Play Baten Kaitos or Namco X Capcom?duckroll said:Okay, Nintendo's press site actually changed their FACT SHEET on Disaster. Now it says Monolith Soft. BOMBA CONFIRMED! :lol
Play Baten Kaitos or Namco X Capcom?duckroll said:Okay, Nintendo's press site actually changed their FACT SHEET on Disaster. Now it says Monolith Soft. BOMBA CONFIRMED! :lol
Read his other posts before responding.Tachikoma said:Play Baten Kaitos or Namco X Capcom?
Tachikoma said:Play Baten Kaitos or Namco X Capcom?
duckroll said:I own both. What's your point? The games bombed spectacularly in Japan. Oh and do you really want to imply that Namco x Capcom is a great game by any means? I enjoyed the 48 hours I put into HALF of the game, but between the braindead difficulty, the one to two hour missions and the unskippable battle animations, seriously.
Dragona Akehi said:Baten Kaitos still stands, though johntv has a point: most of the design work is from tri-crescendo, while it seems like Monolithsoft did most of the grunt work...
Still tri-cresendo... THOSE DUDES ROCK. ANNOUNCE NEW GAME STAT.
pitt_norton said:I've got a strange hunch that this will play in the GTA mold...
Disaster: Day of Crisis
Format: Wii
Launch Date: TBA
ESRB: RP (Rating Pending)
Game Type: Action
Accessories: TBA
Players: TBA
Developer: Monolith Soft
KEY INFORMATION
Survive natures most devastating catastrophes in Disaster: Day of Crisis, a panic-inducing survival game for Wii. In a devastatingly short period of time, an unprecedented wave of natural disasters has pummeled the United States. On top of this inexplicable series of disasters, a rogue special forces unit has taken advantage of the chaos and seized a nuclear weapon. Only Ray, a former member of an elite rescue task force, has decided to take a stand.
Cutting-edge physics and gripping visuals re-create the sheer terror of major catastrophes.
Players race a car down a mountain to escape a roaring pyroclastic flow, dodge toppling buildings during a devastating earthquake and swim for their lives in a raging flood. No matter what happens, fight to survive.
duckroll said:Sounds like an awesome bunch of Wiimote controlled minigames! Except instead of being funny and hilarious like Incredible Crisis and Wario Ware, it's a serious cheesy scifi Hollywood movie ripoff! :lol
duckroll said:Sounds like an awesome bunch of Wiimote controlled minigames! Except instead of being funny and hilarious like Incredible Crisis and Wario Ware, it's a serious cheesy scifi Hollywood movie ripoff! :lol
Dragona Akehi said:All I can say is the pure awesomeness of the BK series gives me enough pause to "wait and see" on this title. But only just.
This is quite a bit, considering how much I hate Xenocrap. It's existence on the same planet as my existence is a staggering insult. Or something.
duckroll said:Sounds like an awesome bunch of Wiimote controlled minigames! Except instead of being funny and hilarious like Incredible Crisis and Wario Ware, it's a serious cheesy scifi Hollywood movie ripoff! :lol
ethelred said:It sounds nothing like that at all.
So whether one loves Xeno or hates it, credit/blame goes elsewhere than Monolith, I think. I don't view it as a black mark against them for future games.
I'm curious as to how you mean. You need to get away from lava immediately, so steal that old woman's SUV and put the pedal to the metal?pitt_norton said:...I've still have a GTA hunch... with a disaster twist
duckroll said:- Players race a car down a mountain to escape a roaring pyroclastic flow
- dodge toppling buildings during a devastating earthquake
- swim for their lives in a raging flood
duckroll said:Wrong. Monolithsoft have proven again and again that they are a TECHNICALLY incompetent studio not worthy of work in the industry.
Here are some fine points of utter incompetence:
Xenosaga Episode 1
Xenosaga Episode 2
Baten Kaitos
Namco x Capcom
Xenosaga I+II
Xenosaga Ep3 DEMO
So yeah, are you going to blame ALL that on Takahashi? Clearly Monolithsoft is BEST when doing merely grunt work (see: Baten Kaitos) but even then, their grunt work is C-grade at best. There are more than two dozen studios in Japan far superior in technical competence AND in design work, Monolithsoft has no place in the industry and offers nothing special or unique. Just a bunch of ripoffs of better concepts done in a sloppy manner.
ethelred said:If a game's game and story design are high quality enough, I can usually overlook minor technical issues.
Well, then, the good news is that they seem to just be doing grunt work for Nintendo on Disaster: Day of Crisis, so we may have the next Baten Kaitos (only in the action genre rather than RPG) in the making.
duckroll said:So that solidifies my point that Monolithsoft has no purpose in the industry. When everything they have offered in design has failed, and their technical competence is in question, why then do they deserve a job?
No, Nintendo is publishing it, but the developer is listed clearly as Monolithsoft. Nintendo published Baten Kaitos 2 too, they didn't have anything to do with development. It's more likely we have the next Geist in the making.
Scalemail Ted said:So youre saying this is like 2nd hand Namco sabotage?
duckroll said:Hey, why stop at the Xbox360 and the PS3? :lol
duckroll said:Hey, why stop at the Xbox360 and the PS3? :lol
duckroll said:No, Nintendo is publishing it, but the developer is listed clearly as Monolithsoft. Nintendo published Baten Kaitos 2 too, they didn't have anything to do with development. It's more likely we have the next Geist in the making.
Sho Nuff said:u bapok!! u dont understand teh genius of monolith!!! i found jesus through xenosaga!!!
ethelred said:Perhaps. The way Nintendo presented it at their media briefing certainly gave me the impression that this wasn't just some random game they were publishing for an outside development studio -- they labeled it as a new Nintendo IP. I certainly came away with the impression that Nintendo was supervising the development of the game, or was at the least heavily involved with the title beyond merely publishing.
If you have actual information to the contrary, then feel free to present, but the media briefing and the fact that Nintendo listed the IP as theirs and the game as one that they were responsible for (with Monolith Soft developing) hints otherwise.
The Abominable Snowman said:Awesome! I love FEAR.
I've told all my Monolith-loving friends, and we're all scraping together money for a couple Wii's now! Fucking awesome news, guys! We're all definitely hyped! We're Monolith fanatics.
duckroll said:Well as I said, Geist is a Nintendo IP too. Nintendo's work with Retro Studios might have resulted in good stuff, but I'm just pointing out, if the studio really really sucks (like N-Space did) there's still only so much the Nintendo power can do. I'll certainly agree that with Nintendo's name attached this game has a good chance to be the BEST Monolithsoft game ever produced, but that's really not saying much.
The Abominable Snowman said:Awesome! I love FEAR.
I've told all my Monolith-loving friends, and we're all scraping together money for a couple Wii's now! Fucking awesome news, guys! We're all definitely hyped! We're Monolith fanatics.
ethelred said:Sure, but Monolith Soft is no n-Space.
Even at their worst, their work on Xenosaga is better than what n-Space did for Geist. And the Baten Kaitos series shows they're capable of quality with the right supervision.
duckroll said:Okay, Nintendo's press site actually changed their FACT SHEET on Disaster. Now it says Monolith Soft. BOMBA CONFIRMED! :lol
sp0rsk said:project hammer time still looks pretty sweet though.
Ninja Scooter said:IGN says a lot of things. They once claimed Microsoft was making a Wii game.
duckroll said:I'll certainly agree that with Nintendo's name attached this game has a good chance to be the BEST Monolithsoft game ever produced, but that's really not saying much.
:lolsp0rsk said:project hammer time still looks pretty sweet though.
Icanplaythat said:If some of their staff were involved in Chrono Trigger and Xenogears, how can they create such crap?
SolidSnakex said:Just because you take some members from a talented team doesn't mean that they'll put together a good product when they make another company. But if anything Monolith has been one of the better recent offshoot companies. Some others are Artoon (for Sonic Team who helped make NiGHTS) and Game Republic (Capcom). GR recently got embarrased at E3 for showing Genji 2 next to Heavenly Sword.
junkster said:I'm missing something; why is it a stretch that WB/Monolith would work with Nintendo on publishing a game. Last time I checked WB isn't Sony or MS. Stranger things have happened.
DOES NOT COMPUTE
Icanplaythat said:You're right, an offshoot of a successful dev team doesn't guarantee anything. But sweet lord not one of those games is good, and they've ruined the good name of Xenogears through association.
ivysaur12 said:Again, Baten Kaitos and Baten Kaitos II are excellent. Just because Xenosaga II was terrible doesn't mean anything. Every dev has a bad game or two.
Yeah, actually I don't understand that either.junkster said:I'm missing something; why is it a stretch that WB/Monolith would work with Nintendo on publishing a game. Last time I checked WB isn't Sony or MS. Stranger things have happened.
DOES NOT COMPUTE
duckroll said:But they made about SEVEN games so far, and the only TWO which are good happen to be collaborations with Tri-Crescendo. That means Monolithsoft SUCKS SHIT AND DESERVES NO SYMPATHY. Get it through your thick skull, they deserve to GO OUT OF BUSINESS and I'm glad all their games bombed! :lol
duckroll said:But they made about SEVEN games so far, and the only TWO which are good happen to be collaborations with Tri-Crescendo. That means Monolithsoft SUCKS SHIT AND DESERVES NO SYMPATHY. Get it through your thick skull, they deserve to GO OUT OF BUSINESS and I'm glad all their games bombed! :lol
:lol :lol :lol :lol :lolethelred said:I hear MonolithSoft was hired to work on Chrono DS.