Sometimes I feel like I'm in the minority on this one, but I didn't play Mirror's Edge for the time trials -- I really liked the main game. I agree that the combat aspect of the game was sloppy and felt bolted on, but I wouldn't want to see enemies completely disappear...the experience of frantically running towards an exit while being shot at was very exhilarating for me.
If they can find a way to keep the core concepts the same while cutting down a little on the frustration of both being shot at too often and not always knowing where to go/what to do, I think the sequel could be fantastic.
If they can find a way to keep the core concepts the same while cutting down a little on the frustration of both being shot at too often and not always knowing where to go/what to do, I think the sequel could be fantastic.