"We haven't talked about much beyond the DLC, so I can't really go into a lot of detail, unfortunately," Stratton said. "I would love to talk about things that we're working on and banging around and all that kind of stuff. There are a couple of things with multiplayer that we're still working on; we'll probably talk about that at a later time. There are no current plans for any campaign DLC. I don't want to get people's hopes up."
Martin and Stratton are aware of what players want. For now, they're content to leave them hanging. "We really feel like we're in one of the best times ever for Doom and for id," Stratton said. "Whether it's VR, multiplayer, or single-playerwe left people wanting more on the campaign. There's worse things than having people want more of your combat."
"We worked hard to leave it that way," Martin added. "It was an objective: to start to build a Doom universe. It's a giant canvas."
"So without saying anything," Stratton rejoined, "we wanted to leave ourselves in a great spot, and we feel like we have."