how do i take screenshots at such a high res? Fraps crashes at my new max res.
I use Bandicam for high resolutions, FRAPS also crashes for me at anything above my native res.
how do i take screenshots at such a high res? Fraps crashes at my new max res.
how do i take screenshots at such a high res? Fraps crashes at my new max res.
I use Afterburner.
Damn! That custom ENB looks hot. This might be the first game that can beat Zombi U in the lighting department.
Oh man, Corky. When will this next-gen graphics engine arrive for us regular mortals?
PM for info, don't bother unless you're on quad-690 and at least a soundblaster audigy or better.
Best aerofly shots ive seen so far, more please!AeroflyFS
Old UE3 is not a looker but almost constant 60fps at that res is nice..
I actually enjoyed Singularity quite a bit. Want to rebuy it on Steam but didn't see it get on sale
800x600 res saved as jpeg 25% quality, upscaled, downscaled, upscaled, converted to gif, converted to bmp, uploaded to imgur, downloaded from imgur, uploaded to imgur again, link uploaded to abload, posted on gaf
colour me surprised
AeroflyFS
edit: i forgot to print it off, scan it and reupload it, dang
Check out the amazing abstract painting he has on his wall.
Detail-shot :
This is actually pretty cool, and reminds me of like...a Dutch painter? I can't think of the style it reminds me of.
This is actually pretty cool, and reminds me of like...a Dutch painter? I can't think of the style it reminds me of.
This is actually pretty cool, and reminds me of like...a Dutch painter? I can't think of the style it reminds me of.
Well, I run the game at 3200x1800 with SCAO at the highest quality and intensity level, though what probably makes more of the difference are my SweetFX settings. I only use the DPX shader and some curves, but the DPX shader alone helps create something of an 'old movie' look, which I think fits very nicely with the game's aesthetic.This looks really great. What are all of your settings? Are you forcing anything into it through the driver or is this all through DSFix? It looks much better than when I played it maxed.
/*-----------------------------------------------------------.
/ Cineon DPX settings /
'-----------------------------------------------------------*/
#define Red 15.0 //[1.0 to 15.0]
#define Green 15.0 //[1.0 to 15.0]
#define Blue 15.0 //[1.0 to 15.0]
#define ColorGamma 0.75 //[0.1 to 2.5] Adjusts the colorfulness of the effect in a manner
similar to Vibrance. 1.0 is neutral.
#define DPXSaturation 1.0 //[0.0 to 8.0] Adjust saturation of the effect. 1.0 is neutral.
#define RedC 0.25 //[0.6 to 0.2]
#define GreenC 0.25 //[0.6 to 0.2]
#define BlueC 0.25 //[0.6 to 0.2]
#define Blend 0.25 //[0.0 to 0.1] How strong the effect should be.
/*-----------------------------------------------------------.
/ Curves settings /
'-----------------------------------------------------------*/
#define Curves_contrast 0.25 //[-1.0 to 1.0] The amount of contrast you want
// -- Advanced curve settings --
#define Curves_formula 7 //[1|2|3|4|5|6|7] The constrast s-curve you want to use.
Well the way I spot it is the color of the text (from pure white to grey) and how thin the text looks. So in this case:
First thing: 2nd one is png
2nd thing: 1st thing is png
3rd thing: 1st one is png
I hope I am not imagining those differences I see in color and slight text thickness
BRILLIANT.
With a breathtaking 80 lines of color resolution.
I think these are actually kind of aesthetically pleasing, in a quaint way.