Came in to say just this. If they did, they'd have guaranteed Monster Hunter exclusivity forever, Mega Man could live and Street Fighter & Resident Evil would be exclusive, among others.
Damnit, I want to own Capcom!
Mixed bag. It would be a purchase based on limited but present success and future potential.How has Capcom been doing on these fronts?
Are they actually that valuable anymore?
They basically have Monster Hunter, which is built on top of a shaky and declining market (both in terms of handhelds and dedicated games in general in Japan), Resident Evil, which is damaged, Street Fighter, which isn't overly huge and is something of a question mark, and then a sea of series that don't sell enough to be worth the time of day to the companies who could afford them.
Someone who can do both merchandizing and mass IP exploitation (as in across all plausible platforms based on what region the series still have any sway in) would probably get the most value.
I don't see how any of this would be good.
But financially, Spyro's current days are his best ever.
I wonder why so many people want Nintendo to buy Capcom? Most of their relevant IPs aren't on Nintendo hardware. The games that are on there are exclusive to Nintendo (MH/AA).
Are people saying this because of Megaman? Because Nintendo is sitting on plenty of inactive IPs that sold more than a single Megaman game could ever sell. And besides, we're getting a Megaman spiritually successor next year.
I don't see how any of this would be good. Well megaman aside but i guess anybody would be smart enough to revive it anyway.
Are they actually that valuable anymore?
They basically have Monster Hunter, which is built on top of a shaky and declining market (both in terms of handhelds and dedicated games in general in Japan), Resident Evil, which is damaged, Street Fighter, which isn't overly huge and is something of a question mark, and then a sea of series that don't sell enough to be worth the time of day to the companies who could afford them.
Someone who can do both merchandizing and mass IP exploitation (as in across all plausible platforms based on what region the series still have any sway in) would probably get the most value.
It would be good for nintendo, not necessarily consumers.
Yes, I think their staff is the biggest asset upon purchase, followed by IP potential.I'm sure SF makes decent money in the arcades and there's probably value in the studios/staff they have.
How Nintendo treats third party characters vs how their own companies treat them. Give it to Nintendo:
Found this is the internet.
So one of the things Iwata said a few years back is that buying a company for their talent is a terrible idea, because those people will either be unhappy or leave. Even if you lock them in by a contract, people who don't want to leave there won't be doing the work you bought their skills for.I'm sure SF makes decent money in the arcades and there's probably value in the studios/staff they have.
What does this even mean ?
They're up for sale and the buyer has total control of which games are made ?
Monster hunter would be a pretty big get if it was permanently nintendo. I think tons of people would be disappointed to not see RE7 on Ps4, though.
Hardcore gamers would rage. BUT, from a strategic standpoint, it would make Nintendo a lot more competitive and fill all the voids in their lineup. If nintendo bought Capcom, the Wii U would start looking incredibly competitive.
Yes, I think their staff is the biggest asset upon purchase, followed by IP potential.
More like how a third party company treats them since the game is Namco developed.
Right I mean if this was a bankruptcy sale people would buy all their properties easily.I would say that a bunch of Capcom's IPs are pretty valuable, but not in a mass market sense. I might be making stuff up, but it seems to me that Capcom has been good at cultivating niche successes and cult classics. Many of their IPs are not good at appealing to large audiences, but are successful at building small groups of very passionate and loyal fans. Stuff like Devil May Cry, Street Fighter, Mega Man, Darkstalkers, and so on seem to have very loyal fan-bases, albeit not large enough of fan-bases to support modern large-budget games.
I think the ultimate issue seems to be that Capcom isn't very good at making money off of small, high-dedication fan-bases. I think it is possible for these IP to be successful, but it might take a very different approach to budgeting and marketing then what Capcom has done in the past.
That's what I said lol..
I'm sure it would still be in arcades and such lol.If Nintendo buys Capcom does that mean we only ever get Street Fighter on Nintendo consoles? uuuuuuuughhhh, no thanks.
Eww. Also, I don't see how ASW getting the IP would be better than Nintendo getting it unless your only concern is the game being on a Sony platform and you don't care about the gameplay.I definitely agree with this. Let Street Fighter go to Sony or someone else like Arc System Works, & let something like Rockman/Mega Man go to Nintendo.
I wonder why so many people want Nintendo to buy Capcom? Most of their relevant IPs aren't on Nintendo hardware. The games that are on there are exclusive to Nintendo (MH/AA).
Are people saying this because of Megaman? Because Nintendo is sitting on plenty of inactive IPs that sold more than a single Megaman game could ever sell. And besides, we're getting a Megaman spiritually successor next year.
Right I mean if this was a bankruptcy sale people would buy all their properties easily.
However, we're talking about a $1-$2 billion purchase here.
What does this even mean ?
They're up for sale and the buyer has total control of which games are made ?
This may be a stupid question so forgive me about this but is it possible for multiple companies to buy each IP from Capcom?
Like for example:
Nintendo will buy Megaman
Platinum will buy Resident Evil or Devil May Cry
It's a "takeover defense" proposal that was not approved.
So if someone tried to forcibly takeover Capcom by purchasing a whole bunch of shares...they could do so.
EDIT: thanks to both for answeringShockingAlbert said:Capcom shareholders had an option to defend against takeovers from some company buying up the majority of stock. They had put this option in place because they believed, rightly or wrongly, Capcom's growth would pay greater dividends than if another company bought the majority of the stock. This is them signaling that they no longer believe this to be true.
Go for it Nintendo, buy Capcom!
No.Not really, take Capcom all you want, RE5 was bad, RE6 was even worse. Shinji Mikami is working on the Evil Within, which seems to be the best Resident Evil since his last one, RE4.
Will someone buy them and revive
-Onimusha
-Dino Crisis
-Dragon's Dogma
-Breath of Fire
-Power Stone
Tencent, Nexon, or GungHo.
Wait for it...
Are they actually that valuable anymore?
They basically have Monster Hunter, which is built on top of a shaky and declining market (both in terms of handhelds and dedicated games in general in Japan), Resident Evil, which is damaged, Street Fighter, which isn't overly huge and is something of a question mark, and then a sea of series that don't sell enough to be worth the time of day to the companies who could afford them.
Someone who can do both merchandizing and mass IP exploitation (as in across all plausible platforms based on what region the series still have any sway in) would probably get the most value.
sega should buy them.
Hardcore gamers would rage. BUT, from a strategic standpoint, it would make Nintendo a lot more competitive and fill all the voids in their lineup. If nintendo bought Capcom, the Wii U would start looking incredibly competitive.