InfiniteNine
Rolling Girl
JP already said it supports 16:10 already so they got you covered there.just gimmie 16:10.
JP already said it supports 16:10 already so they got you covered there.just gimmie 16:10.
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
You should probably read the thread and see the multitude of reasons already listed before chastising people. PG is also open to fixing this so telling them helps the game.And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
Does that mean I'm not a real PC gamer? D:Real PC gamers only play above 1080p
There's also something to be said about settling on the bleeding edge...
Not really, no. I want 120fps.1080p and 60fps is good enough, a fix isn't exactly needed
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
because pc is not lead platform. GODDAMIT.
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
Real PC gamers only play above 1080p
Does that mean I'm not a real PC gamer? D:
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
Do we know what resolutions? Haven't we just been told "up to 1080"? Given that the 360 and PS3 versions run at 1280x720, it's possible that they've done the work necessary to support 1280x720 and 1920x1080 only.
I didn't really see that anywhere so I think you're just projecting.According to some people in this thread, no.
Do we know what resolutions? Haven't we just been told "up to 1080"? Given that the 360 and PS3 versions run at 1280x720, it's possible that they've done the work necessary to support 1280x720 and 1920x1080 only.
the amount of work needed to do what they did is barely less, or possibly even more, than the amount needed to support arbitrary resolutions
People should made a kickstater/donate button something like that to thks durante.
Damn, I was really looking forward to playing this on 2560x1600p with everything set to max. Damn...
I generally agree, but the whole thing is just so bizarre from a development perspective -- even more so than locking the resolution, which can at least be argued to save some effort. I honestly am baffled why anyone wouldn't just ask Windows or DirectX what resolutions are available. Hardcoding just a few of them seems like more work to me.Ultimately, I think this is neither a knock on Konami or PC Gamers. I can understand why Konami and Platinum aren't instant experts producing perfect PC ports -- neither are long time PC stalwarts -- and I can understand why PC Gamers are reacting the way they are. If they don't respond loudly and clearly, how else will Konami learn? Again, there's no huge company there to help Konami along; if the gamers themselves don't speak up, then no one will.
But is this really true though? How on earth can you be positive without being a developer on the project?
In his patches, doesn't Durante have to correct issues brought on by running the game at a resolution other than those tested by the developer? Weird UI issues, missing assets etc. I dunno, it just seems we have a lot of armchair games developers in this thread.
But is this really true though? How on earth can you be positive without being a developer on the project?
In his patches, doesn't Durante have to correct issues brought on by running the game at a resolution other than those tested by the developer? Weird UI issues, missing assets etc. I dunno, it just seems we have a lot of armchair games developers in this thread.
i don't see how that's relevant.because pc is not lead platform. GODDAMIT.
JP already said it supports 16:10 already so they got you covered there.
You won't be playing at the native resolution of your 1440p/4k monitor is what's wrong with gaming at 1080p.And what's wrong with gaming at 1080p?
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
It's not like most western PC ports include FoV settings these days. It's a lost art.Awesome japanese game ported to PC always ends up so bittersweet lol
Doesn't make it less appalling in some cases, though. I can't play RE: ORC (yeah, I know it's bad, but that's not the point) for more than 15 minutes without a strong headache.It's not like most western PC ports include FoV settings these days. It's a lost art.
JP already said it supports 16:10 already so they got you covered there.
It's not like most western PC ports include FoV settings these days. It's a lost art.
Isn't this 3rd person game?
Isn't this 3rd person game?
Here:They did? On here or on Twitter?
I asked the producer for a supported resolution list, and all the standard 16:10 steps below 1080p were on there. So yes, there is 16:10 support.
On here. I'd link but I'm on my phone, but you can get to it y yourself looking back the last few pages.They did? On here or on Twitter?
Its pretty bad. It certainly becomes an issue when you don't have the camera locked to a target.I don't think the FOV was bad in the first place from the videos I've seen etc.
FOV matters in those aswell.
It does but not as much as in fps.
It's not like most western PC ports include FoV settings these days. It's a lost art.
Would've been worse if it was a 1st person game, but I wouldn't say no to having the option. It was dreadful in RE: Revelations, I think they patched that as well if I remember correctly.
They didn't but someone made an FOV tool and I used that for my play-through.Would've been worse if it was a 1st person game, but I wouldn't say no to having the option. It was dreadful in RE: Revelations, I think they patched that as well if I remember correctly.
And what's wrong with gaming at 1080p?
Jesus Christ, you people complain about anything.
Yep, a few games here and there have limited variability (FOV slider from maybe 80 to 100 or so) - Dishonored and Far Cry 3 off the top of my head, probably others - but I enjoy being able to go totally fish-eye via console commands.