Is D3DOverrider really needed when is possible to enable Triple Buffering directly on Nvidia's control panel? Pardon me if I'm saying something wrong, please.
I don't think d3Do is working with Dolphin. As far as I know it does not. Forcing it on the CP is only for OpenGL, doesn't work for DX games (that means almost all games).
I'm still struggeling with some minor framestuttering I get sometimes...in cutscenes or camera pans. It's not often, 90% it's smooth. This suttering aren't framedrops because the frames are stable @40FPS. It's just a minor annoyance but it would be nice to get rid of it.