charlequin
Banned
water_wendi said:So the future PC gaming is Valve, Activision, and Gog?
Plus the ability to buy just about any game directly from its publisher if you don't like Steam, yes, and I don't see any serious argument as to why that status quo is so terrible.
Its much easier to just join Steam.
For who? It's easier for consumers to have a Steam account, yes, but that doesn't make them zombies who are incapable of shopping elsewhere. It's not actually easier for indie game developers to join Steam; it's much easier for them to start out by selling their game direct and then joining Steam later after they've already found some measure of success.
The more influence Valve gets the easier it is to exert that influence.
Describe to me precisely, including all relevant steps, how Valve's success enables them to prevent the Minecraft approach -- i.e. make a good indie PC game, get buzz from blogs and forums, and sell it exclusively on your own site directly without offering it on any larger storefront at all.
im thinking back to the first half of last decade and i cant really see how Steam corrected what was going wrong then.
The biggest thing Steam's done to improve on that period is to square the DRM circle by replacing tons of buggy, invasive, and ineffectual DRM systems with a single transparent one. Auto-patching, persistent friends list, and central shopping destination that actively promotes mid-tier and indie titles would all also be on the list.