SolicitorPirate
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And I did not know people liked DBZ games that much.
Not so much DBZ games as this specific DBZ game. None of the recent DBZ games matched the critical and commercial success of Xenoverse.
And I did not know people liked DBZ games that much.
Not so much DBZ games as this specific DBZ game. None of the recent DBZ games matched the critical and commercial success of Xenoverse.
Very good numbers. Xenoblade sold really well.
Theres a new movie coming out.
Goku's hair is blue, and freeza is back and is now gold.
Goku's new form is called "Super Saiyan God Super Saiyan"
It looks terrible. I wish they would reboot the whole fucking series. Honestly.
Very. Every single time we get a number it falls into the SteamSpy estimated range.How reliable are the Steamspy statistics anyways
We not going to get something like this ever again are we.Stuff like Budoaki 3 sold really well.
Mayyybe if they release a remake series in the vein of Helling Ultimate or Fullmetal Alchemist Brotherhood one day and have funimation dub it from the first episode on. Maaaaybe then.One Piece will probably never be popular in the US after the terrible localization the first go around.
IIRC the 1.2 million were internationally on both consoles including Japan.Geez DS 2s console legs must have been atrocious if we believe the steamspy numbers.
Assuming Namco is announcing sellthrough numbers here (which generally wouldn't be the case but lets give the benefit of the doubt) then that would mean that console sales are barely 1.5 million, now keep in mind that the game had shipped 1.2 million IN THE WEST after 3 weeks, add to that the about 300k sales in Japan and we're already at 1.5 million.
So the game has only just sold what it had shipped 3 weeks after launch on console, if steamspy is correct.
IIRC the 1.2 million were internationally on both consoles including Japan.
I checked Namco Bandais IR page to make sure.
It's on page 3 of this document: http://www.bandainamco.co.jp/en/ir/library/pdf/en_20140508_1Result.pdf
So it's only US and Europe, don't ask me why they excluded japanese numbers though.
Interesting, it was reported differently.I checked Namco Bandais IR page to make sure.
It's on page 3 of this document: http://www.bandainamco.co.jp/en/ir/library/pdf/en_20140508_1Result.pdf
So it's only US and Europe, don't ask me why they excluded japanese numbers though.
Ah, that makes sense. I wonder if these 2.5 million from Namco Bandai even include those 300k then.From self-published it in Japan.
Very good numbers. Xenoblade sold really well.
God damn that DBZ Xenoverse.
1.75 million on consoles already. Heh and I remember in that other thread people were convinced that it was doing so well due to the PC version. Evidently not.
I'm really curious how Naruto UNS4 does on consoles now. Previous one did 2 million, and with the series' finale coming up it will be interesting to see.
From self-published it in Japan.
And I did not know people liked DBZ games that much.
Yeah, essentially. DBZ fans are quick to spread the word whether a licensed game is good or bad. Xenoverse didn't have a lot of media coverage during release, this was largely the result of word of mouth, and in countries where DBZ is still very big, Xenoverse dominated the sales chartsIn general, people do like DBZ games....if they're not trash.
Stuff like Budoaki 3 sold really well.
Maybe the DBZ game auidence is somehow more informed than one would assume. And quality actually plays a large role. I mean, didn't Battle of Z do poorly, even with Kai running, a movie, current gen, etc. It being a bad game mattered most.
What, a good 2D DBZ fighter? Extreme Butouden.We not going to get something like this ever again are we.
Excuse my ignorance but what's FoTS?DkS2 is expected. FoTS did not do well either. Maybe it will crawl to 3 million LTD.
I wonder how Bloodborne is going to compare now.
He means the newly released SotFS, that is, Scholar of the First Sin. Which is a bit early to judge sales off. But being a remaster it probably won't reach the heights of regular DS2Excuse my ignorance but what's FoTS?
And Bloodborne should have better legs, launching on last gen after next gen had already begun severely crippled Dark Souls 2's legs.
He means the newly released SotFS, that is, Scholar of the First Sin. Which is a bit early to judge sales off. But being a remaster it probably won't reach the heights of regular DS2
Excuse my ignorance but what's FoTS?
And Bloodborne should have better legs, launching on last gen after next gen had already begun severely crippled Dark Souls 2's legs.
Yep. They did change a lot of things up though. But the actual port to PS4/Xbone was probably easier using the PC version as a base than it was porting Dark Souls 1 to PCAnd being a remaster means it was probably developed for peanuts.
Wow did not know and normally up to date in these things, too bad its only 3ds.What, a good 2D DBZ fighter? Extreme Butouden.
Yep. They did change a lot of things up though. But the actual port to PS4/Xbone was probably easier using the PC version as a base than it was porting Dark Souls 1 to PC
I'm fairly certain Durante would give them a ton of shit if they outright ripped his post processing shaders. Inspired by? Sure, why not, it makes the game look better.Especailly when you factor in a lot of the "new" graphics effects were basically 1:1 ripped from fanmods, lol
Like the bloom effects on spells and bloodstain retrievals? That was a direct takeaway from Durante's BloomFx package in GeDoSaTo. Bokeh Depth of Field? Durante again.
Unlike those contrast adjust filters FROM finetuned the contrast levels in each and every area in the game to bring out the best in each area, the filters applies one filter, might look great in one area, shitty in the next. FROM circumvents that issue entirely.Reworked contrast (which is about, 99% of the upgrade to the actual screenshots)? Like basically every mod for the game reworked the original's shit contrast, lol...
They did add some environmental detail other than that though, like the dudes hanging in pots at Earthern Peak, unless thats what you Point at when you talk about increased geometry. Otherwise I'm genuinely curious about what they fixed. Like did they fix the repeating textures and such?Really the only thing I think they actually added that wasn't in before thanks to mods was better motion blur and higher geometry and replaced textures here and there.
Now how you feel about the remixed enemy placements and such I can't really argue against since that is purely opinion . I hope you don't take offense or anything, just wanted to post a few counter-arguments. I agree that it was most likely super cheap to get SotFS up and running, enemy/item changes included.Hell, the fact that they didn't even bother fixing the game's durability bug at high framerates, something that has been an issue since the game launched on PC, just goes to show how cheap this thing must have been. Especially when you get down to it, a lot of the environmental changes amount to moving a petrified dude you need item x to unlock to get through, or enemy layout changes that are distinctly familiar to anyone who's done a few NG+(+, ++, etc) runs.
I mean I bought it and played the shit out of it, but I can't imagine they came even close to breaking the bank on production costs. Hell, it might be profitable off first month's sales of the PC version alone >_>
Is Xenoverse really that good? Looks like all the other DBZ games to me, and I'm pretty sure there's been some character creation in past DBZ games.
What, a good 2D DBZ fighter? Extreme Butouden.
Xenoverse isn't an amazing game but it's a hell of lot better than recent Dragon Ball games. Glad it is doing well. Dragon Ball is getting back in the spotlight with the recent movies.