Lol, that's what I get for not using twitter enough. Glad he got it though.
This is such a damn shame. The game looked incredible. I wonder if they are saving it for the "Definitive Version?"
I hope the PC has some of these bells and whistles.
Has anyone compared retail version to the pics of DS2 on steam? Are the steam pics the demoed version?
Other people care about different things than you. Shock and terror!
Found footage of the mansion of the dragons. There's no way anybody anywhere can't claim this game hasn't been completely gutted. Just look at this shit, LOOK AT THIS SHIT:
LOOK AT THE PLAYER'S SHADOW
It is, but it is linked to the original post.
Why isn't this in the OP?
Well I hope all of you show the same resolve when it comes to every game ever released that doesn't make good on some promise or meets your expectations.
It's an entirely different subject if we're saying that they had something they were working on six months ago, found out it didn't work, and then ditched it. That happens, that's development. This is blatant lying though. If you don't even think it's conceivable that the game in the first gif is a 360/PS3 game, why the hell should anybody accept when the publisher and developer go around telling people that's exactly what it is?
After we're all done complaining about the lighting, let's go enjoy a good Whopper from Burger King. The burgers always look exactly like the advertisement. After we're done complaining about Dark Souls II and eating good nourishing food, we can can go back to enjoying Dark Souls II.
I don't get where this "core feature" line comes from either. Whatever, I don't want to call everyone who's not me an idiot. Personally I see noting but "cutting back for optimziation". I mean, what else do you call it?
USgamer said:
IGN said:
CVG said:"In order to navigate the cellar without getting slaughtered, it's necessary to carry a torch. But in order to carry a torch, you must sacrifice your shield, which many Dark Souls fans will know is a high price to pay for the ability to see."
GamesRadar said:
Since we're reposting the comparison pictures here, I might as well throw these in from HyperBitHero's video in the other thread (left is retail, right is early build):
Hilarious that people are defending this shit. If I had laid down money for a preorder / bought the game at launch I would be pissed as hell. That's more than just a lighting downgrade. That is massively reduced quality in geometry, lighting, texture, and general atmosphere. And apparently after all that the game still has FPS issues on console.
Who's JK?
I understand why people are mad but I got exactly what I expected. Dark Souls 2. It certainly delivers. I've seen comments saying the entire game was stripped of "atmosphere" but I have seen no indication of that.
I understand why people are mad but I got exactly what I expected. Dark Souls 2. It certainly delivers. I've seen comments saying the entire game was stripped of "atmosphere" but I have seen no indication of that.
Who's JK?
Ha, no. The PC version of the original without mods looks like trash for a PC game. And if they've lied about the console versions, why trust the PC version?
So Burger King is now good food?
Think about that, you just equated Dark Souls II, to shitty fast food. If Dark souls was $2, this thread wouldn't exist though.
The one thing Bandai had to do to avoid all of this is be truthful. 'From had to remove some of the graphical features to achieve good performance on older hardware.'
Some people would have been annoyed, but more rational minds would realize that the consoles are ancient, removing features to achieve acceptable frame rates is perfectly fine. The reality is, even the next-gen consoles are struggling to keep up in terms of resolution and frame rate.
My real problem is the PC version is currently on sale and we literally have no information on that release.
All of the graphical features that were in the demo, lighting effects, specular highlights, high-res textures, normal mapping, darkness gameplay mechanic, etc are either completely gone or completely neutered.
Did From just turn these features off last minute in a rapid optimization phase? Will they return for the PC version?
I am a veteran of the great Halo2 bait and switch.
I understand why people are mad but I got exactly what I expected. Dark Souls 2. It certainly delivers. I've seen comments saying the entire game was stripped of "atmosphere" but I have seen no indication of that.
Namco needs to be held accountable for misleading us with footage that isn't a real representation of the game's final quality.
When contacted earlier today, Namco Bandai told VideoGamer.com that it could not provide comment as it was awaiting a response from From Software.
Namco needs to be held accountable for misleading us with footage that isn't a real representation of the game's final quality.
Nothing from what I've seen is as grievous as that. Those are literally two different games. This is a previously golden-flickery wall now being grey.Which, incidentally, is another case where we got a good game that was still disappointingly not really what we'd been shown.
You can't be serious. Did you even play Demon's? There's nothing in this game that comes close to the atmosphere in that game, and there's only a few areas that are similar to what were in Dark.
This is a previously golden-flickery wall now being grey.
Namco needs to be held accountable for misleading us with footage that isn't a real representation of the game's final quality.
But why would they? Have you seen the ratings? It's in the 90s on Metacritic, and I bet the sales are going to be impressive.
In the end, it will only matter to a few hundred people on Internet forums.
Nothing from what I've seen is as grievous as that. Those are literally two different games. This is a previously golden-flickery wall now being grey.
videogamer.com ran a story on this, and, well, it's possible Namco didn't even know:
videogamer.com ran a story on this, and, well, it's possible Namco didn't even know:
The mood of this game is nothing like either of the previous two.
videogamer.com ran a story on this, and, well, it's possible Namco didn't even know:
What isn't yet clear is whether the pre-release footage is of the PC version, which is expected to offer "increased texture resolution and an enhanced frame rate option" when it goes on sale next month. That Namco hasn't highlighted further improvements for the PC release, however, such as the improved lighting found in earlier footage, could suggest not.
When contacted earlier today, Namco Bandai told VideoGamer.com that it could not provide comment as it was awaiting a response from From Software.
videogamer.com ran a story on this, and, well, it's possible Namco didn't even know:
videogamer.com ran a story on this, and, well, it's possible Namco didn't even know:
Not so much forgetting as I just haven't really been keeping up with it. I've heard the first round of Giantbomb's coverage and they act like that mechanic is very much still alive and happening. I feel like the better part of that entire podcast was about finding the torches and figuring out what they do. I'm assuming thats still very much part of the game.Are you forgetting the fact they also promoted the 'major', as they put it, torch gameplay mechanic which directly ties to the lighting up until release?
Granted I don't know much on the subject, but its possible that this is due to the restrictions on console hardware? And perhaps we will see an improvement on PC?
I really don't know, just my conjecture.