shuyin_ said:
Yeah, that too. IIRC Gemini Rue is a case and from what i heard, other p'n'c adventures have too been refused by Valve :/
I suspect, just like in Din's Curse Steam rejection, it comes down to price. They want 14.99 for Gemini Rue on their website, the average Steam user is gonna look at it, and wonder why the price is so high.
Din's Curse is a better example, a Diablo clone basically, that looks far, far worse than Diablo 2 and they want 19.99 for the base game and another 9.99 for the expansion. Why would the average Steam user look at this ugly game and want to purchase it when they have access to something like Torchlight, which has been on sale for as low as 5 bucks.
Just because a smaller dev or indie game gets rejected from Steam, doesn't mean Valve are a bunch of meanies, a lot of times the dev wanted it priced much higher than Valve think it's worth.
With that said, Valve can and should do a better job explaining why a game was rejected so the dev could possibly resubmit it at a later time.