ways we could push Hardline innovation further
Too much innovation?
ways we could push Hardline innovation further
Pretty much thisSo preorder numbers are terrible.
No idea. Those are pretty much the only modes I play too.The only modes I play in BF4 are team deathmatch and domination. Does Hardline feature those modes?
Man, indeed, Destiny AND CoD without competition from Battlefield, wow. Evolve will also sell better now I'm sure.As if Activision wasn't happy enough.
Visceral really are awesome. They are handling reception of this game really well, and seem very open and passionate about improving it in their updates.
Low pre-orders maybe?
plus huge competition in end of the year?
so this is coming in march 2015 now and BF5 in october 2015? gonna be rushed!
Its this but worse then it sounds."Battlefield with police and criminals."
Battlefront is next years other Battlefield 4 mod.
BF5 is probably 2016.
I think calling this a Battlefield game was a horrid mistake. Upon playing it, it was obvious the core has no hope of living up to customer expectations of the brand.
Would not be shocked if it's cancelled, or released in the dog days of summer 2015 under a different name.
The real loser is the dev house tasked with making this whored out piece of shit. I feel bad for the people working there.
I think the thing that gets me about the "Battlefield mod" commentary is that mods usually fall into one of two categories:
1.) Something extremely different. For example: Natural Selection, Dystopia, PVK, Alien Swarm, or Red Orchestra.
2.) Something made by one person as a portfolio item or a small learning project that varies very little from the base game is almost any way.
This game isn't really that different than BF4, but also isn't nigh identical. The "it feels like themed DLC or an expansion pack" thing always made more sense to me.
Really? It seems very mod-like to me in concept and execution.
Sort of like Battlefield 2's Project Reality, or the Star Wars COD4 mod.
I could totally see a growing team of modders making a police vs. thieves version of Battlefield 3/4. And, sadly, I'd imagine it'd be much the same quality as what we've seen from Hardline. Simple reskins, lower quality animations, shitty HUD text. It seems so mod-like in quality.
An expansion pack would add, not change. The final BF3 DLCs were expansion packs, I'd say. Hardline's multiplayer is one of the most mod-like coming to retail games I've ever seen.
Figured this would be the case, Hardline was just far too similar to Battlefield 4, and to boot the public perception wasn't the greatest. Hopefully this means we'll get a proper cops and robbers game that doesn't involve exploding buildings all for some measly million dollar sum of cash.