On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1450, 3575, ; -1, -1, ; 1748, 3528, ; 2309, 3575, ;
-1, -1, ; 2176, 3528, ; 2309, 3008, ; -1, -1, ;
2176, 4072, ; 1450, 3008, ; -1, -1, ; 1748, 4072, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1651, 3250, ; -3856, -16, ; 308, 2488, ; 2092, 3250, ;
-3856, -16, ; 528, 2488, ; 2092, 3275, ; -3856, -16, ;
528, 2528, ; 1651, 3275, ; -3856, -16, ; 308, 2528, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1474, 3264, ; -1, -1, ; 1520, 1576, ; 2245, 3264, ;
-1, -1, ; 1904, 1576, ; 2245, 4168, ; -1, -1, ;
1904, 2480, ; 1474, 4168, ; -1, -1, ; 1520, 2480, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1554, 3912, ; -1, -1, ; 3744, 2832, ; 2173, 3912, ;
-1, -1, ; 4088, 2832, ; 2173, 4160, ; -1, -1, ;
4088, 3000, ; 1554, 4160, ; -1, -1, ; 3744, 3000, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1522, 3312, ; -1, -1, ; 332, 4, ; 2205, 3312, ;
-1, -1, ; 652, 4, ; 2205, 4072, ; -1, -1, ;
652, 364, ; 1522, 4072, ; -1, -1, ; 332, 364, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: SpellsGestures
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1506, 3368, ; -10891, 222, ; 1748, 3072, ; 2205, 3368, ;
-10891, 222, ; 1892, 3072, ; 2205, 4136, ; -10891, 222, ;
1892, 3360, ; 1506, 4136, ; -10891, 222, ; 1748, 3360, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
727, 3728, ; -1, -1, ; 1148, 2024, ; 1498, 3728, ;
-1, -1, ; 1532, 2024, ; 1498, 4632, ; -1, -1, ;
1532, 2928, ; 727, 4632, ; -1, -1, ; 1148, 2928, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
2229, 3720, ; -1, -1, ; 1892, 2024, ; 3000, 3720, ;
-1, -1, ; 2276, 2024, ; 3000, 4624, ; -1, -1, ;
2276, 2928, ; 2229, 4624, ; -1, -1, ; 1892, 2928, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1440, 4846, ; -1, -1, ; 1748, 3528, ; 2296, 4846, ;
-1, -1, ; 2176, 3528, ; 2296, 5413, ; -1, -1, ;
2176, 4072, ; 1440, 5413, ; -1, -1, ; 1748, 4072, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1640, 5280, ; -3856, -16, ; 308, 2488, ; 2080, 5280, ;
-3856, -16, ; 528, 2488, ; 2080, 5305, ; -3856, -16, ;
528, 2528, ; 1640, 5305, ; -3856, -16, ; 308, 2528, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1496, 4208, ; -1, -1, ; 1532, 2496, ; 2216, 4208, ;
-1, -1, ; 1892, 2496, ; 2216, 5112, ; -1, -1, ;
1892, 3400, ; 1496, 5112, ; -1, -1, ; 1532, 3400, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1552, 4848, ; -1, -1, ; 3744, 2832, ; 2168, 4848, ;
-1, -1, ; 4088, 2832, ; 2168, 5088, ; -1, -1, ;
4088, 3000, ; 1552, 5088, ; -1, -1, ; 3744, 3000, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1520, 4232, ; -1, -1, ; 1644, 4, ; 2200, 4232, ;
-1, -1, ; 1964, 4, ; 2200, 4992, ; -1, -1, ;
1964, 364, ; 1520, 4992, ; -1, -1, ; 1644, 364, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: ItemIcons
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
1496, 4216, ; -10891, 222, ; 1748, 3072, ; 2216, 4216, ;
-10891, 222, ; 1892, 3072, ; 2216, 5016, ; -10891, 222, ;
1892, 3360, ; 1496, 5016, ; -10891, 222, ; 1748, 3360, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
800, 4368, ; -1, -1, ; 3744, 2832, ; 1416, 4368, ;
-1, -1, ; 4088, 2832, ; 1416, 4616, ; -1, -1, ;
4088, 3000, ; 800, 4616, ; -1, -1, ; 3744, 3000, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: Unknown
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
768, 3752, ; -1, -1, ; 2300, 3684, ; 1448, 3752, ;
-1, -1, ; 2620, 3684, ; 1448, 4512, ; -1, -1, ;
2620, 4044, ; 768, 4512, ; -1, -1, ; 2300, 4044, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: WeaponIcons
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
Indices:
0, 1, 2, 3,
Vertices:
744, 3744, ; -10891, 222, ; 1748, 3072, ; 1464, 3744, ;
-10891, 222, ; 1892, 3072, ; 1464, 4544, ; -10891, 222, ;
1892, 3360, ; 744, 4544, ; -10891, 222, ; 1748, 3360, ;
22907, -17975, ; -720, 6807, ; 25809, 247, ; 0, 0, ;
On HUD, redirectDrawIndexedPrimitiveUP texture: HudHealthbar
HUD render: primitive type: 6, MinIndex: 0, NumVertices: 4, PrimitiveCount: 2, IndexDataFormat: D3DFMT_INDEX16
element 0 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 1 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 2 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION
element 3 -- stream: 0, offset: 0, type: D3DDECLTYPE_SHORT2, usage: D3DDECLUSAGE_POSITION