BobTheFork
Member
Hell Yeah. 3 was the only one I never played!
Yes please! I bought Eternia while visiting Italy, but I'd love the opportunity to replay it on Vita.Makes me wish for a Tales of Eternia digital release now.
If that did happen, Capcom would have edited the boss sprite that looks too much like Ultraman, and Sony doesn't allow changes to classics releases from the iso that originally went through QA.
Here's a question regarding the ending of the game:
Are you the protagonist or the antagonist? Because you're killing Myria, the protector of the world from harm, for revenge against the Brood (and you're the only one left) and to set the world free from her protection.
So there is still a chance for Suikoden 1+2 PSP.
Makes me wish for a Tales of Eternia digital release now.
Yes. I do it via my PS3. I'm sure as PC can do it too15 hours into it on my psp. Would much rather play it on vita, but I am not starting over. I can transfer saves over from one system to the other right?
You know if Capcpom would port the SNES BoF 1 and 2 to iOS with better translation I wouldn't mind that ported to additional systems too ;P
I'd be cool with an ios port of bof even if it was just a straight port of the snes or gba version.
BoF2 can remain a memory though, that game is the weakest link
Well they spent money on dmc4se and this to finally be on us psn :vThat would require capcom to spend money, so no chance.
Well they spent money on dmc4se and this to finally be on us psn :v
Hey at least they bothered to do it :vMaking a decade old already localized PSP port available digitally in one country and actually porting games to another platform are two different things.
Dragon Quarter when?
Could be right.
In the Playstation version, Stallion was a shoutout to Ultraman, as was it's signature attack Utmost Attack, but this was changed in the PSP port by turning Stallion brown and changing the name
http://www.gamersmint.com/capcom-further-responds-to-sony-blocking-breath-of-fire-iii-psn-release
Yeah, but Seth Killian is being very vague or just doesn't know either, circa 2011.
Well they spent money on dmc4se and this to finally be on us psn :v
the thing i dont get about the ultraman shit is....how is that even an issue?
its a fucking horse
is that something they could even get in trouble for?
just because its a nod to ultraman, its not a straight up off
its a random enemy in an 80 hour game that has the same colors and an attack that is a nod to ultraman
laws are dumb
No, I'd agree with ULTROS on this one. The child arc is at least a third of the game. There is an intro arc of the game, but that only lasts two or so dungeons. You still play as child Ryu for a long time after that point.
To newcomers to BoF 3, I recommend that you don't consider the childhood arc to be an "intro" or tutorial. Once you get past, then you are past the intro. At that point, you can access most of the game's core mechanics, such as Masters.the house burning down
Now to journey across the desert...again
No, I'd agree with ULTROS on this one. The child arc is at least a third of the game. There is an intro arc of the game, but that only lasts two or so dungeons. You still play as child Ryu for a long time after that point.
To newcomers to BoF 3, I recommend that you don't consider the childhood arc to be an "intro" or tutorial. Once you get past, then you are past the intro. At that point, you can access most of the game's core mechanics, such as Masters.the house burning down
BoF2 can remain a memory though, that game is the weakest link
Sounds like great news, but I'm just wondering...
Why now? Why did it take so long? BOFIV has been out for some time, hasn't it?
This doesn't cost anywhere near what a BOF2 retranslation would.
I've long given up understand their decisions regarding the dmc franchise
Thanks. I think I'll go with 3. The superior PSP port plus widescreen support tips the scales in favor of BoF3.I say 3 is the smoother experience. It's more colorful, the characters are much more expressive (Ershin is the only character from 4 that really stood out while I remember Rei, Garr, Teepo, and Momo much more), maps are easier to navigate, 3's Dragon Gene system is infinitely more enjoyable to 4's dragon system because you can mix and match genes to create forms to your liking (although everyone goes to Myrmidon as soon as they can), enemies aren't as obnoxious as 4's, fishing system is MUCH better as you can see the shadow of the particular fish you want and it's easier to reel them in, I think the music is better, and I thought the story ended on a more satisfying note.
4's pretty good as well. It has a more engaging battle system as you use all 6 characters and the spell chains, music is stylized and intense, and the story is much more compelling and dramatic.
Both are really good games but I enjoy 3 more as a relaxed experience with easier gameplay in a more colorful world. The flaws that stick out to me are few but sadly big enough that it can actually turn me away from playing it for a time.
3 has training Beyd around the 40-45% point in the game and that just kills all momentum. It's obnoxious, time consuming, and it builds to a fight that is handled by the AI. The Desert of Death is also a pain but it's easy when you learn the trick to navigating it so it just becomes boring rather than difficult.
4, and this is really a personal issue, the last boss is super hard for me if I don't prepare for it extensively. I spend a large portion of my time throughout the entire game preparing for it and the easiest solution I've had is to fish...A LOT. Lots of full party healing and magic recovery items make it easier to keep piling on damage while recovering from all its damaging attacks.
Go 3 if you want a fun, colorful world full of character and charm. 3 still has some hard parts but they're nothing overbearing. Like grinding will never seem like an issue.
Go 4 if you want a dramatic story with a stylized setting and intense combat that utilizes multiple characters.
Godlike post/username combo, haha.You a busta
Capcom US VP at the time Christian Svensson, stated that was the reason, and also stated the reason NA didnt get the PSP port was because of the "straight port" policy of SCEA. However now that we ARE getting it, I assume the policy is dead.
Sounds like something more specific on the content itself.ding dong the witch is dead
one of the worst policies SCEA ever had