not really? its the most powerful console available, 4k abilities. Its gonna look great on PRO!
Except it's gonna look nearly the same.
not really? its the most powerful console available, 4k abilities. Its gonna look great on PRO!
Lol come on KaakoWe sure about this? I could've sworn I read many times it was an off the shelf toaster CPU as opposed to an elegant custom handcrafted CPU(Scorpio).
Go teach them how to do their work if you're so skilled.Bungie should just code to the metal.
We sure about this? I could've sworn I read many times it was an off the shelf toaster CPU as opposed to an elegant custom handcrafted CPU(Scorpio).
I mean sure we can settle for reality and some common sense, but where would be the fun in that?Lol come on Kaako
Ah, appologies and thanks for the correction. 8x GCs duck-taped sounds much more enticing lol.You are mistaken. It was 8x GameCubes duck-taped together, not a pathetic toaster engine.
Or at 4k/30,or at 1440p,or at 21:9, or whatever preferences you have because it actually gives you a choice. Man, that would be nice.If only there was a platform out there powerful enough to play Destiny 2 at 60 fps...
I mean sure we can settle for reality and some common sense, but where would be the fun in that?
We must reach for the stars and in doing so, inspire these very developers and hardware engineers to do the same. Reach as high as we dream.
I mean sure we can settle for reality and some common sense, but where would be the fun in that?
We must reach for the stars and in doing so, inspire these very developers and hardware engineers to do the same. Reach as high as we dream.
Go teach them how to do their work if you're so skilled.
It's always easy to talk without knowing nothing how about thing work, what is processed on the background and the kind of task that is done by the CPU etc.
If a dev say that those CPU aren't powerfull enough for their code it's true, stop with those nonsense.
Brings us to an excellent point. Is the quality of work of video game developers entirely dependent on the quality of their fans? Yes. Let us answer with a resounding yes.If we can convince them to stop being lazy, maybe we can finally evolve this gaming medium!
Elegant XDWe sure about this? I could've sworn I read many times it was an off the shelf toaster CPU as opposed to an elegant custom handcrafted CPU(Scorpio).
Brings us to an excellent point. Is the quality of work of video game developers entirely dependent on the quality of their fans? Yes. Let us answer with a resounding yes.
We know.
They did some custom modifications on the core itself, to reduce the overhead from virtualization.the customisation stuff is not on the core itself, but rather the communication between the cores and caches, gpu and cpu etc.
no way they made a different jaguar core
Haha seriously though, this E3 will be heaven for Destiny fans since it'll be everywhere and in different conferences. Here's hoping we get some direct feed 60fps PC footage; even offscreen footage looked good on a gsync monitor.
So when it's 60fps on Scorpio, they have a push for the system upgrade from the Xbone.
Still gonna buy it on PC.
Oh, wait. Gotta wait a month or two.
Hmm.
I don't think it will be at the Microsoft conference.
An actual AAA PS4X1 engine or the Supercell mobile stuff? Plus I'm guessing Bungie devs are crunching while we're arguing on GAF or playing Overwatch.
Fucking hell 🙄Bungie should just code to the metal.
Look at Titanfall 2, great looking game, insane amount of effects, and it's 60fps even in 4k (checkerboard).
Titanfall 2 is actually 1440p (no checkerboard) on PS4 Pro.
Yeah, my best guess is that the CPU has to do a LOT of number crunching because the game is P2P, meaning that your PS4 essentially has to be the server host for all other players in your instance.
Normally, in a dedicated server setup, these kinds of physics calculations for player position, velocity, interactions, etc would be offloaded to the server (or, I guess, offloaded to each client, with the server coordinating everything), but with the recent interview highlighting that this is not the case, I think that it's certainly possible that this aspect of the game results in a CPU bottleneck. It's probably also the reason why the game modes may be limited to 4v4, since computational complexity would scale linearly with the number of players in an instance.
Edit: Scorpio may have the CPU power to deliver better framerates, but I think that's a moot point, as company politics/marketing deals will probably result in all console versions of the game locked to 30fps.
UC4 MP runs at 60 fps on OG PS4 and it's a 5v5 PvP p2p game with NPCs (sidekicks) as well.The problem isn't the CPU- its how the CPU is being used. It's 2017, and we are discussing what is sure to be one of the biggest online games on console- yet it uses a p2p networking solution.
This is a waste of CPU resources, and likely explains why they can't hit 60fps, despite having less demanding physics and AI simulations than other games on the market.
They are handling things on the box that should be handled by the server.
Destiny's tempo is absolutely fine for 30fps. I've never known a console game get as many comments from PC players about how "good the 30fps feels here" (anecdotal, so take as you will).
I bet it and COD get a quick throw away line. Thats what normally happens with these games and their marketing deals.
So at some point Phil goes "the biggest games of the holidays will be taking full advantage of Scorpio such as COD WW2 and Destiny 2" and a bunch of other games.
Go teach them how to do their work if you're so skilled.
It's always easy to talk without knowing nothing how about thing work, what is processed on the background and the kind of task that is done by the CPU etc.
If a dev say that those CPU aren't powerfull enough for their code it's true, stop with those nonsense.
60fps PvP while having 30fps PvE would be very jarring I imagine.
Go on Matt ....
I like that 80% of your defence posts use the word "fine". Like, everythings fine, everythings juuuust fine.
What the fuck does "tempo fine for 30fps" mean?? You realize that the reason tons and tons, and tons of people are already complaining about this is because they don't think it's "fine"?
Just one raid isn't fine. It isn't necessarily horrible, but isn't fine.
Showing of the same enemies that were in D1 in your main reveal that you use to build up initial hype isn't fine. It's either telling of a very samey game, or it's incredibly stupid. But it sure as hell isn't fine.
Things aren't fine, and that's why there are all these threads with people being close to outraged about the state of affairs. And no, not only the haters, far from it; even the hardcore D1 players with thousands of hours.
Go teach them how to do their work if you're so skilled.
It's always easy to talk without knowing nothing how about thing work, what is processed on the background and the kind of task that is done by the CPU etc.
If a dev say that those CPU aren't powerfull enough for their code it's true, stop with those nonsense.
I think it is fine though, because it matches my expectations.
*shrugs*
Do you know that BF1's engine got adapted for a cinematic RPG-shooter which is Mass Effect Andromeda? Performance became sub-30fps with stutter on consoles.
Saying they cant get it running at 1080/60fps on pro/scorpio is a joke
So someone states something they are concerned about, and gives arguments why that is a problem. You counter their argument by stating it's acutally fine; but what you mean is that you personally are just fine with stuff being the way they are. How odd.
We should be face the truth.
The PS4 and Xbox One, came out with really really. shitty cpu (especially), and gpu.
This is riddiculous.
UC4 MP runs at 60 fps on OG PS4 and it's a 5v5 PvP p2p game with NPCs (sidekicks) as well.
Honestly, I don't expect Destiny 2 PvP to have a high tick rate either, so p2p netcode shouldn't be much of an issue...
We should be face the truth.
The PS4 and Xbox One, came out with really really. shitty cpu (especially), and gpu.
This is riddiculous.
The pro and scorpio use the same CPU.Yep but Bungie are obviously leaving power on the table by keeping the Pro and Scorpio hamstrung by having to keep parity with the older systems. Will they use it in other ways to improve the IQ? I hope they do but I am not holding my breath.
The pro and scorpio use the same CPU.
You expect x2 the performance from a 30% faster CPU? Ok...
The pro and scorpio use the same CPU.
You expect x2 the performance from a 30% faster CPU? Ok...
More like Flopio am I right guys?Oh shit, I forgot everything in games was done by the same shitty CPU. *slaps forehead* MS might as well scrap Scorpio if its just the same stuff in a different shell!
Looks like you forgot to read OP. It specifically says its limited by CPU.Oh shit, I forgot everything in games was done by the same shitty CPU. *slaps forehead* MS might as well scrap Scorpio if its just the same stuff in a different shell!
XB1 has a slightly faster CPU than the PS4.Who says destiny on PS4 was at peak performance? The weaker XBO matched its resolution and frame rate.
More like Flopio am I right guys?
Believe in DX12 magic!