Aaron said:The truly scary thing about this thread is it proves Dyack is right.
what did he say? i guess i missed that.
Aaron said:The truly scary thing about this thread is it proves Dyack is right.
No, it just proves that Bioware needs to be more careful about the media they send out.Aaron said:The truly scary thing about this thread is it proves Dyack is right.
Aaron said:What? These aren't officially released shots. I haven't done any game programming, but 3D graphics packages have a quick render option where the textures are all low rez samples to do quick tests of animation and things. Jeux take images from wherever they can get them, so it's hard to judge the final game from them until the source is known.
I repeat: The final game will not look like this.
Geoff9920 said:No, it just proves that Bioware needs to be more careful about the media they send out.
Ark-AMN said:Hmm, Too Human looks better now.
![]()
EktorPR said:If these screens didn't show up in the official Mass Effect area in Bioware's page, it means they didn't get approved by the 'doctors' themselves. I'd say that wait is better than whine.
Zenith said:troll.
Agent Icebeezy said:i didn't know this about bioware, so you are saying that someone leaked these?
Lol what? Mass Effect looks great, but the art isn't that great, it's nice, but that of Too Human is better.nelsonroyale said:yeah, its certainly not true....even in these shots, mass effect>>>TH....its the art baby
Chris Priestly said:Well, you are right in that I should not have called the concerns "silly" and I'm sorry for doing so. That was definately a poor choice of words on my part. You all are our customers and, if you have any concerns no matter what they may be, we should take them seriously to some degree. However, we have not "down-graded" or "compromised" or "reverted" or whatever the quality of the art in the game at all. Lets take a look at the art comments for a second.
As I've said, we have changed Shepard's head again. It will likely be changed a bunch before we ship. That is what happens at this stage. It isn't yet a reflection of which we think is best or anything. As the team makes changes to the customization feature, the heads slightly change. Today, the head for Ashley had radically changed (due to a bug inteh system she looked pretty awful) and then, in a later build, had no head at all. This doesn't mean she's not going to have a head when we ship, just that things aren't finished yet. And, as pointed out, many of you will change the heads anyways, so it only matters to those who won't. And I wouldn't worry about it until we say "That is the final Shepard".
Now, for the screens themselves. What do you want me to say? I can say one thing and the cynical of you will say "But he's just a marketing Dev/shill. Of COURSE he's going to say that." I could tell you the unabashed truth and many of you would still doubt what I say or question it or whatever. That's pretty much what happens on the internet. I work for BioWare, so of course I'm going to be positive. Some of you are fans, some of you aren't. Maybe a few of you actually dislike us for some reason. In the end, you will all have to make up your minds yourselves. It doesn't matter if I say "It was the build, the lighting, the compresson, whatever" until we turn out something that impresses you (or not) you'll stay skeptical. There's nothing wrong with that. It's up to us to impress you after all. It's what we need to do and it's what we will do with Mass Effect.
Chris Priestly said:Well Manager 2, what would you prefer? Some screenshots that aren't perfect yet or no screenshots? Believe me, it would be MUCH easier for us not to have to do screenshots, but we know that if we are going to generate interest in the game, we need to put our materials about it (screenshots, videos, Dev interviews, etc).
We could (and I am well aware of companies that do this) make special builds to take screenshots in. They'd be amazing and knock your socks off, but would not necessarily end up being what you see in the game. When we went to GDC we took a build of the game, not a special build, not a demo build, just a build. We want people to know how the game is comming along. Is it perfect yet? No. Is it what it will look like when you get your copy yet? No. Will it get better befoe then? Absolutely.
However, I will also remind you to watch the name calling here. Sure, we have some fans and we have some fanboys as well. But just because they disagree with your opinion doesn't mean they are "sucking up" for agreeing any more than they may think you are "being a prick" for disagreeing. They have their opinon and you have yours.
whatdog.gifXSamu said:Lol what? Mass Effect looks great, but the art isn't that great, it's nice, but that of Too Human is better.
alterego said:
Tieno said:This is what the Bioware community manager had to say.
Tabris said:You know what's also possible? Maybe they had to compress the textures to fit on DVD and that's the issue? I mean think about this game, it must be MASSIVE with all the different audio clips (all the different conversation paths).
If you think about it, it totally makes sense as they're launching soon and probabaly needed to change filesizes/compression to get it under 9GB.
mckmas8808 said:I swear to god these pics looked good to me. Now I'm looking for flaws because GAF says they are not up to par.
What the hell?
LegendofJoe said:Sometimes I forgot just how full this forum is of critical, cynics. You guys are so constant at it you're even starting to pull me down to your level, and that sucks.
The framerate has been poor in every single demonstration (including press demonstrations). Of course, nobody is expecting them to nail the framerate based on their previous games.Borys said:Oh yeah, one more thing:
people saying it is scaled down because of the framerate are simply wrong cause we have seen some gameplay movies before and the framerate wasn't exactly bad (and the graphics were sweeeeeeeeeeeet).
Something... something strange has happened in Bioware that pushed them to release these disappointing screens. The game looked great and played great earlier as some of the folks that have seen it first-hand state.
EDIT: Agent Icebreezy nailed it. Note that there isn't any kind of shadowing in the recent pics, NONE AT ALL, just like it would be switched off on a lame-ass Windows XP PC.
Who knows, maybe some devs were screwing with the compression/lighting so they were borked for that build of the game. Stranger things have happened. Then again, maybe it's like you said and they had to compromise.dark10x said:The framerate has been poor in every single demonstration (including press demonstrations). Of course, nobody is expecting them to nail the framerate based on their previous games.
I'd imagine there is something strange with the screens as well, but at the same time, it's also possible that we will see minor downgrades in order to improve performance (shadow removed).
The same situation occured with Gears of War, for instance. They dropped the unified lighting model and simplified certain aspects of the game in order to achieve a smooth framerate. The game looked insane enough already, though, so it wasn't a big loss. However, Bioware is not on the same level of technical expertise as Epic and may not be able to pull off the same feat.
Right... just look at the glow from the gun. In the old screen, it lits the face and body of the guy, and in the new screen it simply doesn't. And look at the difference in the gorund textures...Rorschach said:looks like part of the problem is horribly washed out screens. However, that wouldn't explain the better lighting and textures in the first screen.
Router said:Meh, I see little point in overacting to a few (very) bad screens from a game that is still in development. I do think developers should be really careful over what images go out though.
Hagi23 said:Li
Would be funny if true im just glad i never cared about this game being im not a fan of "white" rpgs. :lol
Jesus Christ, I'm glad I'm not this bad.rebel^pudding said:looks like crap now
And did you notice they're the same creatures in both screens? They even aren't lit up on fire under the plasma shots...Borys said:ANSWER: Looks like they disabled dynamic lighting for this batch of screens!
Hagi23 said:Like someone said earlier maybe the early screens are from some high spec pc version and these new screens are the actual 360 shots.
Would be funny if true im just glad i never cared about this game being im not a fan of "white" rpgs. :lol
Borys said:I just noticed that on that screen Spider posted there's just one light source - sun above. You can see its glare on the gun and on the bodies on the ground. It is coming straight from above.
There are no other lightsources - the muzzle flash doesn't give any light.
ANSWER: Looks like they disabled dynamic lighting for this batch of screens!
Hagi23 said:Would be funny if true im just glad i never cared about this game being im not a fan of "white" rpgs.
Spider_Jerusalem said:I LOVE Mass Effect, but c'mon:
![]()
Hunahan said:
:lolSeiken said:http://pici.se/pictures/fsTzor.jpg
http://pici.se/pictures/FK4HfP.jpg
http://pici.se/pictures/l8DqkM.jpg
http://pici.se/pictures/pJWzty.jpg
And we're back on track!
...
Added motion blur, contrast and bump mapping on stones... IS THIS WHAT YOU PEOPLE WANT?