugged me that after finishing the first mission the next one was not fully downloaded yet...
 

wizzbang

Banned

Big respect to sites actually doing that kind of thing, I like that kind of technical information and I like mags putting the hard word on the developers and manufacturers, that's the kind of shit which ensures they address this stuff better next time (which has arguably been done this time)
 
Personally, I'd rather wait 10 full minutes (if it's a full install) than a partial install while I'm playing at the same time.
I'm an exception, I know.

Nothing wrong with that. Just in case you didn't know, though: that 10 minutes is NOT a full install. You're still playing while it continues installing.
 

TheExodu5

Banned
I've explained it dozens of times in other threads, the most optimal way is to copy that data from disc to HDD just once, sequentially at that.
I'll be using an SSD, this makes it even more of an issue.

You're kind of missing the point. What's your barometer for efficiency? Simply that the installation is completed as quickly as possible? Why? If it can be done in the background without any adverse effects, shouldn't that be considered more efficient?
 

8byte

Banned
I've explained it dozens of times in other threads, the most optimal way is to copy that data from disc to HDD just once, sequentially at that.
I'll be using an SSD, this makes it even more of an issue.

There is no logic in this.

Chunks that allow you to play and install while you play > staring at a menu waiting to play. I don't even think that's subjective, honestly.
 

wizzbang

Banned
There is no logic in this.

Chunks that allow you to play and install while you play > staring at a menu waiting to play. I don't even think that's subjective, honestly.

I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.
 

alterno69

Banned
Is this true for PS4 games?
Not really, i put Killzone on my PS4 an in s couple of minutes i was playing the first campaign level. Same with ACIV. The longest install was NBA 2K, that took loke 15 minutes or more, sure you can play a game while you wait but i experienced "lag" during it.
 

Orca

Member
You're kind of missing the point. What's your barometer for efficiency? Simply that the installation is completed as quickly as possible? Why? If it can be done in the background without any adverse effects, shouldn't that be considered more efficient?
If you are playing while it installs, on either system, it slows down the install assumedly because it still needs to pull the odd file from the disc. Infinity Ward warned that playing while installing can delay the use of high res textures by up to a half hour, for example.
 

8byte

Banned
I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

Somehow, I get the feeling that you're wrong, and the engineers that designed this system...are right. Somehow...
 
I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

You make no sense at all. It's a question of data structure. An open world game might still be able to play after a third of the install, rather than a quarter. But GTA is not some vast new software design unknown to man. You would, in fact, have the first mission and the city loaded in first. All later mission data in chunks afterward.

Also SSD owners like yourself are leading technology's curve so you may have to wait for the mass market to catch up before Sony and MS give a facsimile of a flying fuck.
 

QaaQer

Member
So there are people arguing that 1080p doesn't matter at all, and others arguing that longer load times are better.

My head hurts.
 

seady

Member
Every one of these news make me wonder why the Xbone is such gigantic piece of a hardware. I thought bigger = more powerful.
 
I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

Sorry to burst your bubble, but Sony doesn't (and shouldn't) give a shit about SSD owner's experience. They need to optimize for the vast majority of players with 5400rpm HDDs.

Even from players with SSDs the PlayGo stuff is incredibly useful while you download a 50GB game. I was able to start playing much sooner than I otherwise would have on launch day and the rest sorted itself overnight.

As for your GTA5 style game example, those games usually don't give you access to the whole city right away so you could still get the first few missions without having to install the whole game.
 
I really don't mind this. Installations are such a small piece of your experience.

Ron-Burgundy-Saying-I-Dont-Believe-You.gif
 

Oppo

Member
I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

I think you are needlessly worrying. But you are welcome to put the game in and watch the install bar crawl across the icon before you start it.
 

Mrbob

Member
I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

Put the disc in, make a sandwich, and wait for the install to be finished before playing. Games start installing as soon as you put a disc in.
 

ItAintEasyBeinCheesy

it's 4th of July in my asshole
if you have another game digitally to play, this is hardly an issue.

if you have to keep waiting for it to install a littler further after every menu that isn't exactly efficient.

I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

Tales from my ass?
 
PS3 was murdered for missing 2 lines of resolution or averaging 2fps less than 360 or even having to mandatory install some games. I swear if it was PS4 the one with this horrible installs, media would've burned it alive.

so basically for Xbone:
- voice chat is huge step backward.
- Cannot see if your friends are online whilst in game (without using the snap feature)
- Cannot see if your controller is running out of battery
- Cannot see how much harddrive space you have left
- Voice controls which need you to say the thing you want twice most of the time
- Lots of games with microtransactions
- Longer install times
- Worse graphics
- Less powerful machine
- Juddery UK TV picture

and to top it all off.....

- MORE expensive!!!!!

Cboat have hinted on those miserable OS functions, I'm really surprised by how media never mentioned those shortfalls.

and about Voice Chat, and install times I would say "Karma is a bitch!"

What rock do you live under... Media has been trashing Xbox One for the past 5 months!! I for one am EXTREMELY pleased with my Xbox purchase!!
 

-PXG-

Member
Yeah. When I first installed Ryse and DR3, I thought there was something wrong with my system. Then I raised l realized that this was par of the course. My PS4...lightning fast. BF4 was like 30 seconds. No lie. It blew my mind.
 

Mudkips

Banned
I don't want to play if there's any extra optical head thrash.
Current, basic games on the system allow the content to be copied in the background due to their linear nature.
Put a GTAV on the console, where you could need any texture at any time and that PlayGo stuff will shit itself.

Load it all, upfront, it ENSURES that SSD owners like myself get a good experience.

You have no idea what you're talking about. Extra optical head thrash? Holy shit.

Here's how it works:

The system allocates the space it needs on the HDD (or SSD).

The system then beings loading files from the optical drive and writing them to the HDD (or SSD).
It attempts to do this in an order similar to the order in which a player will actually need those files.

Any time a request comes in for a file that is not on the HDD (or SSD), the system transparently queues a command to fetch that file from the optical drive, with higher priority than the background installation.

The system likely also tries to be intelligent - if you request texture X, you're probably in area Y, and will also need model Z soon. This can be accomplished by some simple meta data for each asset. When you request asset X, any unloaded assets with the same tag(s) get bumped to the top of the background installation queue. This is also how you would determine which files to load at the beginning.

It's all rather simple, actually. None of this has anything to do with whether or not you have an SSD, but if you still believe it's inefficient, then you can just sit at the menu and twiddle your thumbs / make a sandwich while it installs.
 

NeoROCK

Member
Yeah. When I first installed Ryse and DR3, I thought there was something wrong with my system. Then I raised l realized that this was par of the course. My PS4...lightning fast. BF4 was like 30 seconds. No lie. It blew my mind.

I wonder if this is something MS can quickly fix or if it's something that XB1 users will have to deal with for the next couple of years
 

wizzbang

Banned
Any time a request comes in for a file that is not on the HDD (or SSD), the system transparently queues a command to fetch that file from the optical drive, with higher priority than the background installation.


I need not read the rest of your post, you've got no idea what you're talking about. No comprehension of what optical drive heads are, what seek time is, how things become exponentially slower with optical disks with each extra level of I/O

It is more efficient to copy the entire contents of the disk, to the SSD/HDD before executing the game, this is without question going to introduce the least repetitive optical assembly movement and absoloutely ensure that all loads are as fast as can possibly be, period. The data will always be on the drive (SSD or not) when it's asked for by the game instantly.
Just stop, it's for the best, I've been building machines for 23 years, and specifically focusing on disk performance the entire time, you're wrong, I've been fussing over load times since I had a stopwatch out and Doom 1 shareware.

Tales from my ass?

Tales from don't understand simple technology? Check
 

OoO Speznas OoO

Neo Member
i remember how xbox fanboys were bashing the ps 3 for having long load times a now all of a sudden it doesnt matter anymore, thats really funny
 

eival

Junior Member
im sorry but, show me the actual netstats that have 40 gigs of data being transferred in under 1 minute

not even professional file share hosts like Rapidshare can achieve that throughput.

and if its merely the time it lets you "play as we finish installing" then thats crap cause its not the same thing, if those Xbox times are completed installs.

and nice job using NBA Live, rather than 2K, which took a hell of a lot longer than just 1 minute to install during the Giant Bomb stream where they played atleast 2-3 full "quick match" games before it was completed
 

KoopaTheCasual

Junior Member
im sorry but, show me the actual netstats that have 40 gigs of data being transferred in under 1 minute

not even professional file share hosts like Rapidshare can achieve that throughput.

and if its merely the time it lets you "play as we finish installing" then thats crap cause its not the same thing, if those Xbox times are completed installs.

The xbox times aren't full installs either. There's no way to spin this.
 

wizzbang

Banned
Sorry to burst your bubble, but Sony doesn't (and shouldn't) give a shit about SSD owner's experience. They need to optimize for the vast majority of players with 5400rpm HDDs.

Agreed, however the methodology I'm referring to, to ensure better load times is applicable to any type of local disk (assuming it's quicker than the BR drive)

Even from players with SSDs the PlayGo stuff is incredibly useful while you download a 50GB game. I was able to start playing much sooner than I otherwise would have on launch day and the rest sorted itself overnight.
Absoloutely agreed again and I think it's fucking awesome they are helping out players with cool and smart ideas like this, I don't have a problem with it as long as it's coded "right". It should benefit both those who don't care about the best load time the first time they play and the anal retetntive such as myself who are picky about that stuff.

To clarify, incase it's not clear to anyone: My stance on this issue is unchanged through the multiple threads I've discussed it. I personally* will be putting my PS4 discs in the console and simply not opening / executing the games until the optical drive has completely stopped spinning / caching / installing the full game to the disk.
I finally believe I've confirmed from enough people whov'e checked for me, that this is how it works (the copy process WILL do the whole game without actually having to run the full game) If this is factual information then guess what? We're all happy :) that's a good thing, surely?

* yep, I get that I'm an exception to the rule, although I suspect a small handful of load time nazis may well do the same.
 

Codeblew

Member
You have no idea what you're talking about. Extra optical head thrash? Holy shit.

Here's how it works:

The system allocates the space it needs on the HDD (or SSD).

The system then beings loading files from the optical drive and writing them to the HDD (or SSD).
It attempts to do this in an order similar to the order in which a player will actually need those files.

Any time a request comes in for a file that is not on the HDD (or SSD), the system transparently queues a command to fetch that file from the optical drive, with higher priority than the background installation.

The system likely also tries to be intelligent - if you request texture X, you're probably in area Y, and will also need model Z soon. This can be accomplished by some simple meta data for each asset. When you request asset X, any unloaded assets with the same tag(s) get bumped to the top of the background installation queue. This is also how you would determine which files to load at the beginning.

It's all rather simple, actually. None of this has anything to do with whether or not you have an SSD, but if you still believe it's inefficient, then you can just sit at the menu and twiddle your thumbs / make a sandwich while it installs.

This is an intelligent explanation.
 

eival

Junior Member
im sorry but, show me the actual netstats that have 40 gigs of data being transferred in under 1 minute

not even professional file share hosts like Rapidshare can achieve that throughput.

and if its merely the time it lets you "play as we finish installing" then thats crap cause its not the same thing, if those Xbox times are completed installs.

and nice job using NBA Live, rather than 2K, which took a hell of a lot longer than just 1 minute to install during the Giant Bomb stream where they played atleast 2-3 full "quick match" games before it was completed

oh and forgot to add the part of how the entire PS4 ran like hot garbage during the install process, for every game, including during gameplay.

an unstable rocket taking off faster doesnt exactly make it better. but telling the whole story wouldnt work as well with clickbait journalists who also have a comment section in hopes of boosting their "average time on site" Alexa rankings from all the fanboys "burning" the product that performed less in their totally scientific study, which will result in ad companies paying more to get a better chance of exposure on such a popular forum!
 

wizzbang

Banned
I think you are needlessly worrying. But you are welcome to put the game in and watch the install bar crawl across the icon before you start it.

I agree with this too, I'm not in denial that I'm kind of fucking nuts about load times!
I _really_ hate load times.
sY6jO4Z.jpg
 

Aj174

Neo Member
To anyone saying they'd rather wait 10 minutes compared to 35 seconds is lying to themselves, or is misinformed. The PS4 doesn't do a full install in 35 seconds obviously, but neither does the X1 in those 10 minutes. There's no difference but time, and I know this from experience.

I didn't notice anything different when I was playing killzone from the first 10 minutes to the last few hours, it was all the same, smooth gameplay throughout. Same thing the other games on PS4 that i've played.
 
Top Bottom