xxbrothawizxx63
Member
Still coming off of the successes of the 3DS, really its a 50/50 bag if you want to just look backwards on the previous gen.
Its just onerous for Capcom as the 3DS was, effectively, what was keeping them afloat to a large degree.
Was Capcom happy with non MH performance on 3DS though? Gaist Crusher and EX troopers failed miserably with PxZ and PxZ2 not far behind, and Ace made the jump to mobile.
Mercs probably did well for them given the budget, but Revelations is likely a pretty big disappointment even if they profited from the 3DS release alone. It was head and shoulders above every other title in terms of quality and still didn't even sell a million copies, an embarrassing performance tbh. The system definitely showed the limits of its userbase with both RE titles since Revelations didn't sell too much more than Mercs.
Edit: Street Fighter is the only standout title from a sales perspective, and Capcom is likely weary of the chance for a repeat performance since SSFIV3D was basically the only title worth owning at launch.
Edit2: PxZ is Banpresto and Monolith pub by Namco
Project x Zone isnt a capcom game.
Capcom made a lot of great 3DS games, so yeah they're good
Forgot that was Banpresto.
The fact that they were good games is most likely the reason their poor performance is even more of a sore spot for Capcom. RE PSP likely would not have sold under 1 million copies. Capcom poured their heart and soul into the 3DS when almost every other developer (including Nintendo to a degree) was satisfied with substandard visuals, and didn't get anything for their efforts.