Even if it's blocked off from beta players, it could still be complete.Did you notice how many areas were blocked of for us?
It is obvious to anyone paying attention that we've not seen the full size of Old Russia or the Moon.
Did you notice how many areas were blocked of for us?
It is obvious to anyone paying attention that we've not seen the full size of Old Russia or the Moon.
You'll go there
In a numbered sequel! ( and PvP maps!) (and an expansion pack!)
Now that's bullshit. I would expect at least 2 strikes per planet. Low level and high level, unless the second strike ends up being like a full blown 6 man raid and thus isn't called a strike.I heard one.
Nah, you can go back and redo the missions if you want.
I'm not saying stuff isn't blocked off, that's normal. I'm saying expecting "many things to be different in the final version" from a beta is in general not a reasonable expectation.
I can't believe people are complaining about will very obviously be a 100+ hour game.
I'm all for complaining about 5 hour games being sold for $60 dollars, but 100+? WTF?
Bungie has built a ton of good will with this beta. I think it is time for an actual info drop and let people know exactly what is in the game, average length to play through the campaign (yes I know end game gear farming is limited only by your own desire), number of PVP maps, how many strikes there are in total, and other pieces of information responsible consumers want before buying a game.
Now that's bullshit. I would expect at least 2 strikes per planet. Low level and high level, unless the second strike ends up being like a full blown 6 man raid and thus isn't called a strike.
That sounds like a contradiction to me.
You acknowledge we have no idea how much the areas will open up, yet you downplay it and say "not much will change".
I guess it's cool to be cynical or something...
Let's all just wait till retail before we make a fuss, that's all I'm suggesting.
I can't believe people are complaining about will very obviously be a 100+ hour game.
I'm all for complaining about 5 hour games being sold for $60 dollars, but 100+? WTF?
I can't believe people are complaining about will very obviously be a 100+ hour game.
I'm all for complaining about 5 hour games being sold for $60 dollars, but 100+? WTF?
If that's the case, why are some people surprised by this revelation and others aren't?There was no information given about what to expect when it comes to the amount of area's on a planet.
Well, number of hours for a person isn't an objective point. Some people can go through certain areas faster or slower than others, and that's not even counting replayability factors. One thing having more hours than something else doesn't necessarily correlate to having more content than that something else.This is a thread about exactly that. What were you talking about then? By hours I mean it can be converted to number of planets or whatever have you the points the same. Interpretations comes in many shapes and sizes.
What are you basing this on? People's desire to farm gear? I am curious how long the game will be for people who want to do the story and each strike once or twice.
I can't believe people are complaining about will very obviously be a 100+ hour game.
I'm all for complaining about 5 hour games being sold for $60 dollars, but 100+? WTF?
I highly doubt it'll be a 100+ hour game if you only want to play PvE (which I don't, but for many people it's the only aspect they're interested in).
What are you basing this on? People's desire to farm gear? I am curious how long the game will be for people who want to do the story and each strike once or twice.
I can't believe people are complaining about will very obviously be a 100+ hour game.
I'm all for complaining about 5 hour games being sold for $60 dollars, but 100+? WTF?
But there is only one raid in the game.
Didn't you hear bro? Missions are 5 minutes each!
5x7 = 35 mins x 5 planets = 3 hours to compete all missions in PVE.
Pre order canceled. Can't wait for Call Of Duty
It's possible that it'll be 100+ due to padding.
If that's the case, why are some people surprised by this revelation and others aren't?
Well, number of hours for a person isn't an objective point. Some people can go through certain areas faster or slower than others, and that's not even counting replayability factors. More hours doesn't necessarily correlate to more content than something else.
Different expectations, we can go in circles about it, but nothing was still said by Bungie about what to expect per planet.If that's the case, why are some people surprised by this revelation and others aren't?
I think it's safe to say that sometime in the past 14 months huge chunks of content were cut.
It might have been too ambitious, but I think it's a conscious decision to be able to sell us more DLC.
Activision probably sees Destiny as a storefront.
Very sad. Poor way to establish a new franciss.
Define padding in a game where it doesn't take much effort to reach the level cap.
What did you expect though?
The single areas you're so disappointed about are huge, and we hadn't even seen all they have to offer yet.
You see "one area per planet" and take that to mean "lack of content".
We haven't seen how much they'll open up. There's nothing to be disappointed about until retail hits and we know for sure.
Just like an MMO I'm sure Bungie expects players to replay content for better gear the majority of their game time.
The Destiny Grimoire shows the following high level places: Mercury, Venus, Earth, Moon, Jupiter, Saturn and The City (The Tower).
We've also seen a multiplayer map on Mars in the Iron Banner match which suggests that there is Mars content as well. Also one of the intro cut scenes in the beta was set on Mars.
Eh, none of us can say for certain that the leveling speed displayed in the Beta will be the same for the final product.
That's killed a great deal of my enthusiasm :/ Seems like a pretty small game compared to what the vision seemed
What's even worse is that the missions are pretty shit already and really repetitive
Definitley. But I still won't likely binge play as much as I did in the alpha and beta as I won't be trying all the classes, replaying the same missions over and over with different friends etc. which I did due to the limited time and content.
Not that it wasn't fun, but the main game will just be like Borderlands for me. I'll take my time going through the story and DLC, maybe chip away at some high level strikes/raids as I get better gear, but probably not finish all of those. And that's fine by me, I don't have time for some 200+ hour MMO experience.
What do you mean? I was assuming earth had another raid but it was higher level. I have no basis for that assumption I know but it just felt that way.But there is only one raid in the game.
Opening up a blocked off area isn't a major feature or content change. I'm talking about the developers creating new content or features.
I expected Destiny to be about discovering, exploring and recapturing old and lost human civilization across the solar system from our enemies, because that's what Bungie pitched it as. How the hell can we do that by visiting one place on each planet/moon? The last city on Earth, is supposedly the only save place on the entirety of Earth. Implying Earth is crawling with enemies. So how are we gonna discover and reclaim Earth by only going to a single location? I guess maybe whatever is in Old Russia is a "space magic destroy all the evil darkness on earth" bomb. That'd certainly be very handy huh.
Most MMO's don't have 4-5 zones on release though
We know Mars, Venus, The Moon and Earth are in the game, don't expect things like Jupiter or Saturn.
That's what I originally said!Different expectations, we can go in circles about it, but nothing was still said by Bungie about what to expect per planet.
What do you mean? I was assuming earth had another raid but it was higher level. I have no basis for that assumption I know but it just felt that way.