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DmC - Devil May Cry announced (Capcom X Ninja Theory) - [Update: Unreal Engine 3]

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zoukka

Member
CaptYamato said:
Any buzz is good buzz though. It's always worked like that. It is working. Even though capcom is wrong. Gamers were anticipating the next release and how it would stack up to Bayo. Now they are waiting for it to suck.

Yep. Let's wait and see if Capcom can turn that wait to something else. I'm pretty sure they can.
 
BeautifulMemory said:
Can I just point out the obvious that a sequel to an established and poplar franchise will generate buzz? And so far the majority of the "buzz" has been how shitty we think the new design and the NT is...not how awesome the game will be.
Buzz is good. This will generate hype and will get more people who are not familiar with DMC interested. Remember, Casino Royale had tremendous negative buzz surrounding Daniel Craig right up to its release. IIRC today its the most successful Bond movie ever made.
 

zoukka

Member
RustyNails said:
Buzz is good. This will generate hype and will get more people who are not familiar with DMC interested. Remember, Casino Royale had tremendous negative buzz surrounding Daniel Craig right up to its release. IIRC today its the most successful Bond movie ever made.

Exactly. Much like Modern Warfare II and the dedicated server mess. It was the single most ingenious marketing ever seen in videogames... closely followed by the "no russian" reveal.
 
zoukka said:
Exactly. Much like Modern Warfare II and the dedicated server mess. It was the single most ingenious marketing ever seen in videogames... closely followed by the "no russian" reveal.
Yeah because Modern Warfare 2 was going to sell terribly.
 
zoukka said:
No. The radical design of Dante fueled the talks exponentially. It was all calculated from the beginning by Capcom. Will be interesting to see if they can harness the buzz from here on.


Just like Dark Void and Bionic Commando, right?

Seriously, we are just talking in circles. You think NT and Capcom are gonna be good at this, while I think they are full of shit. We should just stop here.
 
RustyNails said:
Buzz is good. This will generate hype and will get more people who are not familiar with DMC interested. Remember, Casino Royale had tremendous negative buzz surrounding Daniel Craig right up to its release. IIRC today its the most successful Bond movie ever made.
That is different though. Bond was dead and people werent going to watch them anymore. Them casting DC shouldnt have been a problem. He was much like Ledger, a established actor. The press were the ones making noise about him.

NT hasn't really done anything that would put them on a short list of prospects.


OT: my meds are kicking in. We can talk tomorrow.
 

zoukka

Member
ShockingAlberto said:
Yeah because Modern Warfare 2 was going to sell terribly.

I don't know what's ur point. It sold so much more because of the great marketing.

Just like Dark Void and Bionic Commando, right?

What's Dark Void? Did Bionic Commando have hype?

Seriously, we are just talking in circles. You think NT and Capcom are gonna be good at this, while I think they are full of shit. We should just stop here.

You can stop if you want. I'm just talking about the marketing here. Which has been very good for this game considering the obscure developer.
 
zoukka said:
I don't know what's ur point. It sold so much more because of the great marketing.
The point was that there's no correlation between MW2 selling well and the dedicated servers thing. You just said two things and implied causation.
 
zoukka said:
I don't know what's ur point. It sold so much more because of the great marketing.


But the thing is......you're so wrong. It sold so much because it was Call of Duty MODERN WARFARE 2.

They could have solely marketed it with a commercial that showed a toilet flushing, with the words Modern Warfare 2 and release date flashing on the tv screen and you know what? It would still have sold as much copies as it did.
 

zoukka

Member
ShockingAlberto said:
The point was that there's no correlation between MW2 selling well and the dedicated servers thing. You just said two things and implied causation.

Actually there was a market analyst in my school who lectured about MWII and it's marketing. I didn't just pull that shit from my ass.

And if you guys think, games sell without marketing, then I don't what to say. There's always nerds who have crazy dreams of how the industry works I guess.
 
zoukka said:
Actually there was a market analyst in my school who lectured about MWII and it's marketing. I didn't just pull that shit from my ass.

And if you guys think, games sell without marketing, then I don't what to say. There's always nerds who have crazy dreams of how the industry works I guess.
...what?

Am I the only one confused here?
 
This is kind of off topic but Kamiya seriously tweets too much. It's like he spends an hour a day responding to everyone that tweeted him. Hell, he responded to a guy posting pics of his/her phone.
 

Gravijah

Member
The marketing of MWII enhanced what was already there. If the game wasn't called Call of Duty Modern Warfare II, it wouldn't have sold anywhere near as much.
 
zoukka said:
About what?
No one said marketing doesn't work. I was disagreeing with your assessment of whether the short-lived negative talk about MW2's dedicated servers was in fact marketing.

Then you start flinging insults.

You're a poor debater even by GAF standards.

While I don't think I have the credentials of your totally anonymous and I am sure completely existent market analyst lecturer who said something kind of vague, you still have not proven that the dedicated servers issue with Modern Warfare 2 lead to an increase of sales for that game.
 

zoukka

Member
Gravijah said:
The marketing of MWII enhanced what was already there. If the game wasn't called Call of Duty Modern Warfare II, it wouldn't have sold anywhere near as much.

No shit. But you guys sound like the game would sell a fixed amount, whatever the marketing would be like. DMC is an established IP. So Capcom has to just show a toilet seat in TV and everyone buys it right?
 

Gravijah

Member
zoukka said:
No shit. But you guys sound like the game would sell a fixed amount, whatever the marketing would be like. DMC is an established IP. So Capcom has to just show a toilet seat in TV and everyone buys it right?

I don't sound like anything. I was just making a random point.
 

zoukka

Member
ShockingAlberto said:
No one said marketing doesn't work. I was disagreeing with your assessment of whether the short-lived negative talk about MW2's dedicated servers was in fact marketing.

Then you start flinging insults.

You're a poor debater even by GAF standards.

While I don't think I have the credentials of your totally anonymous and I am sure completely existent market analyst lecturer who said something kind of vague, you still have not proven that the dedicated servers issue with Modern Warfare 2 lead to an increase of sales for that game.

Insults? Just called out Discotheque out for his trolling. Wasn't aimed at you.



And the reason why the dedicated server shit works: MWII crossed even the usual videogame hype. The game was in normal news because of that. The name Modern Warfare II was imprinted in peoples minds. Even people who normally are left out from the videogame marketing. Parents.

And when those people finally were at the stores picking up games to their kids, the name Modern Warfare II rang a bell. It didn't matter what context it was initially brought up with. They knew this game from the grey mass of other shooters.

The same thing happened twice, because the civilian massacre level was in the news too. And both events were carefully planned by Activision.

It was free, global mass marketing.
 
D

Deleted member 30609

Unconfirmed Member
Can't help but feel mild schadenfreude toward this current tangent.
 

hamchan

Member
zoukka said:
Insults? Just called out Discotheque out for his trolling. Wasn't aimed at you.



And the reason why the dedicated server shit works: MWII crossed even the usual videogame hype. The game was in normal news because of that. The name Modern Warfare II was imprinted in peoples minds. Even people who normally are left out from the videogame marketing. Parents.

And when those people finally were at the stores picking up games to their kids, the name Modern Warfare II rang a bell. It didn't matter what context it was initially brought up with. They knew this game from the grey mass of other shooters.

The same thing happened twice, because the civilian massacre level was in the news too. And both events were carefully planned by Activision.

It was free, global mass marketing.
Youre pretty much wrong. The dedicated server stuff only affected PC hardcore gamers, it wasn't some mass public thing. No common person gave a damn. You're crazy if you think the game sold as well as it did because of the dedicated server stuff instead of every other marketing stream. The dedicated server stuff was rather small actually.
 

Dahbomb

Member
The DmC = Batman Begins comment made me LOL.

Major difference here is that the last 2 DMC games were successful where as the last 2 Batman before Begins were generally crap/flops. Speaking of course in relative terms.

DMC didn't need a reboot, Batman did. Batman needed a gritty, grounded touch... DMC needed to push the genre forward in the game play department in the same way Bayonetta did.

Another comment that made me LOL was the comparison of editing of Memento to DmC. Seriously... WTF! :lol
 

rvy

Banned
28l8llu.gif


Where art thou? :lol And to think I even named my dog after fucking Nero.
 

zoukka

Member
hamchan said:
Youre pretty much wrong. The dedicated server stuff only affected PC hardcore gamers, it wasn't some mass public thing. No common person gave a damn. You're crazy if you think the game sold as well as it did because of the dedicated server stuff instead of every other marketing stream. The dedicated server stuff was rather small actually.

Well the "no russian" thing was more globally broadcasted I admit. But the point stands. And I'm not saying this was the only marketing the game had. It had immense normal advertising push also. It all adds together.
 
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