I don't think one company with a track record for bad PC versions of games is a good indication of how things will be in the coming years for PC gaming. Especially now, coming straight after the really good PC versions of Shadow of Mordor and Alien Isolation, the former scaling beautifully on PC hardware and the latter running at max settings with a high framerate on very modest hardware.
Shadows of Mordor plays well on PC, but doesn't make good use your hardware in advanced features compared to it's console counterparts. Textures don't look as good as other HD textures. Alien Isolation definitely though.
But hen you have Dead Rising 3, Ryse:Son of Rome and those though may play ok, don't show good use of Desktop GPU'S and CPU's.
And show how unoptimized they are for PC.
Ubisoft is known for shitty ports. Sucks that it's hit or miss with a lot of console ported games. Guess the days of dx 11 features for games like Bulletstorm, AVP, Tomb Raider, and sleeping dogs are over for a while till these companies get their shit together.
The performance is bad on consoles.
Yea it's pretty bad all around dude. On PC and console mainly because of the shit optimized engine IDTECH5. Same goes for AC:Unity.
TEW for PC is better than console version, but not by much. ANd doing the fixes gives you better visual experience, but upping FOV causes frame rates to be unstable past 30.