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What? No. They had 20 CUs on the chip and only 2 of them were disabled. Same for XB1 (14 -> 12 CUs).That's what they did with base PS4/XB1 that shit was underclocked to kingdom come, 50% of the compute units were disabled even (36 --> 18 on PS4), CPU was a default one and not even the most expensive of Jaguars (1.6Ghz, max was 2.0Ghz).
Regarding Jaguar, there are no "expensive" variants. It's a combination of TDP/balance/cooling solution. 2 GHz Jaguars @ 28nm are quad-core ones, not octa-core (2 x TDP) like on consoles. Not to mention that they have very weak GPUs compared to console APUs, so this definitely drops down TDP quite a bit.
Bumping up CPU clocks would overheat the chip, unless they decreased GPU clocks. OG PS4 already sounds like a jet engine @ 1.6 GHz.
OG XB1 had marginally faster clocks, because it had a better (but more bulky) cooling solution. X also has a marginally faster CPU (+170 MHz) compared to Pro, thanks to a better cooling solution. We're already in diminishing returns territory when it comes to Jaguar uArch.
Yeap, people's minds would be blown if they knew that the OG XB1 APU cost 10% more than the OG PS4 APU and yet, OG XB1 was weaker than the OG PS4.The OG 28nm Xbone die was even larger than Scopio's, while the OG PS4's was within spitting distance. The amount of silicon isn't adding $100.
Pretty sure the X APU doesn't cost more than the OG XB1 APU, even though it's a lot more powerful (due to better engineering decisions this time around).
32GB GDDR6 at worst, 64GB HBM3 at best.I don't see them using GDDR6 next gen. I wonder if they'll even go above 16GB next gen.
Anything less than 32GB does not deserve to be called a true next-gen console.
I reckon UHD/BDXL is going to become a standard next-gen (PS5), unless people don't mind downloading 50GB day 1 patches due to 4k assetsAlso Sony could use a normal BD drive for the base model and UHD for Pro --> $15 saved.
(Forza 7 says hi).
2020+ is OK for me. I can wait. Lots of delayed games around. Devs surely need some breathing room.AMD's 7nm is more like 10nm. 7nm+ is true 7nm. 2019 is too soon. Expect PS5 holiday 2020 at the earliest, holiday 2021 at the latest. Holiday 2021 would be preferable from a technology/price standpoint. Also give devs time to recoup cost this gen and roll on to next. I'm hoping for 5nm and a holiday 2021 release. AMD's Mega Apu and Stacked ram might be a possibility by then.
Lots of things have changed since the 70s though.Sure, but...
http://www.ign.com/articles/2016/10/04/comparing-the-price-of-every-game-console-with-inflation
$450 is about where we should be today at most.
Manufacturing going to China (lower costs), wage stagnation (productivity is increasing faster than wages), global recession etc etc.
The progress of technology really helps too. Consoles like NES have very simplistic electronics, even for their era. NES didn't have a cooling solution, it had an ancient CPU (MOS 6502 was made in 1975 <-- 10 year old technology, worse than what we have today with Jaguar) and it only consumed 10 watts (that's like mobile territory). Nobody complained back then though
(because internet/forums/beastly PCs didn't exist ).
No, unless you fancy going back to eSRAM/eDRAM (less transistors for the GPU).About memory DDR5 is not good?
That's a separate pool of RAM, which is attached to the southbridge chip. Even OG PS4 had 256MB of DDR3 RAM. They merely made it bigger for the Pro and maybe they added a faster/better ARM CPU as well.True but for Pro they did add 1GB slower RAM if i remember right .
Still of course all of this will depend on what type RAM they using , the set up and the price RAM will be at then