Does no one really see it? You resolved EVERY OTHER choice in the game by 2 "choices" Red or Blue, Why is Shepards any different?
You have a problem with it at the very end of the game but not any other time?
Oops, I forgot about the green lasers. Indeed, there was such great variety in the endings.
THE SHEPARD IS LEGEND MY SWEET GO BUY DLC LOLDo you want to know what happens 10000 years after Shepard dies?
Cause Shepards choice overwrites everything? No matter what you choose you dont know what happens to the Galaxy / your Crew member afterwards, you reset everything (in one case you even wipe out all Geth.). At least explain why the Normandy was present in the Ending (everybody was on earth) and what everybody does without MR.
Do you want to know what happens 10000 years after Shepard dies?
The amount of closure I got from 3 was this: All the character issues that people had / needed to have resolved were, in a manner that I chose.
We would like to be able to see how our squadmates are doing and what our choices accomplished. With the ending they gave us, we have to read LOTS OF SPECULATION FROM EVERYONE. There should've been a proper epilogue to the series.I hate your ending. I don't want that much closure. I'd prefer to end the game with assuming because I did everything "right" that my choices went about that path. You're asking for a full on description on the events of your companions. Where does it stop? Do you want to know what happens 10000 years after Shepard dies?
The amount of closure I got from 3 was this: All the character issues that people had / needed to have resolved were, in a manner that I chose.
I hate your ending. I don't want that much closure. I'd prefer to end the game with assuming because I did everything "right" that my choices went about that path. You're asking for a full on description on the events of your companions. Where does it stop? Do you want to know what happens 10000 years after Shepard dies?
The amount of closure I got from 3 was this: All the character issues that people had / needed to have resolved were, in a manner that I chose.
If it adds anything sure why not.
What if the ending was we failed with stopping this cycle.
I would like to know what the next cycle races are?
Did they find liara time capsule? How far into their cycle are they.?
What happened to humanity and the other races did we turn into reapers.?
Or collectors kind of slave machines. Or did we become the citadel janitor race?
Maybe end the epilogue off with a view into deep space and Harbinger Eyes glowing up for a short amount.
Why do you need that information? The whole point of that information is to leave it up to your imagination.
Shepards choice doesn't negate everything that came before it. It still happened, you still have the resolutions / choices you made. Why does everything need to be in a happy little bow?
It doesnt need to be happy, like i said everything would be fine if they ended things 5minutes earlier. But they did open themselves up to all those question and all we want is answers. Just read the spoiler / speculation thread.
Again, difference of opinion. I don't understand the hate. I thought the ending (while inconsistant and simply written) worked.
Jarret Lee said:Jarrett Lee wrote...
Most of these things you see as olive branches aren't that at all. They are part of the already planned launch period of ME3 (Star Wars I can't speak for). The N7 MP weekend was planned some time ago - before the ending situation came to light. Not everything revolves around this controversy. It's just unfortunate timing. Same goes for the recent strategy videos for example - we filmed those weeks ago. I think Corey and Eric did a great job in them and was dismayed at the vitriol in the YouTube comments.
You're complaints are being heard, and considered and discussed etc, but I wouldn't read so much into some of the marketing stuff we're doing. I know a lot of you won't buy that - i cant "prove it" - but I've actually always been honest with you guys all the way back to ME1. Operation Goliath is an event we planned because the multiplayer is really fun, and we want to engage the players with it (i just completed the challenge tonight myself!). Of course we had events and releases planned for the week after launch-week. There are no nefarious scheming evil meetings on this topic. We take it seriously, and are discussing it internally. Nobody is happy or dismissive about the fan reaction, at BioWare. Quite the opposite really. These are good people who care deeply about the work they do.
I would suggest patience but not sure there's receptiveness to that at this point.
Guess that's all I wanted to say for now. Have a good night/weekend.
Post by a Bioware employee on the forums
Why do you need that information? The whole point of that information is to leave it up to your imagination.
Shepards choice doesn't negate everything that came before it. It still happened, you still have the resolutions / choices you made. Why does everything need to be in a happy little bow?
Nah man, it really isn't that, and I think few people are getting why people are upset, or at least critical of the endings. Deus Ex Machina endings get this kind of negativity because they are usually uncreative solutions to the problem(s) you were presented with, and they come with the added excuse that things are left up for interpretation, thus they challenge you intellectually in a negative way because then if you are unsatisfied with it you end up feeling like you didn't get it, when in fact that is not the issue. I think these kinds of endings take a mastery to them that BW surely doesn't possess.
Of course people think then, what was the point? It's not that Shepard isn't presented with a choice to culminate the reaper threat, it's that it makes little sense within the boundaries of the fiction and in the end it is just an uncreative way to solve convoluted problems that only really say they had to solve the issue, but didn't know how. The thing is not about tying everything with a neat little bow, is about having people asking themselves the right questions in the end, and the most prevalent question right now is what the fuck was that?
I'm looking forward to retaking Omega and getting 20 more war assets.
Nobody is happy or dismissive about the fan reaction, at BioWare.
Also the ending in this particular case makes the whole journey, everything you've done up to that point meaningless. Many stories that come up with a Deus Ex Machina device still manage to at least keep it within the stories fiction and premise, as well as tie it in with previous events.
It's like Michael Bay trying to do 2001 a Space Odyssey.
Post by a Bioware employee on the forums
Shocking news, they are going to sell you more after the obvious DLC-bait ending. No thanks, glad I was able to get it from Gamefly before I bought it. Shitty conclusion and all, the series is done for me. Moving on...
Post by a Bioware employee on the forums
I can't decide which is worse, the developers using "people want a happy ending" as a strawman to respond to or people who actually dislike the ending because it was "sad"
The complaint is that the ending is shit, you assholes
New DLC - Shepard quantum leaps into Marauder Shields and has to stop herself to set right what once when wrong.
So basically "shut up, go play something else, and I promise there's DLC coming in the future". He's telling us they aren't done yet and the new shit can't come tomorrow...it needs work.
This is not the last youll hear of Commander Shepard.
So basically "shut up, go play some ME3 multiplayer matches, and I promise there's DLC coming in the future". He's telling us they aren't done yet and the new shit can't come tomorrow...it needs work.
It seems tenfold here because Mass Effect is supposed to be an RPG that's all about choice (lol, I know) so the nature of the medium, at least in my opinion, requires that the gameplay also be honored with the culmination of your story. It's not only about the narrative coming to an end, but the fact that the ending is only a scene that goes against the character that you have been building all along, the central gameplay mechanic, the capability of choice and survival she has demonstrated and the journey he has taken to get there. It is an ending that tells you as a fact it didn't really matter if the Illusive Man won (another character that was written to be a sort of villain in the third installment in a very convoluted way), but it is also asking you to believe it did matter because they say so and nothing else. The choice is not really a choice, but a slight variation of a canned cinematic. There is a lot of buildup but very little pay off, essentially. Your last comparison is really apt, after all the cinematic action, set pieces and explosions, it tries to be philosophical and deep and whatever at the expense of everything else that happened before, and especially everything you did and you are in a way.
I can't decide which is worse, the developers using "people want a happy ending" as a strawman to respond to or people who actually dislike the ending because it was "sad"
The complaint is that the ending is shit, you assholes
The fact that so many articles by journalist and message board fans are telling game developers on how to make games is a horrible tragedy.
The problem is that Bioware apparently only listens to their own forums, so "the ending is abd because it's sad" may be what they really think people believe.
The problem is that Bioware apparently only listens to their own forums, so "the ending is bad because it's sad" may be what they really think people believe.
The latter due to it justifying the former (at least when it's frequent enough to lead in polls about why you don't like the ending), albeit with some conditions. I don't think it's as bad if it's more a feeling they want a more positive ending PERIOD for all their work in trying to get the best, it's mainly a problem if they want some 100% cheerful ending that's closer to the PA comic than what an appropriate end to the trilogy should be. I don't give a damn aboutI can't decide which is worse, the developers using "people want a happy ending" as a strawman to respond to or people who actually dislike the ending because it was "sad"
I can't decide which is worse, the developers using "people want a happy ending" as a strawman to respond to or people who actually dislike the ending because it was "sad"
THE SHEPARD IS LEGEND MY SWEET GO BUY DLC LOL
*cue Linkin Park*
You know what? I can respect this guys post. This doesn't seem like a lot of fluff or smoke blowing. The guy seems transparent and really, that's all you can ask for. Good job, and I do respect Bioware, and thank them for such an amazing game series.Post by a Bioware employee on the forums
The problem is that Bioware apparently only listens to their own forums, so "the ending is bad because it's sad" may be what they really think people believe.
You are then thrust in to battle to defend no man's land! Despite wanting to aid Shepard rather than fight him, you are presented with three options:New DLC - Shepard quantum leaps into Marauder Shields and has to stop herself to set right what once when wrong.