It's Total War: Attila with an medieval mod.What game is this? Looks cool!
Is reconstruction really off in these shots? Why do they look so blurry?
Battlefield Hype
Is reconstruction really off in these shots? Why do they look so blurry?
Film grain is still on.
People have said this about all of the games when they release. I think I'm done until maybe Steam's summer sale.
I also don't hold the gameplay in particularly high regard. Like, it's competent and it works but I'm not shelling out $67 for this. I've played enough souls.
edit: It's like Tales games. Yeah they're good, no I don't care anymore.
this post proceeding mass effect 3 screenshots is funny
Still such a gorgeous looking game. I love that grass.
Is that with Hatti's tools?
So it's useless then.Say goodbye to ReShade if you want to use Ansel. And don't expect it to solve all problems inherent to tiledshots. If anything, I'm hoping that Ansel will push developers to enable more developer-like tools out to end-users. Stuff that usually has to be hacked in, unlocked or forced. Free camera, timestop, FOV control, TOD control, character manipulation, etc. Not likely, but who knows?
So it's useless then.
Post-Process Filters — So you can tweak the look, feel and mood of your screenshot before saving, Ansel includes brightness, vignette, sketch, color enhancer, field of view and many other special effects options. It lets you create and share your own special FX filters, as enthusiasts do now for ReShade and other post-process applications.
Good lord, no, I love ReShade. I'm saying Ansel would be useless if it doesn't capture with ReShade.If you consider whatever ReShade does to be useless:
ReShade is platform agnostic though?It offers the same support for programmable shaders. So long as they achieve parity in terms of usability, Ansel should replace ReShade entirely. How those various effects scale with resolution is of course another matter.
ReShade is platform agnostic though?
Great shot. It's amazing how you can practically trace the player's route through the level from start to finish.
Say goodbye to ReShade if you want to use Ansel. And don't expect it to solve all problems inherent to tiledshots. If anything, I'm hoping that Ansel will push developers to enable more developer-like tools out to end-users. Stuff that usually has to be hacked in, unlocked or forced. Free camera, timestop, FOV control, TOD control, character manipulation, etc. Not likely, but who knows?
Depends on what you mean with 'platform' There's only windows support, and additionally, no DX12 support yet. I hope reshade can live alongside this, as the new v3 in-game UI for reshade is really looking promising. Time will tell I guessReShade is platform agnostic though?
I think you know what I mean by platform.Depends on what you mean with 'platform' There's only windows support, and additionally, no DX12 support yet. I hope reshade can live alongside this, as the new v3 in-game UI for reshade is really looking promising. Time will tell I guess