Segata Sanshiro
Member
Dear Mr. Konami's Canadian Distributor,
Eat a dick.
Eat a dick.
duckroll said:Okay, here goes:
Segata Sanshiro said:Dear Mr. Konami's Canadian Distributor,
Eat a dick.
Father_Brain said:The original dialogue is pretty bad, but the new translation is much better than either the original English or your literal translation of the Japanese. Not sure what your complaint is.
methos1975 said:Ok, I have a question here. I see lots complaining about the game's diffculty, so for those who have played both the original PC Engine version and this one, has there been changes to the diffculty because I find the original to be very easy. Though its been a while since I've played it, I could beat it at one time on one life without getting hit.
Segata Sanshiro said:Dear Mr. Konami's Canadian Distributor,
Eat a dick.
Yeah the PSN version is far superior if you wanna get technical...I mean, besides the Maria avatar, what else did they add to the DCX version? (besides useless VA redo)Chemo said:Not sure if anyone has checked or mentioned yet, but the DCX version of Symphony of the Night is pretty bad in comparison to the version you can play on PSP courtesy of the PSN. I switched back and forth quite a bit today checking visuals, performance and sound and in pretty much every aspect the PSN version is significantly better. None of the issues with dark backgrounds are present on the download, there's absolutely no slowdown or 3D background issues with the prologue Richter/Dracula battle, and sprites are much more crisp/less blurry.
So if anyone is looking for the "best" version of the game on PSP, it's definitely the original. I'm going to try to get through the DCX "upgrade" so I can check out Maria's game, but it's going to be a lot harder playing through it knowing that there's a superior version on my memory stick.
Chemo said:Not sure if anyone has checked or mentioned yet, but the DCX version of Symphony of the Night is pretty bad in comparison to the version you can play on PSP courtesy of the PSN. I switched back and forth quite a bit today checking visuals, performance and sound and in pretty much every aspect the PSN version is significantly better. None of the issues with dark backgrounds are present on the download, there's absolutely no slowdown or 3D background issues with the prologue Richter/Dracula battle, and sprites are much more crisp/less blurry.
So if anyone is looking for the "best" version of the game on PSP, it's definitely the original. I'm going to try to get through the DCX "upgrade" so I can check out Maria's game, but it's going to be a lot harder playing through it knowing that there's a superior version on my memory stick.
duckroll said:I guess if you don't care that the "translated lines" have nothing at all in common with the original script. Sure!
It stutters a bit... I wouldn't say a lot or all the time, so maybe it's just an issue when running it off the memstick? Either way I guess the DCX version just isn't that great. :/manzo said:I'm running the game on 333mhz and I get a lot of stuttering all the time; it seems that the game lags a bit when it loads data from the memstick.
Does this happen on UMD? I can't test this because my UMD drive is busted.
It's not too much of a retranslation. Watch the part before and after Alucard fights Dracula. They changed 2 lines, the rest is verbatim from the original.AgentOtaku said:so I unlocked SotN....and VA is just as ridiculous as before :lol
....then again I was one of those who always dug the "camp" feel of the original anyway....still, its just odd that they seemingly made no real improvement
This post makes me cry. Having crucial lines made up by the translator is not a good idea any way you spin it. If you're adding/localizing jokes in a Working Designs style way then that's acceptable, but don't rewrite the god damn opening scene.Father_Brain said:Why should I, when the original script is as horrible and pretentious as what you translated?
Sage00 said:This post makes me cry. Having crucial lines made up by the translator is not a good idea any way you spin it. If you're adding/localizing jokes in a Working Designs style way then that's acceptable, but don't rewrite the god damn opening scene.
exactly!Link1110 said:It's not too much of a retranslation. Watch the part before and after Alucard fights Dracula. They changed 2 lines, the rest is verbatim from the original.
Yes! Because now not only does it have bad dialogue, it has bad dialogue AND bad localization! Inferior version.Pureauthor said:Does it matter if the scene's dialogue sucks either way?
Videogame story about vampires.Sage00 said:Yes! Because now not only does it have bad dialogue, it has bad dialogue AND bad localization! Inferior version.
You can get the rubber glove for trying things like that. The guards smell fear.NolbertoS said:I bought the game across the border and didn't have to pay any duties, cuz I put the game inside my PSP and box was in my pocket. You Canadian guys should just cross the border and come back.
What if it doesn't? you're relying on the criteria of some random translator who may not appreciate it on the same level as you and think it's a good idea to remake half the stuff just because. Not that I care about that in a game like this anyway.Pureauthor said:Does it matter if the scene's dialogue sucks either way?
The cost of gas for the trip exceeds any sane levels for me. I'll just wait til Wednesday, I suppose.NolbertoS said:I bought the game across the border and didn't have to pay any duties, cuz I put the game inside my PSP and box was in my pocket. You Canadian guys should just cross the border and come back.
MoxManiac said:Weak, bebpo. Weak.
Backflip is a lifesaver.You will love it when you fight against Dracula.Bebpo said:Honestly if Drac X didn't have the backflip of doom I would enjoy it a lot more.
Bebpo said:Same thing with GnG.
Error said:maybe you are spoiled! in that case the game is not the problem at all. did you play an old school Castlevania before this one?
Segata Sanshiro said:Ha ha, as I always suspected, bebpo's terrible at games
Defuser said:Backflip is a lifesaver.You will love it when you fight against Dracula.
yup,earn cash/points for 1upBebpo said:Is there even any point to money in Drac X? Do you get bonus lives like a shmup every "x" amount of points?
Then use maria,she practically 'easy mode'Bebpo said:Yes, because being bad at CV and GnG with their awful controls = bad at games. @_@ Drac X remake and UGnG are tougher than any other game that's come out in the last 10 years IMO. They're the only games that feel like I'll never be able to beat them. (well I beat UGnG but that's because it had difficulty levels)
Glad we agreeBebpo said:Yes, because being bad at CV and GnG with their awful controls = bad at games.
Bebpo said:Yes, because being bad at CV and GnG with their awful controls = bad at games. @_@ Drac X remake and UGnG are tougher than any other game that's come out in the last 10 years IMO. They're the only games that feel like I'll never be able to beat them. (well I beat UGnG but that's because it had difficulty levels)
Defuser said:Then use maria,she practically 'easy mode'
The third 'WHY DID YOU JUST BACKFLIP...' got me. :lolBebpo said:So I'm not a fan of old CV, never have been. Let's see how stage 3 went:
-Oh hey look it's spear guys, ok I'll go fight them. Wait, 4 hits to kill each one? What is this mini-boss room? Oh crap he's stabbing at me, better jump away...WHAT WHY DID YOU BACKFLIP INTO THE SPEAR!?!? ARGH ONE DEATH. At least there's some chicken.
-Flying skeletons are pretty cool. Do not hit the bottom firebreather skullhead when the middle one is about to breath flames on you.
-Fleas...ugh. Medusas? ugh ugh. Ok, so now I'm at a golden skeleton. No problem right, really easy. Except uhmm I keep walking backwards to the corner and he slides into me and I'm stuck rolling inside him and there goes all my life.
-Let's try this again. Ok, jumping past the flippy things with medusa heads, jump over one...WAIT WHY DID YOU BACKFLIP BACK ONTO THE FLIPPY THINGY YOU JUST JUMPED OVER AND FALL TO THE GROUND!?!!?
-Long room...zzz. Yay stairs....with enemies and you with an axe...zzz
-Oh look it's some fancy living wall I can't pass. Oh hey look it's some sliding thing I can't pass. Jumping over spear guys? Yay @_@
-Hmm, chicken + hearts + cross...cool.
-AXEBULL COMETH. Doing good, doing good, jump up on the platforms when he gets to close jump across and over hi...WHY DID YOU JUST BACKFLIP BACK INTO THE AXEBULL MAN YOU ARE TRYING TO JUMP OVER!?!?!? Ok, throwing bricks alright, ramming me..NOT ALRIGHT. Pinned in a roll animation between the wall and the axebull...dead. NO MORE LIVES. GAME HATES YOU. TRY AGAIN.
-grrr...back at the AXEBULL as the double backflip gets me again when making medusa jumps to fall BACK into a pit I jumped over. Ok, first attempt. Doing good, doing good, beat his ass, oh wait what....not dead...shoryuken...NOOOO Once more! I see your shoryuken and I dodge it! AHAHAHA WHO IS THE WINNER NOW!
Stage 3 end.
There is a cross in the area that immediately precedes the area with the vine cage/platform. You can use that.Bebpo said:I don't use maria because I want to play the game as it's intended to be. Learning the patterns isn't bad, but like I'll be climbing a staircase and a bat appears and flies at me. If I try to whip it, it'll go above or below and hit me, if I try to go down a step to hit it dead on I'll be facing away from it and can't turn and hit the bat in time.
I'm trying to unlock SoTN in stage 3' but I need an axe and there is not a single axe in the entire level up to the point where it is...I thought weapon drops were random, but I guess not.
Bebpo said:Yes, because being bad at CV and GnG with their awful controls = bad at games. @_@ Drac X remake and UGnG are tougher than any other game that's come out in the last 10 years IMO. They're the only games that feel like I'll never be able to beat them. (well I beat UGnG but that's because it had difficulty levels)
Bebpo said:I don't use maria because I want to play the game as it's intended to be. Learning the patterns isn't bad, but like I'll be climbing a staircase and a bat appears and flies at me. If I try to whip it, it'll go above or below and hit me, if I try to go down a step to hit it dead on I'll be facing away from it and can't turn and hit the bat in time.
I'm trying to unlock SoTN in stage 3' but I need an axe and there is not a single axe in the entire level up to the point where it is...I thought weapon drops were random, but I guess not.
MarkMan said:I've played through the game using a phat PSP and had no problems with the controls. It took me a few hours to jet through the whole thing. As far as CV games go, I think Rondo is one of the easier ones. Even if Maria takes more damage now, it's still super easy to beat the game with her.
Pattern recognition.
My man.
Lyte Edge said:This game is nowhere, nowhere near as difficult as UGnG. None of the Castlevania games are as hard as GnG.
Lyte Edge said:This game is nowhere, nowhere near as difficult as UGnG. None of the Castlevania games are as hard as GnG.