I wonder if it will be possible to play with nunchuk and wiimote plus using the headset plug in the new gamepad?
edit: By the way i don't see any headset for the WiiU in store
Yes to everything you said including the edit....http://www.amazon.com/Turtle-Headset-Nintendo-Wii-U-6309200/dp/B008YA9BVC/ref=sr_1_1?ie=UTF8&qid=1352946515&sr=8-1&keywords=wii+u+headset
Getting impatient, when are we going to get some leaked footage of the Wii U version? I know the Press already has it and can play it (the Campaign at least).
Why do I feel more obligated to buy this on Wii U when I'm usually dis-interested in CoD? I reckon it's the ability to play on the GamePad. Gotta love that semi-portable thang they got going on.
Why do I feel more obligated to buy this on Wii U when I'm usually dis-interested in CoD? I reckon it's the ability to play on the GamePad. Gotta love that semi-portable thang they got going on.
It seem we have some screen shoots.
http://www.nwiizone.com/nintendo-wi...es/?utm_source=twitterfeed&utm_medium=twitter
The first two screenshots have "LB" button commands. Pretty sure they're just 360 pics, haha.
The first two screenshots have "LB" button commands. Pretty sure they're just 360 pics, haha.
Why do I feel more obligated to buy this on Wii U when I'm usually dis-interested in CoD? I reckon it's the ability to play on the GamePad. Gotta love that semi-portable thang they got going on.
Your mission, should you choose to accept it, is to get really excited about this game
A fully fledged Call Of Duty game had to come to Wii U. Whether you're a certified nuke-chucking prestige steam train, or the sort that believes the series is a subliminal indictment of Western patriarchy, cultural stagnation and the colour brown, you'll understand us when we say: it had to.
It's not so much a coup for Nintendo as a relief. After all, when you say that your console can play any current-generation game, what you really mean is that it can play this one first-person shooter. This is, after all, a series that saw its last title, Modern Warfare 3, gross more money in its first 24 hours on sale than any other entertainment release - film, music - ever.
The problem for Nintendo was that so little of that money came through them. The Wii's token ports have been more like wobbling impressions of the 360/PS3 barnstormers - the school trip-bought French BB guns to other consoles' Dirty Harry blow-your-head- clean-off magnums, if you will.
Droning On
So to hear that Treyarch's near-future boomstravaganza, Black Ops 2, would be coming to Wii U not only fully intact, but augmented with GamePad-friendly bonus features, is extremely good news for the console's image as a new home for third-party games.
If you'd lost faith in the Wii incarnations and haven't been paying attention to this game, let us bring you up to speed. By 2025, things have gone pear-shaped. There's a new Cold War instigated by China, the USA's remote-controlled drone army gets hijacked by a terror-nerd who's been pulling the world's flaming strings and everyone kicks off good and proper.
That's where you come in, helping to resolve the world's freshest global conflict and, more importantly, utilising a not insignificant amount of science-factual weaponry along the way. It's a mixture of the familiar and the brand new for seasoned players, with what is expected to be robust multiplayer functionality rubbing shoulders with new Choose Your Own Adventure-style single player sections. It's not just the regular Call Of Duty experience, it's an unusually huge one.
So how will the Wii U adapt to the gaming goliath's needs? Well, from what we've seen, incredibly well. The single and multiplayer portions are both completely intact, graphically up to scratch and run in a silky 60 frames per second, even on the GamePad.
Splitting Headache
Oh yeah, the GamePad. Even if Black Ops 2 was a solid port, we weren't expecting Treyarch to show much love to Wii U's touchscreen controller. Some features were to be expected. An on-screen map that updates in real-time (which is zoomable) and the option to change multiplayer class loadouts and controller layouts without opening clumsy menus have already become the norm for Wii U ports.
But there are other, more interesting developments. The option to stream action to the GamePad, for instance, allows true split-screen multiplayer. A GamePad player can take on a TV player (who can, handily, use any compatible Wii U controller, including the original Remote and Nunchuk combo).
Not only that, but the GamePad's second screen functions can be accessed even when using another controller. So as you play multiplayer with a Pro Controller, you can still eye the map on the GamePad.
Along with fully functional multiplayer, the new, eSports-friendly CODcasting feature (which gives you the tools to commentate on online matches), local multiplayer bot support and much more, we finally have a definitive Call Of Duty experience on a Nintendo console. The (near) future is here, and we're excited to get stuck in.
Initial impressions:Any impressions yet?
Initial impressions:
I think they've changed the control mechanics in a bad way. There's so much turning inertia that I haven't been able to get used to it and I've adjusted control settings in a lot of ways. All of the previous games' controls feel much tighter than this. Using the Wii Remote.
Ok, I know this is a stupid question. HOW the hell do you create a party with someone on your friends? I dumb lucked into setting one up with my cousin the other night (IDs in blue, private chat, etc) but could not figure out what I did to do it. Ugh.
Any impressions yet?
I played on the gamepad yesterday (only online though). I would say that graphically it is better than the PS3 and 360 versions. They have some lighting effects In the Wii U version that I did not see in the PS3 (I bought this version) or 360 (I rented this version). The frame rate is also rock solid at 60 FPS.
My biggest problem with the Wii U version has been the controls. The button & stick layouts are so different then the 360 and PS3 version, that it took me about at least 2 hours to get use to them.
I actually think it looks better on the Gamepad but on my TV it looks worse than the 360 version. Haven't played the PS3 version to compare.
I agree with everything you said, the buttons layout is really weird, its hard to reach the buttons on right with your thumb on the right stickI played on the gamepad yesterday (only online though). I would say that graphically it is better than the PS3 and 360 versions. They have some lighting effects In the Wii U version that I did not see in the PS3 (I bought this version) or 360 (I rented this version). The frame rate is also rock solid at 60 FPS.
My biggest problem with the Wii U version has been the controls. The button & stick layouts are so different then the 360 and PS3 version, that it took me about at least 2 hours to get use to them.
one thing I noticed is playing on the gamepad, once in-game the Wii U Home button cant be used.
It cant be used unless you are at the Title Screen.
How's the online player count now?
I guess this weekend will have an increase after Thanksgiving and Black Friday.
Same as it has been really. 500ish, most modes empty.
Ya. It could be that having the resolution so much lower makes it look better than the other versions on the tiny screen. Not complaining though. It is truly amazing to have those type of graphics in the palm of your hands. Wow!
No idea, but there are ingame manuals I think, and I think you get to them from the home button.
Ok, I know this is a stupid question. HOW the hell do you create a party with someone on your friends? I dumb lucked into setting one up with my cousin the other night (IDs in blue, private chat, etc) but could not figure out what I did to do it. Ugh.
Uh... Happy Thanksgiving?
We are working on an update. I've mentioned in a previous post that I can't confirm timing as this is dependent on a certain amount of testing and then coordination with Nintendo.
The number of people playing DA is significantly higher on this console/title than those on Wii Remote. It's the controller that comes with the console. We are looking at the balance, but are not going to just nerf DA players without spending some time looking at the real issue. The first update will have the customization controls that were missing from the Wii Remote. That should get our veteran Wii players back to the control they were used to.
I should be able to confirm other changes/fixes as we get closer to an update release.
I see that the headset for the WiiU is stereo and the sound of the game can be heard with.
Is it possible too use the headset just to talk and let the game sound play in my home theatre?
MatthewB92 said:So they messed up the wiimote controls in a hotfix patch. Nice job! >:O
Anyone here not a COD fan and recommend COD for WiiU?
Well, the game is the same ol' Call of Duty. If you don't like the core gameplay, you won't like it here. But as a Wiimote player, I will say that I can't play this game on any other platforms. If you find that you usually lose your aim in gunfights while playing in frantic situations, you may feel relieved if you give this version a try.
I know, it's bloody annoying. Occasionally I get a really good multiplayer game in and I want to show off on the MiiVerse with a screenshot.I wish the homebutton would be worked in already -_-
I assume everyone has noticed the drive working overtime while playing this game Multiplayer?
Is this just par for the source on CoD, 360/PS3 included? Would have been nice if Treyarch used some of that additional 512MB+ memory to store some of the textures
I know, it's bloody annoying. Occasionally I get a really good multiplayer game in and I want to show off on the MiiVerse with a screenshot.
Which controller have you guys been using for this game. I prefer the pro controller, but I'm trying to get used to the Wii remotes.
Which controller have you guys been using for this game. I prefer the pro controller, but I'm trying to get used to the Wii remotes.
Not to take anything away from dual analogue users but auto aim is quite ridiculous from my short experience.Wii pad, I do fine with it, better than most actually. I love watching people play with the Wii motes, hopelessly trying to hit something and anything.
Wii pad, I do fine with it, better than most actually. I love watching people play with the Wii motes, hopelessly trying to hit something and anything.