Look at the strengths of the shooter genre, and the typical strategies that a shooter player will learn over the course of the game. Positioning. Flanking. Aim.
None of these things are at play with a typical MMO boss. It's just a bullet sponge gear check.
A raid, in a shooter, should be against a strike squad of highly specialized opponents that take coordination and strategy to defeat, alongside a ton of normal enemies.
I mean, that isn't feasible because a shooter boss requires really good AI, and we all know that Bungie is too lazy for that shit.
Opinions are great, aren't they?
In order to accommodate LFR, the fundamental design of WoW's raids changed, and arguably, they became universally worse for it. There are some mechanics that you can't dumb down, and so it becomes an issue of catering to the lowest common denominator, and before you know it we end up with a bunch of raid bosses just like the ones in the Strikes.
That's great! Then why are you here? If you're all grown up, why does 0.05% of the game concern you SO MUCH?
I'm not going to disagree. There are definitely some things missing, especially at endgame.
Nobody expects you to invest 35 hours in a week. The raid is going to be in the game presumably forever. You have until Destiny 2 to do it, so what's the rush?
Spoken like someone who's never even tried. There are plenty of dedicated people on 4chan, whatever your perception of the overall site might be. In fact, I've played far, far, far more difficult games with people from 4chan than Destiny could ever hope to be.
I usually hate when people jump to accusations of entitlement, but this is the perfect example. You can't do it with minimal investment and effort, so it isn't fair, and so instead of doing something about it and finding people to play with and working on your gear, you go online to cross your arms and cry about it instead.
The tears from the people in this thread, maybe.
I wish to fill a swimming pool with them, and then bathe in them daily.
That must be why Blizzard is inundated with new subscribers, just bursting at the seams with new players waiting to do the amazing endgame...
All of this. This is basic shit that should already be there even BEFORE you open the can of worms that is matchmaking. I seriously would like to know why it's not and if they plan on patching it in eventually.
No, these bosses aren't bullet sponge gear checks. Seems like you're talking without any actual insight on these encounters.
I'm watching it right now.
There's no strategy at play here beyond "Stay out of the fire" tier MMO hazards. It looks criminally boring.
But Bungie definitely isn't merged with MS, but they sent over some guys to do technical work. Why wouldn't Bungie think to consult with the leading MMO company about the elements they were borrowing from MMOs?
Alright dude, whatever you say.
6 level 26+ characters, 14 hours. Yep, I will never be playing a second of a raid despite really enjoying this game.
That must be why Blizzard is inundated with new subscribers, just bursting at the seams with new players waiting to do the amazing endgame...
Oh wait.
I'm watching it right now.
There's no strategy at play here beyond "Stay out of the fire" tier MMO hazards.
It's going to hurt the long-term viability of the game almost certainly.
An MMO with all of the trappings but none of the social interaction. What a crazy idea (if that was their idea). I hope they clarify their intent sometime soon.
Well, why not talk about some of the mechanics you find interesting? You said he was ignoring them. What are they?
6 level 26+ characters, 14 hours. Yep, I will never be playing a second of a raid despite really enjoying this game.
Why are you so angry about players having more options
The fact that a game that requires playing with other players actually has no way for you to play with other in game players unless you are friends with them is just plain bad design
Cleanses, blinds, phase switches, point protection. To name just a few.
Guys,
The Raid OT thread was created... so these like me that wants to talk about the Raid itself and don't hate this amazing game go there.
Thanks everybody.
Lol, you know that randoms become non-random once you play with them for a while? Way to completely cut up my post to make it fit your narrative though.
Really? Here's my observations at a glance from the Datto stream
Main boss teleports 3 farthers players into either the past or future area, people still with the boss will need to open the portal back to the boss while fending off the kamikaze adds that spawn. The three teleported in need to have one member pick up the relic shield. While in the past/future they must destroy each of these oracles that appears or get wiped instantly while also dealing with a small group of enemies there. While also in the past/future they have a lingering debuff that slowly makes their screen go blind unless cleansed from an ability used by the relic shield holder. Once all oracles are destroyed the whole team gets a buff that makes them do massive damage to the boss turning him into a beatable enemy rather than just a bullet sponge. All of this on an overall encounter timer on which the boss will enrage and wipe the group.
The tuned downed version of the raid are called strikes.
Yeah, we're just gonna have to agree to disagree here. I've played WoW for a while and that stuff was as boring to me there as it is here.
Okay?
But you said the encounters were just bullet sponge gear checks. They aren't.
Guys,
The Raid OT thread was created... so these like me that wants to talk about the Raid itself and don't hate this amazing game go there.
Thanks everybody.
When you have a damage buff mechanic that is activated by completing other mechanics and all of the groups (which I've seen on Twitch) are still wiping to enrage w/ said dmg buff from said mechanics, it's pretty much a gear check fight.
Really? Here's my observations at a glance from the Datto stream
Main boss teleports 3 farthers players into either the past or future area, people still with the boss will need to open the portal back to the boss while fending off the kamikaze adds that spawn. The three teleported in need to have one member pick up the relic shield. While in the past/future they must destroy each of these oracles that appears or get wiped instantly while also dealing with a small group of enemies there. While also in the past/future they have a lingering debuff that slowly makes their screen go blind unless cleansed from an ability used by the relic shield holder. Once all oracles are destroyed the whole team gets a buff that makes them do massive damage to the boss turning him into a beatable enemy rather than just a bullet sponge. All of this on an overall encounter timer on which the boss will enrage and wipe the group.
The tuned downed version of the raid are called strikes.
Guys,
The Raid OT thread was created... so these like me that wants to talk about the Raid itself and don't hate this amazing game go there.
Thanks everybody.
Okay?
But you said the encounters were just bullet sponge gear checks. They aren't.
Really? Here's my observations at a glance from the Datto stream
Main boss teleports 3 farthers players into either the past or future area, people still with the boss will need to open the portal back to the boss while fending off the kamikaze adds that spawn. The three teleported in need to have one member pick up the relic shield. While in the past/future they must destroy each of these oracles that appears or get wiped instantly while also dealing with a small group of enemies there. While also in the past/future they have a lingering debuff that slowly makes their screen go blind unless cleansed from an ability used by the relic shield holder. Once all oracles are destroyed the whole team gets a buff that makes them do massive damage to the boss turning him into a beatable enemy rather than just a bullet sponge. All of this on an overall encounter timer on which the boss will enrage and wipe the group.
The tuned downed version of the raid are called strikes.
I tried the raid before going to bed and I must say I had some fun. I haven't watched any streams yet but from some posts I've read, groups are still going from 2am PST, that's crazy. I thought I was going pretty hard with this game but I guess world first is important to a lot of players and that's cool.
Also, I wouldn't see a problem with Bungie adding match-making for this. More options in gaming are something I never see a negative. But, I hope folks are prepared for dealing with some of the BS that comes with random groups with hard content (disconnects, trolls etc.)
Oh, and for the last time Bungie, implement some more chat options. I realize I'm beating a dead horse so I'll stop there lol.
Cleanses, blinds, phase switches, point protection. To name just a few.
Really? Here's my observations at a glance from the Datto stream
Main boss teleports 3 farthers players into either the past or future area, people still with the boss will need to open the portal back to the boss while fending off the kamikaze adds that spawn. The three teleported in need to have one member pick up the relic shield. While in the past/future they must destroy each of these oracles that appears or get wiped instantly while also dealing with a small group of enemies there. While also in the past/future they have a lingering debuff that slowly makes their screen go blind unless cleansed from an ability used by the relic shield holder. Once all oracles are destroyed the whole team gets a buff that makes them do massive damage to the boss turning him into a beatable enemy rather than just a bullet sponge. All of this on an overall encounter timer on which the boss will enrage and wipe the group.
The tuned downed version of the raid are called strikes.
Or, the raid has been out less than 24 hours and people might need to work on srats.
Here's the problem. Absolutely nothing else in this game is remotely as interesting as that. They've designed it so only the most dedicated groups of people can play the best content in this game, and everybody else gets a shitty story, shitty drops, and shitty bosses.Really? Here's my observations at a glance from the Datto stream
Main boss teleports 3 farthers players into either the past or future area, people still with the boss will need to open the portal back to the boss while fending off the kamikaze adds that spawn. The three teleported in need to have one member pick up the relic shield. While in the past/future they must destroy each of these oracles that appears or get wiped instantly while also dealing with a small group of enemies there. While also in the past/future they have a lingering debuff that slowly makes their screen go blind unless cleansed from an ability used by the relic shield holder. Once all oracles are destroyed the whole team gets a buff that makes them do massive damage to the boss turning him into a beatable enemy rather than just a bullet sponge. All of this on an overall encounter timer on which the boss will enrage and wipe the group.
The tuned downed version of the raid are called strikes.
It is impossible to talk about the Raid here... I did grind over 10 pages here and didn't find any impression, strategy, info about the Raid... just Matchmaking, Chat, no friends, etc.So lame that we need two threads for everything because people get so offended by criticism. No ones stopping anyone from talking about the raid here. I don't want to have to follow two threads.
Well there are people that actually want to discuss things like the mechanics of the raid and such and creating fireteams that doesnt invite or require the criticism that's going on up in here. It's like trying to have a party in the middle of a shootout.So lame that we need two threads for everything because people get so offended by criticism. No ones stopping anyone from talking about the raid here. I don't want to have to follow two threads.
OMG!! FUCKING RNG!
Just watched a guy with a 0.6 kd get an exotic fusion rifle while me on the top with a 5 KD, got NOTHING. I am FURIOUS
Wrong thread?OMG!! FUCKING RNG!
Just watched a guy with a 0.6 kd get an exotic fusion rifle while me on the top with a 5 KD, got NOTHING. I am FURIOUS
Well there are people that actually want to discuss things like the mechanics of the raid and such and creating fireteams that doesnt invite or require the criticism that's going on up in here. It's like trying to have a party in the middle of a shootout.
I'm confused by all the bullet sponge people. Have you ever played an mmo and fought a high end boss?