I posted this in another thread already but this seems a better place for it so here it is again with a few extra bits;
Best Press Conference: Ubisoft. I don't think any of the other conferences really come close. They were consistent and had two of the best announcements / reveals across the entire show ( Mario + Rabbids: Kingdom Battle and Beyond Good and Evil 2 ). The conference was well paced and never really made me feel bad ( aside from maybe Skull & Bones being multiplayer only and lacking on-foot gameplay ).
Things I liked in no particular order:
A Way Out - The kind of co-op game I've wanted to see happen for a while now. Great on EA for giving them the budget.
Sea of Thieves - Looks like a bunch of fun to play with friends. Good vibes and good times!
Xbox One X - If Microsoft ends up announcing maybe a few more cool exclusives, this is the Xbox One I will be picking up. Small and powerful.
Ori and the Will of the Wisps - I mostly liked the first one, so what's not to like here?
Anthem - Has potential. Excitement somewhat diminished by fake commentary but more on that later.
Mario + Rabbids: Kingdom Battle - This looked great! I have a soft spot for the Rabbids' humor and the combat gameplay looked like a whole bunch of fun.
Beyond Good and Evil 2 - This might be CG and I may not have played the original, but the world, vision, and attention to detail they showed here blew me away.
Assassin's Creed: Origins - First Assassin's Creed I will pick up after Black Flag. Nothing groundbreaking, but looks fun enough and I like the setting.
God of War - Amazing trailer with a lot of story crumbs. I love how they steered this franchise in a completely different direction. Day one.
Detroit: Become Human - Finally touched on what seems to be the overarching story, and the possibilities for this game to go into real grey areas has me excited.
Days Gone - This demo did a much better job of getting me excited than last year's demo. I'm slightly interested now but feel like I still need to see more.
Shadow of the Colossus - Yes. Yes. Yes.
Monster Hunter World - I have never been interested in Monster Hunter before, but this looked fun and dynamic and not graphically like a PS2 game, so I'm interested!
Super Mario Odyssey - Trailer was fun and jolly and I'm super excited for this game now, especially after the disappointing Super Mario 3D World.
Ubi devs with passion - I did not expect to be dreading the day Ubisoft would be taken over by Vivendi... I hope they all pull through. <3
Spiderman - I felt the demo fell kind of flat at first but have since come around to it.
The game looks very solid and I'm happy we're going to see more high quality AAA licensed games after the Batman Arkham series.
Things I hated:
Fake commentary and animations:
Please, please, please, pleeeeeaaaaase can we do away with this crap? I just don't understand why developers / publishers still think that fake 'gameplay' commentary is still acceptable. I'm looking at you, Bioware. Anthem looked great and all, but why kill that with totally-real-players-and-not-actors giving forced fake commentary on things we have no context for. "I'll have to explore that place later with Kim!" - did they think we would not understand that a specific place is explorable if they did not drop in that line? "Yes! I got the [Weapon name here]!" - Ok? Why is that cool? Should I be excited or amazed at this weapon when we know literally nothing about your weapon / loot systems yet? It's all so pointless and fake and condescending. Just stop it please.
The same goes for faked / canned animations in ' gameplay' demos. Metro Exodus had several moments where animations were obviously faked or touched up / scripted to look muuuuch more cinematic than they would during actual gameplay. Anthem also had a moment like this early on with a large creature attacking smaller creatures. I just can't get excited for your game if you feel the need to fake animations like that. If you were confident in your game, you would've shown us what it actually looks like when you play the game.
Semi-related to the ' fake commentary' is the shoutcasting for games we don't even know yet. We don't know the mechanics or the gameplay, so shouting about how awesome this one kill was does absolutely NOTHING because we have no context for how anything actually plays in the game. Shoutcasting is also a nice bridge to the next point;
"We're making the next big E-sport!":
No. You're not. You don't get to decide that. You are making a competitive multiplayer game, and if people like it enough, those people will make it an E-sport, not you.
Exclusive content and 'Exclusive Console Debut'
The year long exclusive content for Destiny 2 is just dumb. I get that it is a good deal for Sony, but I just wish these kind of things would go away. Same goes for Microsoft's usage of vague terms like 'Exclusive Console Debut' without clarifying while the voice-over says only 'EXCLUSIVE'. It's meaningless padding for forum list wars, nothing more. Just be straight with us.
The structure of the Sony conference:
Sony could have had a much better conference with the games they had. They should have cut Skyrim VR ( have Bethesda show it at their conference since they love it so much ) and Star Child ( really just not interesting enough ) from the VR segment. They should have brought the trailers for Ni No Kuni II, Crash Bandicoot, Knack 2 and Gran Turismo Sport into the conference - these are big titles coming soon and excluding them from the conference entirely was a bad decision. It would have given the conference a bit more meat. The Call of Duty: WWII and Destiny 2 trailers were very poorly done, but I put that mostly on Activision. CoD:WWII desperately needed a singleplayer demo or a competent multiplayer demonstration vs. whatever the hell this mess of a trailer was and D2 just did not show enough new things. I honestly also expected a Battlefront II singleplayer demo - or at least trailer - because EA didn't showcase it, but for whatever reason it just wasn't there despite the marketing deal.
Monster Hunter > Shadow of the Colossus was a nice one-two-punch, but I really missed that final big announcement. Spiderman looked solid, but should not have closed the show, especially when we already knew we were going to see it. They easily could have kept last year's Spiderman announcement or PSX's The Last of Us Part II announcement ( Or hell, why not both! Last E3 already had plenty with Days Gone, God of War, Death Stranding and Resident Evil VII, and PSX had Marvel vs. Capcom Infinite, Crash Bandicoot gameplay, WipEout Omega Collection and Uncharted: The Lost Legacy ) for this E3 instead and that would've given this show much more impact. This conference was just much, much worse than it could and should have been.
I'm also a tiny bit disappointed that Sucker Punch wasn't there, but I think Sony has the first party side locked down well with Media Molecule, Sucker Punch and The Last of Us Part II ready to fire for next year's E3.
Side note on Sony: disappointed to hear that they seem to be blocking PS4 from cross-platform play for whatever reason. This might have to do with larger issues with PSN.
The state of Microsoft first party games:
Crackdown 3 did not show well; it needed a more in-depth re-reveal. The bare-bones trailer we got did nothing to alleviate ( my ) concerns about the quality of the game after the delays and no-shows. If they were confident in this game they should have shown that by giving it an actual gameplay demo. Forza is a yearly franchise and as such is not surprising or exciting. Sea of Thieves looks to be genuinely great and I want to play it, but it was already at last year's E3 with gameplay.
And that is the entirety of their AAA first party line-up. That's a very poor showing. The only other things they probably even have going on right now are Gears of War and Halo, and that's just not good enough. Not by a long shot. They need to invest more in their own studios and get new projects going. Microsoft can't rely on Halo / Gears / Forza forever and they have to realize that. Sea of Thieves is the one step in the right direction but it just feels like too little too late. The extra attention for a good number of great looking indie games was appreciated, but it feels like that was mostly done because the first party just isn't there right now. That also goes for Xbox One X and Original Xbox backwards compatibility; both great and exciting, but I don't really care if you're not going to show new games that I want to play.
Side note on Microsoft: Phill Spencer's 'PS4 Pro is competing with Xbox One S' and 'I don't like exclusive deals' comments are dumb.
The Nintendo 'Please be excited' Spotlight:
Nintendo's two biggest announcements were absolutely pointless. Mainline POKeMON RPG on the Switch was just mentioned - which they had to do because they messed up the POKeMON Direct* - and Metroid Prime 4 was literally just a logo and then turned out to not even be developed by Retro. What is the point of these? You expect me to get hyped purely because of a logo? Show us your world, show us your vision, show us something, tell us something, anything! If you have nothing to say and nothing to show, why announce it? Aside from those two I also felt that both Kirby and Yoshi fell a bit flat because they felt very ... basic. Yep, that's Kirby and that's Yoshi. I can see that. And the games are called... 'Kirby' and 'Yoshi'. Those are not the final titles, right? And the release date for both is a non-specific '2018'. It didn't get me particularly excited to be honest.
*Instead of what they did, they should've started with the 3DS logo and Ultra Sun / Moon, then mention that a core POKeMON RPG is also in development for Switch but not ready yet, then announce Pokken for Switch to help soften the wait.
Also, a message for Bethesda:
We love Skyrim.
I love Skyrim.
But can you please just shut up about Skyrim?
Overall I just don't know what to think of this E3...
There was a lot of great, high quality stuff this year, but in the end I also feel like something was somehow missing and that pretty much all conferences weren't as good as they could have been due to various reasons. EA was missing Star Wars ( no Amy Hennig or Battlefront II singleplayer ) and Need for Speed just fell completely flat for me, Bethesda was a bit off on the execution of their presentation concept, Microsoft was missing first party and was a bit obnoxious with their vague EXCLUSIVE before everything, Sony was poorly structured and missing a final big new announcement, Nintendo basically threw us a mention of a game being in development and a logo, and Devolver - while funny in their own bizarre way - really could have put in a bit more effort to also show off their many many cool indie games vs.
just shitting on the industry.
There have been much worse E3s though.
If I have to rank my top 5 games;
1. Super Mario Odyssey
2. God of War
3. Beyond Good and Evil 2
4. Mario + Rabbids: Kingdom Battle
5. Sea of Thieves
Honorable Mentions:
Monster Hunter World
Detroit: Become Human
Shadow of the Colossus
A Way Out
Spiderman
Conference Ratings:
Ubisoft: ★★★★⭑
Sony: ★★★⭑⭑
Microsoft: ★★★⭑⭑
EA: ★★⭑⭑⭑
Bethesda: ★★⭑⭑⭑
Nintendo: ★★⭑⭑⭑