Sorry to double post, but I've been thinking...
...have we seen this icon before? I can trace the origin of practically every other badge, but this bear throws me off...
It's one of the brands for the ARMS! I believe Homie? (To see what I mean, go to Set ARMS; each ARM has a logo of some kind, and I believe one of them is the bear.)
Ladies and gents, I've finally found concrete evidence that Metal Spring is a new fighter, not a skin nor a Hedlok-style boss:
Notice that the fans wear a different hat for Metal Spring. This, to me, confirms that MS will be completely separate from Spring Man.
Good observation! Just playing devil's advocate here (I really hope Metal Spring is a new fighter, too, just trying not to get my hopes up), but different fighter alts have different fans with the corresponding color scheme, right? If so, isn't it possible that Metal Spring is just a slightly more elaborate alt (think Wireframe Little Mac in Smash Bros.) than we're used to so far in ARMS?
I... erm, can't actually recall if fans adhere to your chosen color scheme or not...
If they DO, then it is indeed possible that Metal is a very elaborate costume for Spring Man. If this is the case, I must commend the ARMS Team for making the effort to even alter the look of the fans!
I'm playing against another RG right now and I can confirm that our fans reflect our chosen color.
My biggest problem with Arms is how similar all the fighters are, I'd love them to have some exclusive arms choices or more differentiation on their abilities.
My biggest problem with Arms is how similar all the fighters are, I'd love them to have some exclusive arms choices or more differentiation on their abilities.
I think that allowing every character to unlock and use all the arms was a mistake and leads the game into feeling more homogeneous than it otherwise has to. Each characters special ability already makes playing with each one take different strategy, but when you can just use your favorite weapon across all of them it really diminishes the differences.
I don't recall ARMS sales even being that bad.
I really want to buy this game, but without some kind of story mode, world tour mode or something where the main focus isn't fighting other humans, I know I'll end up getting tired of this game well before I get my money's worth.
Hopefully something like that is coming.
Dope ass trailer though.
The same way it's handled in Street Fighter Alpha 3?There is a world tour mode
I think that allowing every character to unlock and use all the arms was a mistake and leads the game into feeling more homogeneous than it otherwise has to. Each characters special ability already makes playing with each one take different strategy, but when you can just use your favorite weapon across all of them it really diminishes the differences.
Keep the new stuff coming. Hoping to jump back in soon, preferably when there's an option for online 1-on-1 matches only, without having to play the other modes in rotation.
The amount of support this game is getting from Nintendo is unbelievable especially considering it's relatively poor sales. Props to them for continuing to believe in this game. For me, it has been fantastic, and my second most played game on my Switch after Zelda.
PokéKong;251323256 said:There always has been, it's called Ranked and unlocks if you beat GP mode on at least difficulty 4.
The same way it's handled in Street Fighter Alpha 3?
I think that allowing every character to unlock and use all the arms was a mistake and leads the game into feeling more homogeneous than it otherwise has to. Each characters special ability already makes playing with each one take different strategy, but when you can just use your favorite weapon across all of them it really diminishes the differences.
To this day, I still have no idea why ARMS gets so much hate on social media.
To this day, I still have no idea why ARMS gets so much hate on social media.
Is this game still fun to you guys? This is one game where I've seen a huge group of people go from hyping it up to despising it the next. It seems like a Punch-Out/Virtual On hybrid that I wouldn't mind picking up, but I'm wondering if the player base is still lively.
A good chunk of the responses towards any ARMS post Nintendo makes are riddles with "dead game" or "this game is trash" or other posts along those lines.What kind of hate are we talking about here?
Most high level players (19+) are now playing with default arms anyway.
I find that the defaults tend to compliment the characters well. Each arm type also plays differently anyway and what arms you choose will tend to have a big effect on your playstyle. Two Ribbon Girls for instance can play really differently based on the arms they choose. One can be an evader that just do counters while the other can be more aggressive and in your face. I tend to switch it up depending on my opponent. I like both options and you can create your own rules. For example, I tend to use the default ones against those with higher rank then me. I use the 'cheap' arms on those lower levels than me.
Completely agreed. The game overall needed to focus more on adding depth in the core mechanics and characters rather than ARMS. I would even go as far as saying everything about acquiring ARMS and customizing different ARMS are the worst part of the game.I think that allowing every character to unlock and use all the arms was a mistake and leads the game into feeling more homogeneous than it otherwise has to. Each characters special ability already makes playing with each one take different strategy, but when you can just use your favorite weapon across all of them it really diminishes the differences.
A good chunk of the responses towards any ARMS post Nintendo makes are riddles with "dead game" or "this game is trash" or other posts along those lines.
Update this soon with the new character?
I guess I just felt the wait for Lola was super loooong haha