I have not noticed this, please let me know if you discover anything more about the issue. You can try running it with disabled DoF override (0) to compare.
Good idea, thanks! I tested the same sunlit area with and without the DoF override, and unfortunately encountered the issue regardless of the setting. I also tried to decrease the internal resolution to 1920x1080 (since I had upgraded it to 1.5x after applying the 0.4 version), but that didn't help either. It works fine when I remove the mod entirely, so I imagine some strangeness is at play otherwise, but I'm afraid I haven't been able to intuit what that strangeness might be.
I took some screenshots of the same area under different settings to demonstrate (please forgive the compression! I used the Steam screenshot manager since I figured fidelity wasn't really important to show off what's happening):
With DSFix said:
Without DSFix said:
The weird part is that if I pan the camera around so that the sun is out of the frame, I can sometimes get the bloom and lens flare to reappear when panning back, though at varying levels of intensity (though that might be because of the HDR effect - it seems random compared to the stock game):
With DSFix and some swirling of the camera said:
I didn't notice the issue when playing with the 0.3 version of the mod last night, though I do recall admiring the sunlight and lens flare upon reaching the Undead Burgh.
All in all, it's a very small issue that doesn't seem to be widespread, so no worries. Dang, even with the compression, the difference in fidelity between the modded and un-modded shots is still immediately obvious. Thanks again, Durante!