For anyone who checked out the Game booth, were there any good deals?
Some discounts on xbox and PS4 bundles, nothing too crazy though. And some nice posters/prints for preordering gams like far cry 4.
For anyone who checked out the Game booth, were there any good deals?
Any Fable Legends impressions?
I still think it does. A 6 minute demo of an open-world game like this probably isn't a great way to get the best representation of it. Even so, I felt it was promising. Much depends on the rest of the game, mission design, sense of progress, depth in mechanics, etc.No.... No.... I refuse to believe...
This game looks so good tho
Yup.Also we tried looking everywhere for Bloodborne but we couldn't find it. Is it where The Order and Until Dawn are being shown?
Overall it was a pretty cool first day. Tried the Oculus for the first time with Alien Isolation and I immediately wanted to go back round for a second go. Forgive the trite impressions but it really did feel like entering another world. It's so effective that it makes the momentary parts where control is taken away from you incredibly jarring, like when entering a cupboard to hide from the alien or when trying to look down for a better view of the motion tracker. It obviously has some way to go in terms of ergonomics and screen tech but it's made me vastly more excited to try crescent bay whenever I get the chance.
I left Lords of the Fallen with mixed impressions. I really enjoyed the gameplay -Dark Souls inspired but with its own kind of pace and feel. Some presentation issues prevented me from falling in love with it though. Like the poster above said, the framerate and controller lag made the combat pretty unweildy at times, especially when circle strafing enemies to get around their defences. But I did want to play more when I finished, and I got a tshirt for getting to the boss which was nice.
Didn't get to much else but I definitely need to go back to the indie area tomorrow. Virginia seemed intriguing but I didn't play too much of it and Envirogolf... well, you should check it out. The elevator pitch is moral, semi-serious, text adventure golf game. I'm still not quite sure what to make of it but it's certainly unique.
Also we tried looking everywhere for Bloodborne but we couldn't find it. Is it where The Order and Until Dawn are being shown?
Yea. There were three booths with Rift setups(Oculus, Eliteangerous and Nvidia), all of them with DK2. So no DK1's thankfully but no Crescent Bay's, either.I take it was the DK2 they were demoing it on?
Damn, I'm jealous.Were any of you guys at the Witcher presentation?
It was sooooooooooooooooooooooooooooo good. Poster's okay... I still want a t-shirt, but I'm even more hyped about this game now. If that's possible. Loved the music!
Yup. Did you get a tiny Witcher badge?Were any of you guys at the Witcher presentation?
It was sooooooooooooooooooooooooooooo good. Poster's okay... I still want a t-shirt, but I'm even more hyped about this game now. If that's possible. Loved the music!
Yup. Did you get a tiny Witcher badge?
Were any of you guys at the Witcher presentation?
It was sooooooooooooooooooooooooooooo good. Poster's okay... I still want a t-shirt, but I'm even more hyped about this game now. If that's possible. Loved the music!
Hope you got your picture with the keyblade guys!
The whole day I felt like it was easy peasy to stand all day and hold DA KEY, but the moment I walked out that door I felt the pain in my legs and shoulders lol.
I'll be around tomorrow in FFXIV cosplay. If I'm still alive. Wishing you all a good recovery!
P.S.: Hello random person who came to the booth and said Hi .... who are you again?
Would you people honestly suggest I arrive there tomorrow at 8? If I'm early, wouldn't I have to wait 2 hours standing or sitting down anyway?
Maybe I have to ask myself if I'm that desperate to be early to play Sunset Overdrive, Order, Bloodborne, or Shadow of Mordor; 2/4 I feel lukewarm on already.
For anyone who checked out the Game booth, were there any good deals?
Cant wait for today!!!! Excited for Sunset Overdrive, Never Alone and DRAGON AGE INQUISITION!!!!!!!!!!!!
Unless you get a vip ticket you can only play the NO version of Sunset Overdrive.
Also if you're going today GO PLAY EVOLVE. DO IT.
Working the COD stall, I have a few queue skip passes so if you see a ginger guy running the game and say gaf to me I'll try and sort you out.
What version of sunset?
Damn, that's very tempting indeed.Wolfenstein is £20 on all platforms which I thought is pretty good for PS4/XBOne... Everything else is usual Game prices.
MP, sorry auto correct on my phone is shit.
Yea, I guess so! Just realized you guys were having one with this thread.
Really shouldn't spend too much more money, but fuck it.
Nope, which was a big disappointment for me.
Ok, here's my full day run-down:
- First off, I had an 11AM ticket and got there a little after 10. The line outside was already huge and it *at least* doubled before they started processing people. Not letting people in, but just processing you, so you get your wristband and everything. They had it so about half of us actually were actually able to get in just after 11. So I wouldn't worry too much about being 2 hours early or anything(maybe its different for the 10AM, tickets, I dunno). So all that was better than expected.
- My very first stop, before even looking around, was the Oculus booth. Wait time was about 40 minutes(this was early, remember, the lines got much longer later on). They had Lucky's Tale, Alien Isolation and Eve Valkyrie but you didn't get a choice. I ended up with Lucky's Tale, which was alright with me. This is a cartoon-ish 3D platformer ala Ratchet or Mario 64. The game itself was very simple, not terribly exciting. But what was absolutely *amazing* about the experience was how it puts any fear to rest about non-first person games not being viable in VR. If Nintendo or some other quality developer gave it a shot, it would be staggering. No joke, it was a revelation how good it worked. Was also my first experience with the DK2, which I thought was brilliant. Looked decent(a lot better than DK1), could obviously see where there's room for improvement, but positional tracking rocks. ZERO discomfort in terms of motion sickness.
- Project Cars(XB1) - I'm a sim racing fan and it was my first hands-on with this game. Was excited. Wait time was about 5 minutes. Looked ok from farther away, but on the XB1, it was a little rough looking up close, with noticeable aliasing issues. I suppose cuts had to be made to hit 60fps, which it at least seemed to succeed in. Playability wise, I didn't have a good time and I wasn't sure how much to blame that on the game. There was no option to adjust steering sensitivity and I felt it was way too high for me, and I literally struggled to keep the car going in a straight line. The somewhat lighter sticks of the XB1 were not helping. Otherwise, I did feel that my car was appropriately losing control though, which was a good sign that there was something working properly underneath. More on Project Cars later, though.
- Elite: Dangerous(PC) - This actually had a nice little setup fairly close to the entrance, which probably gained it some good attention. Wait time was about 30 minutes. They had both 4k monitor *and* Oculus Rift setups. I waited a little extra for the VR experience. It was damn cool. I was rubbish at it, but had a blast simply by exploring the cockpit and staring at space and asteroids and whatnot. The demo'er kept trying to help me out to kill my target and I seriously just wanted to fly around for a bit. Did eventually take out my target. Once again, VR was awesome.
- Lords of the Fallen(PS4) - No wait time. The difficulty is definitely there. If it does anything right in comparison to the Souls games, I think they have probably got this part down. I probably would have needed quite a few tries to get through the demo. The game looked quite nice(I don't mind the art style), but it definitely had performance issues. Guessing it was running low-mid 20's, which would be unplayable for me if the final release was like that. Hopefully its not.
- Lunch. Hot dog lady. Wait time, about 2 minutes. Ordered a chili dog. Apparently that means something different in the UK cuz all I got was a hot dog with kebab shop-style chili sauce on it. Would not recommend.
- Dying Light(XB1) - Wait time about 20 minutes. It was a fairly closed demo, but I think its highly promising. I know zombies have been done to death and open-world zombie games almost just as much, but I thought it looked quite good, the traversal mechanics worked well and it was fun bashing the zombies or evading them. There wasn't any night-time, so I didn't get to see the zombies get all crazy and aggressive, so that was a shame, but otherwise, I think I'm actually looking forward to this one now. At least keeping a closer eye on it.
- Far Cry 4(PS4) - Wait time about 20 minutes. I'm still looking forward to the game, but the demo was pretty shit. All you could do was attack this little outpost with a machine gun and a shotgun at your disposal(and an elephant). Was fun for a couple minutes, but eh. I enjoy Far Cry for its open-world aspects and this showed off *none* of that. So anyways, once you 'win' the outpost, you get the option to replay it but either with a sneak-orientated loadout or with the little flying device plus a grenade launcher. I couldn't figure out the flying controls very well and the novelty of the flying wore off since you were essentially still doing the same thing as before - attacking the same outpost. This demo ran a very good length of time and was the only one where I honestly wished it would have ended sooner.
- The Evil Within(PS4) - Wait time was a little over an hour. They do you in big batches, so often feel like you're just standing there forever, but you do at least get to play the game for a good length of time. I *highly* recommend people go check this out regardless of the long wait. I'd seen a little bit of this game before, but this is the first time I've really believed the hype about it being good, old-school survival horror. It looked pretty good, had a really great atmosphere and the little bits of combat I got into were tense. Ammo was properly scarce and it seems like sneaking will play a bit part in this, which makes a ton of sense and I'm surprised it hasn't been used more in survival horror games. Really think this could be a surprise hit if the full game holds up.
- Bloodborne(PS4) - Wait time was about 30 minutes, surprisingly. The same queue also had The Order and Until Dawn, which could be played much quicker as the attendants were moving people forward for those games(a good 80% were there to play Bloodborne). For the game, I thought it was pretty much expectations met for me. Plays like a Souls game without a shield and a little bit faster. Art style is great, but the graphics aren't necessarily super exciting compared to other games coming out. Framerate wasn't too hot, either. Again, hoping that gets ironed out. Has your typical Souls-like level design, with being able to open shortcuts and different route choices and whatnot to explore. I liked it. Like with many demos, I'm sure its not doing the full game justice whatsoever.
- DriveClub(PS4) - Wait time about 5 minutes. I mean, it looks good. Really good. But the surprise for me was how it felt. It has good weight to it, its responsive, and while extremely forgiving by my sim racing standards, will still provide a good challenge for most people, I think. The courses are really long as we've seen, and there's good variety as you drive through them, giving you a good sense of 'going somewhere'. Only complaint was absolutely laughable rubberband AI. I totally ripped through the AI and was miles faster than them, but once in the lead, the 2nd place guy suddenly stuck on my tail and then just zoomed by me before the finish in a straight line like it suddenly had an extra 300hp or something. Totally not exaggerating that, either. I honestly laughed out loud when it happened. Still, this game will be great.
- Project Cars(PC) - Wait time was zero. This was at Nvidia's booth. This time I played the game, it was with the Shield controller and on a 4k monitor. It looked stupendous. Super clarity. Couldn't find even a *hint* of aliasing. But the game felt completely different than on the XB1. I was driving a different car this time, but honestly, the sensitivity felt just right and I could actually drive with some confidence. I really liked the Shield controller. A perfectly good rip of the Xbox design and there's no shame in that.
- Borderlands: The Pre-Sequel(PC) - Wait time zero. Also at Nvidia's booth. They gave you an overleveled character to play with and it was fun. I like Borderlands and playing around with the laser weapons and low gravity and whatnot, I definitely feel this is a worthy game and not just a thoughtless cash-in. The main deal here though was what I played it on. As good as the 4k monitor looked with Project Cars, I think I fell in love with Asus' ROG Swift. It is 1440p/144hz with Gsync. I have never felt anything so god damn buttery smooth in my life. WOW. I need it. I absolutely need it.
- Eve Valkyrie(PC) - Wait time about 15 minutes. Again at Nvidia's booth. Using Oculus Rift. *Star of the Show* for me, hands down. It was a 1 vs 1 dogfight with the person next to you. I couldn't have cared less about that. The VR experience was just awe-inspiring. It looked magnificent and I don't think I, for one second, ever thought about anything like resolution or framerate or anything of the sort - it all just worked and you could focus on the amazing experience. The controls(using the Shield controller again) were super easy to work with and I felt like a pro flying it pretty quickly, doing close maneuvers with asteroids and the space station, all which looked brilliant. I did a slow circle of an asteroid and just couldn't believe how good it looked. I did eventually start getting shot at and I finally relented and got on with the job at hand, and it was a fun little rivalry between the two of us, both of us having periods of being the pursuer and getting in some good damage. But just overall, man, the VR. It was mind-blowing.
- Splatoon(Wii U) - Wait time about 10 minutes, although this was about 30 minutes before the end of the show, so that might not be representative. Its a really fun game. Looks great, plays great, genuinely competitive feeling, I can see this being a hit when it comes out.
So that was pretty much it. I did get a good *look* at quite a few other games like Sunset Overdrive(looks like a ton of fun), Shadows of Mordor(the same), Dragon Age(looks good, but don't know much about the game), and more, but I'm happy with the amount I covered. Overall, I must say, I came away with an even more reaffirmed belief that VR is the most exciting thing happening in gaming. And if you *really* aren't into VR, then at least there's a wealth of other great games coming out. I'm totally hyped about The Evil Within now, for example.
It was a long day of standing in line after line after line. I'm not even sure its right to say I had a great time. I'm glad I went, but I really did spend like 90%+ of my time just queuing and I'm not built for that. It felt more like a really informative experience more than a fun day. So anyways, hope this was interesting for somebody to read!
TL;DR - I went to a game expo.
Did anyone notice if there were any floormaps about at all?
There's a few scattered about otherwise you can see it online here.
Ah nice thanks, I was considering printing that one out for quick reference
There is a serious lack of Galak-Z impressions in here.
Also assault android cactus. I must know! I am purposefully acting as if the PC version doesn't exist.
Those are worth their weight in gold. COD queue was probably the biggest.