The developer really seemed to have a good grasp with the issues of the first. That is encouraging to hear.PounchEnvy said:
Well the game does jumping like Call of Duty where multiple jumps in progression decline in recovery and height. Oh and they're looking into a "hardcore" mode where lock-on won't be possible.Freezie KO said:It's unfortunate that they're trying to ape the perk and xp system from Call of Duty. Just do your own thing! Wii is getting Black Ops, so if I want CoD (and I do), I'm going to get that.
It also doesn't look like they've fixed the lock-on in multiplayer nor the ridiculous played-out bunny hopping. One of the perks you can buy even makes you jump higher.
The single player game looks much, much improved though. The jungle level looks nice. The boss fight looked good as well. And Wii Motion + can only improve their already excellent controls.
I'm on the fence so far.
PounchEnvy said:Well the game does jumping like Call of Duty where multiple jumps in progression decline in recovery and height. Oh and they're looking into a "hardcore" mode where lock-on won't be possible.
That Singer Guy... said:
What? LESS damage!?Freezie KO said:And for less damage too!
Don't think that's what they mean by "remote patches."Nuclear Muffin said:Patches? Nintendo allow patches for disc games now?
Took em long enough!
PounchEnvy said:
I like the ice setting and the big boss. Should be a decent shooter again.PounchEnvy said:
Alcibiades said:Any word on whether they'll have several preset control schemes (hopefully in addition to a Gamecube control option)? One reason that I didn't want to jump on the Conduit the first time is that I didn't want to be modifying the controls settings from scratch.
That Singer Guy... said:
PounchEnvy said:
Bizzyb said:Day 1 w/headset.
Did he say WM+ in those last few seconds?Bloodworth said:
Just like Wii Speak.ILikeFeet said:it looks fucking nice too, but what other games would support it? if Black Ops doesn't, it would be dead in the water. :\
mr_chun said:Just like Wii Speak.
And the Nintendo DS Headset.
And the Nintendo DS Microphone.
Seriously, unless you're planning on playing the Conduit 2 like all day every day, don't waste your money on a Nintendo "voice chat product".
Mael said:Why the fuck would you want gamecube control ?
Do you prefer playing blindfolded too?
GameplayWhore said:GoldenEye 007 will be the first Wii first person shooter I can play with my friends, because it's the only split-screen fps on the system that can use the GC controller. They're very nearly married to theirs, and I have no problem getting the added advantage of pointer precision over them. ^_^
So, yeah, I wouldn't mind at all for this game to have some sort of Classic Control option. Heck, they'd probably view it as the second coming of Perfect Dark, being a sci-fi shooter and all.
pakkit said:The death animations are still out of synch/suck. The graphics look a lot more dated, now that some 3rd parties have finally figured out how to use the Wii's tech efficiently.
Pandoracell said:Just curious, but what 3rd party games have come out in the past year that now make The Conduit look outdated, relatively speaking?
I liked The Conduit more than most of here, but some parts of the games were hideous. The WHite House chapter had one of the worst looks of any Wii game.Pandoracell said:Just curious, but what 3rd party games have come out in the past year that now make The Conduit look outdated, relatively speaking?
Mael said:Ah you play with people who want to get raped? good for them I guess
Hey as long as it's fun more power to you
I remember the door right before the final part of that level thinking "wtf is that?". It just looked like some shiny metal wall.Lonely1 said:I liked The Conduit more than most of here, but some parts of the games were hideous. The WHite House chapter had one of the worst looks of any Wii game.
- LAN multiplayer mode not confirmed yet, but not out of the question
- WM+ used exclusively to enhance control precision / keep tracking when you leave the edge of the screen. No specific WM+ moves.
- Ridiculously hard parts on first Conduit due to a now-solved bug. Better balanced difficulty this time.
- Switch crashed aircraft engine on to burn rivals nearby in multiplayer
- Optional paths during one mission, optional missions paths during campaign mode.
ILikeFeet said:
Agent X said:Well, that's a bit disappointing. I guess that's because this is a microphone plus an earpiece, while Wii Speak is strictly a microphone (input only, no output).
heringer said:The Conduit was mediocre, but there is fun to be had, thanks to the controls.
I thought the story was interesting, actually. It's just poorly executed, but I liked the X-Files vibe they were going for. The plot twist near the end of the game is pretty cool.
This time I guess they're going with more of a Halo vibe. Less government conspiracy and more war against aliens, different worlds, this kind of stuff. Not as interesting to me, but oh well. At least they are improving on everything else, apparently.
Also, they deserve credits for raising the bar as far as Wii FPS controls go. If it wasn't for The Conduit I really doubt the more recent FPS titles would offer a wide array of control options.
heringer said:The Conduit was mediocre, but there is fun to be had, thanks to the controls.
I thought the story was interesting, actually. It's just poorly executed, but I liked the X-Files vibe they were going for. The plot twist near the end of the game is pretty cool.
This time I guess they're going with more of a Halo vibe. Less government conspiracy and more war against aliens, different worlds, this kind of stuff. Not as interesting to me, but oh well. At least they are improving on everything else, apparently.
Also, they deserve credits for raising the bar as far as Wii FPS controls go. If it wasn't for The Conduit I really doubt the more recent FPS titles would offer a wide array of control options.
They could have at least TRIED to differentiate it from the first game a little....EatChildren said:Maybe boxart.
Jaded Alyx said:They could have at least TRIED to differentiate it from the first game a little....