AMD dug their own graves. Intel had nothing to do with it.
Don't forget that Intel was paying companies like Dell, HP, and Lenovo to exclusively use their hardware, and they built functions into their compiler to specifically target AMD and VIA CPUs to cripple their performance.
The amount that Intel was fined for these things and more pales in comparison to the damage they caused to AMD.
Take out the gtx 1080 and the titan from those tests, also go look at digital foundry doing benches of witcher 3 with i7 standard, OC, and i5 standard oc. The difference is there, especially in GTA V as well.
Digital Foundry generally only include quad-core CPUs in their testing.
I'm not denying that hyperthreaded quad-cores (i7 with 4c/8t) outperform regular quad-cores. (i5 with 4c/4t)
What I'm saying is that there are very few games where having 8c/8t or 8c/16t will outperform a hyperthreaded quad-core (4c/8t) because you generally have to sacrifice clockspeed and/or IPC for those extra cores.
The Skylake-X HEDT processors later this year will be the first exception to that rule, since Kaby Lake did not improve IPC at all - so it should be the same.
However it's unlikely that you will be able to have 8 cores running at 5GHz+ like the quad-core Kaby Lake CPUs.
Those are very obscured because they are using 2 of the most powerful gpu's on the market and one of the tests is on a game like gears 4 that is not cpu bound at all.
I'm not sure that you understand these tests if that's what you think, because
Gears of War 4 shows a clear gap between CPUs with 4 threads and CPUs with 8+ threads (70 FPS minimum to 118 FPS minimum) whether those 8+ threads come from hyperthreading or by having more cores.
I mean the difference isn't huge when using high end gpu's, but it is there when you have mid range graphics cards.
That doesn't make any sense. The faster your GPU is, the more you start to become reliant on CPU performance.
But with larger games with more going on like physics on top of heavy scripts running in the background your going to need more threads and more cores. When crackdown 3 comes out bench marks for that I would bet money on will be cpu bound unless they dont write it with the option to allow your cpu to do the extra calculations and leave it up to their "cloud" rendering.
Maybe - but also maybe not. Or maybe by the time it's actually makes sense to have an 8 core CPU for gaming there will be much faster ones available to buy.
I'm not saying that Ryzen is going to be a
bad CPU for gaming, but I think it's unlikely to be a top performer in most currently existing games when compared to something like a 7700K running at 5GHz.
Perhaps in a few years a Ryzen CPU would overtake the 7700K if more games can actually start making full use of an 8c/16t CPU, but that's unlikely to be the case for most games right now.