victreeb3l
Member
nice, zelda
I disagree. I'm not saying Edge's word is gospel, but I can't remember IGN or GameInformer ever writing a review as good as Edge's original Dark Souls review:
http://www.next-gen.biz/reviews/dark-souls-review
Huh, so Amirox does have an alt account.Opinions can be quite wrong, or flatout nonsense.
Wrong wrong wrong wrong. If that's the best they can do...
Doesn't say anything that I've not seen before in other reviews. I read the GI review, as well.
Yes let's nitpick over how difficult you would classify the game and ignore how the review is not only well-written and engaging to read (compare to IGN's typical bullet-point review), but also nails precisely why the series has gained so many fans.
What game deserves what? Game of the year 2011?
Or...my top 25 games that are the best I have played? Or what?
No...no I don't think Skyrim is the end-all be-all. I think it's pretty enjoyable but I also think that lack of innovation around the combat in the game as well as the botched version on the PS3 should exclude it from winning game of the year although I think it should place top ten maybe?
Btw, Rayman Origins > The games everyone is locked in debate over in this thread.
Btw, Rayman Origins > The games everyone is locked in debate over in this thread.
I still feel like people are just contrasting it with Mario Kart Wii. The items are more balanced than Super's? The drifting feels better than in DS? Customization is more critical than in Gamecube? Track design is better than Advance?
I'm genuinely just asking. Could you expound on 1 or more?
I own Mario Kart and it's fucking boring...
I assume game X is so great you can't even mention it in your post.Not even the best side-scrolling game of the year.
Yes let's nitpick over how difficult you would classify the game and ignore how the review is not only well-written and engaging to read (compare to IGN's typical bullet-point review), but also nails precisely why the series has gained so many fans.
And for what it's worth, I think the majority of gamers would agree with their assessment of the difficulty level. But let's not get into a dick-waving contest where people suddenly start claiming it's not a difficult game.
I disagree.I own Mario Kart and it's fucking boring...
It's definately behind the times singleplayer wise... you should rock the multiplayer.
I assume game X is so great you can't even mention it in your post.
Tried that too but it just feels way too random, not much skill involved. Oh great, 2 people behind me with 3 red shells here comes the fun.
Tried that too but it just feels way too random, not much skill involved. Oh great, 2 people behind me with 3 red shells here comes the fun.
it's 99% skill based. That's why Grav has me on a 99-49 ratio
it's 99% skill based. That's why Grav has me on a 99-49 ratio
I see this game being a lot of fun in casual local mp, but that's about it.
I like graphics and tracks, I give you that. The design itself is just outdated and boring.
I can remember more than 1 match out of hundred where I was leading the whole race and got smacked by the blue shell/lightning bolt and common item barrage.
But it's better than in previous games I think.
Portal 2 - Some might have found the Bristolian burr an annoyance, but the casting of Stephen Merchant as Chell's idiotic robot sidekick Wheatley - along with a garrulous JK Simmons as late Aperture Science CEO Cave Johnson - meant Portal's transition from blackly comic thriller to full sci-fi comedy was assured. But even when it's playing things straight, every audio aspect of Valve's title astounds: the clanking rattle and groaning metal of Aperture Science's abandoned innards conveys an almost disturbing sense of isolation and scale, while the infinite, pneumatic rhythm of a hundred weighted companion cubes flowing through a giant glass tube convinces you that you're trapped in a giant self-perpetuating machine. And while we might have expected a Coulton-written single for the credits, the Turret Opera preceding them was another baroque finish.
Yet Portal 2's real audio achievement isn't in these touches, but hidden in the puzzles at its heart. An adaptive music system gives each puzzle tool - the lasers, the gels, the plates, the cubes - its own musical beat, and turns the crafting of a solution into an act of composition. And when you slide, bounce and fling yourself to a room's exit, and all the music notes come together, it sounds like nothing less than a performance.
Skyward Sword - We defy you not to feel a swell of emotion at SS's grand theme, which opens with delicate harp and triumphantly ends with a full orchestra. But it's just one of the game's vast number of distinctive melodies and styles, from lilting ballads to percussive electronica, many with multiple dynamic layers that respond to the action. SS's scope has a score to match.
Dark Souls - Sparsely populated with clinking armour, crackling torches and sombre vocal performances that provocatively teeter on just the right side of hammy, FromSoftware's soundtrack is powerfully alluring. Clipped, metallic and dissonant, it acts almost like another enemy to overcome, sapping your humanity and leaving you feel as hollow as the character you are playing.
What can they do to improve it without relying on unnecessary gimmicks. Remember brown and bloom are not a gameplay feature.
You're just failing to grasp that 1st player has an insane amount of advantage over any other player
I haven't played Akai Katana, so I won't comment other than to say it looks like your standard Dreamcast era schmup. That's not a bad thing, but perhaps you could explain how exactly it progresses that style.Sorry! Game X and Game Y, off the top of my head. Which are Hard Corps Uprising and Akai Katana.
Just read the GI review. Are you seriously claiming the quality of the writing is comparable?
Pretty much. 5-6 seems right.Seems right to me. The game was average or below average in every single way.
The Pain from MGS3.First of all, introduce some cross franchise stuff for fucks sake :b I mean the Bee Queen? Who gives a shit!
The lead player only has to deal with the guy in second which only requires holding an item behind you and the blue shell. Being in the middle of the pack is pure chaos.Please tell me more.
The lead player only has to deal with the guy in second which only requires holding an item behind you and the blue shell. Being in the middle of the pack is pure chaos.
Please tell me more.
Zelda? lol More like RETRO game of the year.
You most certainly are...
I don't think Skyward Sword is a bad game but saying "it's the best game I've ever played".
There's simply no place for statements like that considering the games that have come out in the last five years, let alone ten years.
You think Skyward Sword deserves game of the year accolades...awesome. It's definitely your opinion. Saying it's the best game you have ever played to simply reinforce your belief that it deserves game of the year is madness. This whole, "Well it's just my opinion" thing that seems to be picking up momentum here and...well...everywhere is growing tiresome. Opinions can be quite wrong, or flatout nonsense.
...and you still need to play more games.
Mario Kart is definitely more luck than skill. Of course skill matters, but items will make sure to erase any gap in skill.
Mario Kart is definitely more luck than skill. Of course skill matters, but items will make sure to erase any gap in skill.
I used to buy the "Mario Kart is entirely random, there's no way for first place to stay first place, it's just a party game" argument until I played people who would stay in first place no matter what.
No snaking, no hacks, just really good driving and item use. Some of these people would have time to stop at the finish line, wait for the other racers, then pull ahead to win, anyway. One of them once bet $100 that no one in the room could beat her, charging a dollar to try, and walked out of the room with an extra $20. I left with one less dollar.
To say Mario Kart involves no skill is a lie. That skill may be a straight vertical line that no one wants to do because competitive Mario Kart isn't really a thing, but that doesn't make it non-existent simply because you thought you should have won and didn't. Race better.
Blue shell isn't an auto-win, either. It is escapable. If you don't have the right items to do so, maybe you should use your items better to be ready for that.
You can bait red shells in to walls easily enough.