b3b0p said:Metroid is already on Wii Virtual Console? When do we get Metroid 2?
Sometime in Fall.
b3b0p said:Metroid is already on Wii Virtual Console? When do we get Metroid 2?
Either way he'd be wrong =\imthemaid said:I think he means vertically filled. And if so, he's wrong. It's using the full vertical space.
EloquentM said:If they filled the screen it would not be 1:1. They would have to make a filter just to fix the stretch from filling the screen horizontally.
The Mana Legend said:Are people honestly complaining about the screen size of the NES games?
But that's a 1:1 square pixel ratio, which is accurate for a Game Boy game but INACCURATE for an NES game (or TG16/SNES/Genesis).AftAsher said:Come on guys, even a NES emulator on PSP has 1:1 resolution option.
imthemaid said:Were you able to download the games?
TheNatural said:Whenever the 3DS eventually gets hacked, I'm sure porting emulators will do a better job than this stuff.
TheNatural said:I've never had a Wii to say, but does Nintendo's Virtual Console on there run games better or worse than the homebrew channel + emulation? That's always boggled my mind. And didn't SEGA hire a guy who was into emulation to do their collections on the Dreamcast?
Yes, and as I noted on the previous page, the aspect ratio is ruined when NES and SNES games are viewed in 1:1 pixel mode.AftAsher said:You're right.
But dude, launch any of the GB Virtual console games pressing Select + Start when launching it, look how awesome they look on 1:1 native resolution, now go back to your 3DS ambassador NES, take a close look at the screen to see all the bluriness in the pixels, they just doesn't look like this
suaveric said:This question is a little out of place, but this seems to be the most active 3ds thread right now...
Is there a limit to how big of a sd card the 3ds will take? I figured I'd buy one new, large card for it and never have to worry about it again. Right now I'm deciding between 16gb and 32gb. The 3ds would accept a 32gb card, right? Thanks.
suaveric said:This question is a little out of place, but this seems to be the most active 3ds thread right now...
Is there a limit to how big of a sd card the 3ds will take? I figured I'd buy one new, large card for it and never have to worry about it again. Right now I'm deciding between 16gb and 32gb. The 3ds would accept a 32gb card, right? Thanks.
Mailenstein said:I was just thinking for a second how awesome it would have been if they gave us Mother 1+2+3 as a 3D Classic remake :X...
gofreak said:Just a small thing, but can anyone tell me if you can suspend out to the home menu with these (and use the 4 in-game apps), or does it exit the game if you try to do that?
Euro here :'(
Zee-Row said:Theres no way to save in Zelda 1 without dying is there? I know on the NES version you had to press start and up on controller 2 to bring up the save menu.
You are the fool for not believing!Gravijah said:Might as well be begging for a Startropics sequel with all those other fools!
TheNatural said:Whenever the 3DS eventually gets hacked, I'm sure porting emulators will do a better job than this stuff. I t always boggles my mind how corporations with billions of dollars and have access to their own game and system code, can't come up with a better emulator than people who have hacked the system and put something like SNES9x or ZSNES on it.
DavidDayton said:Yes. Hold [L]+[R] and press Y to switch between controller 1 and controller 2.
Pause the game, switch to controller 2, and then hold U and press A.
This means you should be able to pull off the "escape the old man" thing, too.
The NES native resolution is 256x240 (even though most TVs only visualized 224 pixels vertically).AftAsher said:You're right.
But dude, launch any of the GB Virtual console games pressing Select + Start when launching it, look how awesome they look on 1:1 native resolution, now go back to your 3DS ambassador NES, take a close look at the screen to see all the bluriness in the pixels, they just doesn't look like this
Hey dude, this is NEOGAFJetBlackPanda said:WTF save in NES ZELDA?? my mind is blown!
ps. wtf people are complaining? I played some Super Mario Bro's this morning and it looked great.
TheNatural said:Wait, what? There was a SAVE option in the original Zelda????
Mind blown.
Jocchan said:The NES native resolution is 256x240 (even though most TVs only visualized 224 pixels vertically).
The 3DS top screen is 400x240. The games are 1:1 vertically, and they are stretched horizontally on the 3DS to match the 4:3 ratio they were designed for (TVs weren't square).
Full 1:1 would have an incorrect aspect ratio, and everything would look too thin.
It's incorrect because it's not the aspect ratio the games were originally created for.AftAsher said:Just because the 3DS match the 4:3 aspect ratio as our old tv did years ago, doesn't mean that 1:1 its an incorrect aspect ratio, 240 x 224 thin or not its the best way IMO to play NES games.
AftAsher said:Just because the 3DS match the 4:3 aspect ratio as our old tv did years ago, doesn't mean that 1:1 its an incorrect aspect ratio, 240 x 224 thin or not its the best way IMO to play NES games.
Actually, it does.AftAsher said:Just because the 3DS match the 4:3 aspect ratio as our old tv did years ago, doesn't mean that 1:1 its an incorrect aspect ratio
Aspect ratio is important, because while most people care about making pixels as square as possible, usually art direction in games are designed with the aspect ratio in mind. Nintendo decided to go with respecting the art and layout design rather than the square pixel.Just because the 3DS match the 4:3 aspect ratio as our old tv did years ago, doesn't mean that 1:1 its an incorrect aspect ratio, 240 x 224 thin or not its the best way IMO to play NES games.
I couldn't answer that but there is the Famicom Disk Version which is slightly different thanks to additional sound hardware (www.youtube.com/watch?v=ePmJyWhQb3o) and a version on some SNES service cartridge (http://www.youtube.com/watch?v=RZooijvtuts).artwalknoon said:Man zelda II is hard! But I love the main menu music. Has it ever reappeared in other zelda games?
Yeah I thought it looked fine, I just hate the button placement. I honestly don't see myself playing Mario much at on on my 3DS until they fix that.JetBlackPanda said:WTF save in NES ZELDA?? my mind is blown!
ps. wtf people are complaining? I played some Super Mario Bro's this morning and it looked great.
chickdigger802 said:lol is the ambassador app just a 'video' with super slow scrolling text? Hilarious.
btw: can someone explain what to do in wrecking crew? Have no clue what's going on.
Tempy said:If these were SNES games people would still complain. I expect the same amount of bitching and lolworthy arguments when the GBA games come out.
Speaking of the GBA, those will probably allow to choose between 1:1 (240x160, likely with a border) and stretched (360x240 with interpolation), like GB/GBC games do.Tempy said:If these were SNES games people would still complain. I expect the same amount of bitching and lolworthy arguments when the GBA games come out.